DEADSOFTWARE

Fix handicap specifying in the 'bot_addlist' console command
[d2df-sdl.git] / src / game / g_game.pas
index b1a10ea8ba434ccaf0394d86b186678309e2ffaa..4fbede48721b20714b43ca74026b6d2683a21efc 100644 (file)
@@ -29,7 +29,7 @@ type
     GameType: Byte;
     GameMode: Byte;
     TimeLimit: Word;
-    GoalLimit: Word;
+    ScoreLimit: Word;
     WarmupTime: Word;
     SpawnInvul: Word;
     ItemRespawnTime: Word;
@@ -103,8 +103,8 @@ procedure g_Game_RemovePlayer();
 procedure g_Game_Spectate();
 procedure g_Game_SpectateCenterView();
 procedure g_Game_StartSingle(Map: String; TwoPlayers: Boolean; nPlayers: Byte);
-procedure g_Game_StartCustom(Map: String; GameMode: Byte; TimeLimit, GoalLimit: Word; MaxLives: Byte; Options: LongWord; nPlayers: Byte);
-procedure g_Game_StartServer(Map: String; GameMode: Byte; TimeLimit, GoalLimit: Word; MaxLives: Byte; Options: LongWord; nPlayers: Byte; IPAddr: LongWord; Port: Word);
+procedure g_Game_StartCustom(Map: String; GameMode: Byte; TimeLimit, ScoreLimit: Word; MaxLives: Byte; Options: LongWord; nPlayers: Byte);
+procedure g_Game_StartServer(Map: String; GameMode: Byte; TimeLimit, ScoreLimit: Word; MaxLives: Byte; Options: LongWord; nPlayers: Byte; IPAddr: LongWord; Port: Word);
 procedure g_Game_StartClient(Addr: String; Port: Word; PW: String);
 procedure g_Game_Restart();
 procedure g_Game_RestartLevel();
@@ -275,7 +275,7 @@ var
   gPauseHolmes: Boolean = false;
   gShowTime: Boolean = False;
   gShowFPS: Boolean = False;
-  gShowGoals: Boolean = True;
+  gShowScore: Boolean = True;
   gShowStat: Boolean = True;
   gShowPIDs: Boolean = False;
   gShowKillMsg: Boolean = True;
@@ -680,6 +680,7 @@ begin
     fname := e_CatPath(fname, StatFilename + '.csv');
     AssignFile(s, fname);
     try
+      SetTextCodePage(s, CP_UTF8);
       Rewrite(s);
       // line 1: stats ver, datetime, server name, map name, game mode, time limit, score limit, dmflags, game time, num players
       if g_Game_IsNet then fname := NetServerName else fname := '';
@@ -698,7 +699,7 @@ begin
         dquoteStr(map),
         mode,
         gGameSettings.TimeLimit,
-        gGameSettings.GoalLimit,
+        gGameSettings.ScoreLimit,
         gGameSettings.Options,
         etime,
         Length(Stat.PlayerStat)
@@ -709,7 +710,7 @@ begin
       //   otherwise nothing
       if Stat.GameMode in [GM_TDM, GM_CTF] then
         WriteLn(s, 
-          Format('red_score,blue_score' + LineEnding + '%d,%d', [Stat.TeamStat[TEAM_RED].Goals, Stat.TeamStat[TEAM_BLUE].Goals]))
+          Format('red_score,blue_score' + LineEnding + '%d,%d', [Stat.TeamStat[TEAM_RED].Score, Stat.TeamStat[TEAM_BLUE].Score]))
       else if Stat.GameMode in [GM_COOP, GM_SINGLE] then
         WriteLn(s,
           Format('mon_killed,mon_total,secrets_found,secrets_total' + LineEnding + '%d,%d,%d,%d',[gCoopMonstersKilled, gTotalMonsters, gCoopSecretsFound, gSecretsCount]));
@@ -727,6 +728,17 @@ begin
   CloseFile(s);
 end;
 
+procedure ClearDebugCvars();
+begin
+  g_debug_Sounds := False;
+  g_debug_Frames := False;
+  g_debug_WinMsgs := False;
+  g_debug_MonsterOff := False;
+  g_debug_BotAIOff := 0;
+  g_debug_HealthBar := False;
+  g_Debug_Player := False;
+end;
+
 function g_Game_ModeToText(Mode: Byte): string;
 begin
   Result := '';
@@ -1207,7 +1219,7 @@ begin
         s1 := _lc[I_GAME_DM]
       else
         s1 := _lc[I_GAME_LMS];
-      s2 := Format(_lc[I_GAME_FRAG_LIMIT], [gGameSettings.GoalLimit]);
+      s2 := Format(_lc[I_GAME_FRAG_LIMIT], [gGameSettings.ScoreLimit]);
       s3 := Format(_lc[I_GAME_TIME_LIMIT], [gGameSettings.TimeLimit div 3600, (gGameSettings.TimeLimit div 60) mod 60, gGameSettings.TimeLimit mod 60]);
     end;
 
@@ -1217,14 +1229,14 @@ begin
         s1 := _lc[I_GAME_TDM]
       else
         s1 := _lc[I_GAME_TLMS];
-      s2 := Format(_lc[I_GAME_FRAG_LIMIT], [gGameSettings.GoalLimit]);
+      s2 := Format(_lc[I_GAME_FRAG_LIMIT], [gGameSettings.ScoreLimit]);
       s3 := Format(_lc[I_GAME_TIME_LIMIT], [gGameSettings.TimeLimit div 3600, (gGameSettings.TimeLimit div 60) mod 60, gGameSettings.TimeLimit mod 60]);
     end;
 
     GM_CTF:
     begin
       s1 := _lc[I_GAME_CTF];
-      s2 := Format(_lc[I_GAME_SCORE_LIMIT], [gGameSettings.GoalLimit]);
+      s2 := Format(_lc[I_GAME_SCORE_LIMIT], [gGameSettings.ScoreLimit]);
       s3 := Format(_lc[I_GAME_TIME_LIMIT], [gGameSettings.TimeLimit div 3600, (gGameSettings.TimeLimit div 60) mod 60, gGameSettings.TimeLimit mod 60]);
     end;
 
@@ -1294,7 +1306,7 @@ begin
       end;
 
       e_TextureFontPrintEx(x+16, _y, s1, gStdFont, r, g, b, 1);
-      e_TextureFontPrintEx(x+w1+16, _y, IntToStr(gTeamStat[a].Goals),
+      e_TextureFontPrintEx(x+w1+16, _y, IntToStr(gTeamStat[a].Score),
                            gStdFont, r, g, b, 1);
 
       _y := _y+ch+(ch div 4);
@@ -2010,7 +2022,7 @@ begin
         gFlags[FLAG_BLUE].CaptureTime := gFlags[FLAG_BLUE].CaptureTime + GAME_TICK;
 
     // Áûë çàäàí ëèìèò ïîáåä:
-      if (gGameSettings.GoalLimit > 0) then
+      if (gGameSettings.ScoreLimit > 0) then
       begin
         b := 0;
 
@@ -2024,11 +2036,11 @@ begin
         else
           if gGameSettings.GameMode in [GM_TDM, GM_CTF] then
           begin // Â CTF/TDM âûáèðàåì êîìàíäó ñ íàèáîëüøèì ñ÷åòîì
-            b := Max(gTeamStat[TEAM_RED].Goals, gTeamStat[TEAM_BLUE].Goals);
+            b := Max(gTeamStat[TEAM_RED].Score, gTeamStat[TEAM_BLUE].Score);
           end;
 
       // Ëèìèò ïîáåä íàáðàí => êîíåö óðîâíÿ:
-        if b >= gGameSettings.GoalLimit then
+        if b >= gGameSettings.ScoreLimit then
         begin
           g_Game_NextLevel();
           Exit;
@@ -2847,8 +2859,8 @@ begin
     _y := _y+16+16;
 
     with CustomStat do
-      if TeamStat[TEAM_RED].Goals > TeamStat[TEAM_BLUE].Goals then s1 := _lc[I_GAME_WIN_RED]
-        else if TeamStat[TEAM_BLUE].Goals > TeamStat[TEAM_RED].Goals then s1 := _lc[I_GAME_WIN_BLUE]
+      if TeamStat[TEAM_RED].Score > TeamStat[TEAM_BLUE].Score then s1 := _lc[I_GAME_WIN_RED]
+        else if TeamStat[TEAM_BLUE].Score > TeamStat[TEAM_RED].Score then s1 := _lc[I_GAME_WIN_BLUE]
           else s1 := _lc[I_GAME_WIN_DRAW];
 
     e_TextureFontPrintEx(x+8+(w div 2)-(Length(s1)*ww2 div 2), _y, s1, gStdFont, 255, 255, 255, 1);
@@ -2860,7 +2872,7 @@ begin
       begin
         e_TextureFontPrintEx(x+8, _y, _lc[I_GAME_TEAM_RED],
                              gStdFont, 255, 0, 0, 1);
-        e_TextureFontPrintEx(x+w1+8, _y, IntToStr(CustomStat.TeamStat[TEAM_RED].Goals),
+        e_TextureFontPrintEx(x+w1+8, _y, IntToStr(CustomStat.TeamStat[TEAM_RED].Score),
                              gStdFont, 255, 0, 0, 1);
         r := 255;
         g := 0;
@@ -2870,7 +2882,7 @@ begin
       begin
         e_TextureFontPrintEx(x+8, _y, _lc[I_GAME_TEAM_BLUE],
                              gStdFont, 0, 0, 255, 1);
-        e_TextureFontPrintEx(x+w1+8, _y, IntToStr(CustomStat.TeamStat[TEAM_BLUE].Goals),
+        e_TextureFontPrintEx(x+w1+8, _y, IntToStr(CustomStat.TeamStat[TEAM_BLUE].Score),
                              gStdFont, 0, 0, 255, 1);
         r := 0;
         g := 0;
@@ -4548,7 +4560,7 @@ begin
 end;
 
 procedure g_Game_StartCustom(Map: String; GameMode: Byte;
-                             TimeLimit, GoalLimit: Word;
+                             TimeLimit, ScoreLimit: Word;
                              MaxLives: Byte;
                              Options: LongWord; nPlayers: Byte);
 var
@@ -4565,7 +4577,7 @@ begin
   gGameSettings.GameMode := GameMode;
   gSwitchGameMode := GameMode;
   gGameSettings.TimeLimit := TimeLimit;
-  gGameSettings.GoalLimit := GoalLimit;
+  gGameSettings.ScoreLimit := ScoreLimit;
   gGameSettings.MaxLives := IfThen(GameMode = GM_CTF, 0, MaxLives);
   gGameSettings.Options := Options;
 
@@ -4661,7 +4673,7 @@ begin
 end;
 
 procedure g_Game_StartServer(Map: String; GameMode: Byte;
-                             TimeLimit, GoalLimit: Word; MaxLives: Byte;
+                             TimeLimit, ScoreLimit: Word; MaxLives: Byte;
                              Options: LongWord; nPlayers: Byte;
                              IPAddr: LongWord; Port: Word);
 begin
@@ -4672,12 +4684,14 @@ begin
 
   g_Game_ClearLoading();
 
+  ClearDebugCvars();
+
 // Íàñòðîéêè èãðû:
   gGameSettings.GameType := GT_SERVER;
   gGameSettings.GameMode := GameMode;
   gSwitchGameMode := GameMode;
   gGameSettings.TimeLimit := TimeLimit;
-  gGameSettings.GoalLimit := GoalLimit;
+  gGameSettings.ScoreLimit := ScoreLimit;
   gGameSettings.MaxLives := IfThen(GameMode = GM_CTF, 0, MaxLives);
   gGameSettings.Options := Options;
 
@@ -4805,6 +4819,8 @@ begin
 
   g_Game_ClearLoading();
 
+  ClearDebugCvars();
+
 // Íàñòðîéêè èãðû:
   gGameSettings.GameType := GT_CLIENT;
 
@@ -4876,7 +4892,7 @@ begin
 
           gGameSettings.GameMode := InMsg.ReadByte();
           gSwitchGameMode := gGameSettings.GameMode;
-          gGameSettings.GoalLimit := InMsg.ReadWord();
+          gGameSettings.ScoreLimit := InMsg.ReadWord();
           gGameSettings.TimeLimit := InMsg.ReadWord();
           gGameSettings.MaxLives := InMsg.ReadByte();
           gGameSettings.Options := InMsg.ReadLongWord();
@@ -5760,11 +5776,69 @@ begin
       e_LogWritefln('usage: %s <n>', [cmd])
     end
   end
+  else if cmd = 'g_force_model' then
+  begin
+    if Length(p) = 2 then
+    begin
+      a := StrToIntDef(p[1], 0);
+      g_Force_Model_Set(a);
+      if (g_Force_Model_Get() <> 0) and (gPlayers <> nil) then
+      begin
+        for a := Low(gPlayers) to High(gPlayers) do
+        begin
+          if (gPlayers[a] <> nil) then
+          begin
+            if (gPlayers[a].UID = gPlayer1.UID) then
+              continue
+            else if (gPlayer2 <> nil) and (gPlayers[a].UID = gPlayer2.UID) then
+              continue;
+            gPlayers[a].setModel(g_Forced_Model_GetName());
+          end;
+        end
+      end
+      else if (g_Force_Model_Get() = 0) and (gPlayers <> nil) then
+      begin
+        for a := Low(gPlayers) to High(gPlayers) do
+        begin
+          if (gPlayers[a] <> nil) then
+          begin
+            if (gPlayers[a].UID = gPlayer1.UID) then
+              continue
+            else if (gPlayer2 <> nil) and (gPlayers[a].UID = gPlayer2.UID) then
+              continue;
+            gPlayers[a].setModel(gPlayers[a].FActualModelName);
+          end;
+        end
+      end
+    end
+  end
+  else if cmd = 'g_force_model_name' then
+  begin
+    if (Length(P) > 1) then
+    begin
+      cmd := b_Text_Unformat(P[1]);
+      g_Forced_Model_SetName(cmd);
+      if (g_Force_Model_Get() <> 0) and (gPlayers <> nil) then
+      begin
+        for a := Low(gPlayers) to High(gPlayers) do
+        begin
+          if (gPlayers[a] <> nil) then
+          begin
+            if (gPlayers[a].UID = gPlayer1.UID) then
+              continue
+            else if (gPlayer2 <> nil) and (gPlayers[a].UID = gPlayer2.UID) then
+              continue;
+            gPlayers[a].setModel(g_Forced_Model_GetName());
+          end;
+        end
+      end
+    end
+  end
   else if cmd = 'g_scorelimit' then
   begin
     if Length(P) > 1 then
     begin
-      gsGoalLimit := nclamp(StrToIntDef(P[1], gsGoalLimit), 0, $FFFF);
+      gsScoreLimit := nclamp(StrToIntDef(P[1], gsScoreLimit), 0, $FFFF);
 
       if g_Game_IsServer then
       begin
@@ -5778,17 +5852,17 @@ begin
                 b := stat[a].Frags;
         end
         else // TDM/CTF
-          b := Max(gTeamStat[TEAM_RED].Goals, gTeamStat[TEAM_BLUE].Goals);
+          b := Max(gTeamStat[TEAM_RED].Score, gTeamStat[TEAM_BLUE].Score);
 
         // if someone has a higher score, set it to that instead
-        gsGoalLimit := max(gsGoalLimit, b);
-        gGameSettings.GoalLimit := gsGoalLimit;
+        gsScoreLimit := max(gsScoreLimit, b);
+        gGameSettings.ScoreLimit := gsScoreLimit;
  
         if g_Game_IsNet then MH_SEND_GameSettings;
       end;
     end;
 
-    g_Console_Add(Format(_lc[I_MSG_SCORE_LIMIT], [Integer(gsGoalLimit)]));
+    g_Console_Add(Format(_lc[I_MSG_SCORE_LIMIT], [Integer(gsScoreLimit)]));
   end
   else if cmd = 'g_timelimit' then
   begin
@@ -6485,6 +6559,7 @@ var
   nm: Boolean;
   listen: LongWord;
   found: Boolean;
+  t: Byte;
 begin
 // Îáùèå êîìàíäû:
   cmd := LowerCase(P[0]);
@@ -6529,7 +6604,7 @@ begin
       if (pl <> nil) then
       begin
         s := g_Net_ClientName_ByID(pl^.ID);
-        enet_peer_disconnect(pl^.Peer, NET_DISC_KICK);
+        g_Net_Host_Kick(pl^.ID, NET_DISC_KICK);
         g_Console_Add(Format(_lc[I_PLAYER_KICK], [s]));
         MH_SEND_GameEvent(NET_EV_PLAYER_KICK, 0, s);
         g_Net_Slist_ServerPlayerLeaves();
@@ -6573,7 +6648,7 @@ begin
         if NetClients[a].Used and (NetClients[a].Peer <> nil) then
         begin
           s := g_Net_ClientName_ByID(NetClients[a].ID);
-          enet_peer_disconnect(NetClients[a].Peer, NET_DISC_KICK);
+          g_Net_Host_Kick(NetClients[a].ID, NET_DISC_KICK);
           g_Console_Add(Format(_lc[I_PLAYER_KICK], [s]));
           MH_SEND_GameEvent(NET_EV_PLAYER_KICK, 0, s);
           g_Net_Slist_ServerPlayerLeaves();
@@ -6602,7 +6677,7 @@ begin
       if (pl <> nil) and pl^.Used and (pl^.Peer <> nil) then
       begin
         s := g_Net_ClientName_ByID(pl^.ID);
-        enet_peer_disconnect(pl^.Peer, NET_DISC_KICK);
+        g_Net_Host_Kick(pl^.ID, NET_DISC_KICK);
         g_Console_Add(Format(_lc[I_PLAYER_KICK], [s]));
         MH_SEND_GameEvent(NET_EV_PLAYER_KICK, 0, s);
         g_Net_Slist_ServerPlayerLeaves();
@@ -6630,7 +6705,7 @@ begin
       begin
         s := g_Net_ClientName_ByID(pl^.ID);
         g_Net_BanHost(pl^.Peer^.address.host, False);
-        enet_peer_disconnect(pl^.Peer, NET_DISC_TEMPBAN);
+        g_Net_Host_Kick(pl^.ID, NET_DISC_TEMPBAN);
         g_Console_Add(Format(_lc[I_PLAYER_BAN], [s]));
         MH_SEND_GameEvent(NET_EV_PLAYER_BAN, 0, s);
         g_Net_Slist_ServerPlayerLeaves();
@@ -6660,7 +6735,7 @@ begin
         begin
           s := g_Net_ClientName_ByID(NetClients[a].ID);
           g_Net_BanHost(NetClients[a].Peer^.address.host, False);
-          enet_peer_disconnect(NetClients[a].Peer, NET_DISC_TEMPBAN);
+          g_Net_Host_Kick(NetClients[a].ID, NET_DISC_TEMPBAN);
           g_Console_Add(Format(_lc[I_PLAYER_BAN], [s]));
           MH_SEND_GameEvent(NET_EV_PLAYER_BAN, 0, s);
           g_Net_Slist_ServerPlayerLeaves();
@@ -6689,7 +6764,7 @@ begin
       begin
         s := g_Net_ClientName_ByID(pl^.ID);
         g_Net_BanHost(pl^.Peer^.address.host, False);
-        enet_peer_disconnect(pl^.Peer, NET_DISC_TEMPBAN);
+        g_Net_Host_Kick(pl^.ID, NET_DISC_TEMPBAN);
         g_Console_Add(Format(_lc[I_PLAYER_BAN], [s]));
         MH_SEND_GameEvent(NET_EV_PLAYER_BAN, 0, s);
         g_Net_Slist_ServerPlayerLeaves();
@@ -6717,7 +6792,7 @@ begin
       begin
         s := g_Net_ClientName_ByID(pl^.ID);
         g_Net_BanHost(pl^.Peer^.address.host);
-        enet_peer_disconnect(pl^.Peer, NET_DISC_BAN);
+        g_Net_Host_Kick(pl^.ID, NET_DISC_BAN);
         g_Net_SaveBanList();
         g_Console_Add(Format(_lc[I_PLAYER_BAN], [s]));
         MH_SEND_GameEvent(NET_EV_PLAYER_BAN, 0, s);
@@ -6748,7 +6823,7 @@ begin
         begin
           s := g_Net_ClientName_ByID(NetClients[a].ID);
           g_Net_BanHost(NetClients[a].Peer^.address.host);
-          enet_peer_disconnect(NetClients[a].Peer, NET_DISC_BAN);
+          g_Net_Host_Kick(NetClients[a].ID, NET_DISC_BAN);
           g_Net_SaveBanList();
           g_Console_Add(Format(_lc[I_PLAYER_BAN], [s]));
           MH_SEND_GameEvent(NET_EV_PLAYER_BAN, 0, s);
@@ -6778,7 +6853,7 @@ begin
       begin
         s := g_Net_ClientName_ByID(pl^.ID);
         g_Net_BanHost(pl^.Peer^.address.host);
-        enet_peer_disconnect(pl^.Peer, NET_DISC_BAN);
+        g_Net_Host_Kick(pl^.ID, NET_DISC_TEMPBAN);
         g_Net_SaveBanList();
         g_Console_Add(Format(_lc[I_PLAYER_BAN], [s]));
         MH_SEND_GameEvent(NET_EV_PLAYER_BAN, 0, s);
@@ -6916,10 +6991,19 @@ begin
     begin
       if Length(P) = 2 then
         g_Bot_AddList(TEAM_NONE, P[1], StrToIntDef(P[1], -1))
-      else if Length(P) = 3 then
-        g_Bot_AddList(TEAM_NONE, P[1], StrToIntDef(P[1], -1), StrToIntDef(P[2], 100))
       else
-        g_Bot_AddList(IfThen(P[2] = 'red', TEAM_RED, TEAM_BLUE), P[1], StrToIntDef(P[1], -1));
+      begin
+        if P[2] = 'red' then
+          t := TEAM_RED
+        else if P[2] = 'blue' then
+          t := TEAM_BLUE
+        else 
+          t := TEAM_NONE;
+
+        if Length(P) = 3
+          then g_Bot_AddList(t, P[1], StrToIntDef(P[1], -1))
+          else g_Bot_AddList(t, P[1], StrToIntDef(P[1], -1), StrToIntDef(P[3], 100));
+      end;
     end;
   end
   else if cmd = 'bot_removeall' then
@@ -7054,7 +7138,7 @@ begin
           if Length(P) >= 4 then
             b := StrToIntDef(P[3], 1);
           g_Game_StartCustom(s, GameMode, TimeLimit,
-                             GoalLimit, MaxLives, Options, b);
+                             ScoreLimit, MaxLives, Options, b);
         end;
       end
       else
@@ -7107,7 +7191,7 @@ begin
           b := 0;
           if Length(P) >= 6 then
             b := StrToIntDef(P[5], 0);
-          g_Game_StartServer(s, GameMode, TimeLimit, GoalLimit, MaxLives, Options, b, listen, prt)
+          g_Game_StartServer(s, GameMode, TimeLimit, ScoreLimit, MaxLives, Options, b, listen, prt)
         end
       end
       else
@@ -7137,6 +7221,10 @@ begin
         g_Console_Add(_lc[I_MSG_GM_UNAVAIL])
       end
     end
+    else if not e_IsValidResourceName(P[1]) then
+    begin
+      g_Console_Add('wad name must not be absolute or relative');
+    end
     else
     begin
       if g_Game_IsServer and (gGameSettings.GameType <> GT_SINGLE) then
@@ -7264,6 +7352,10 @@ begin
           g_Console_Add(_lc[I_MSG_GM_UNAVAIL]);
         end;
       end
+      else if not e_IsValidResourceName(P[1]) then
+      begin
+        g_Console_Add('wad name must not be absolute or relative');
+      end
       else
       begin
         nm := False;
@@ -8463,7 +8555,7 @@ begin
     if LimT < 0 then
       LimT := 0;
 
-  // Goal limit:
+  // Score limit:
     s := Find_Param_Value(pars, '-lims');
     if (s = '') or (not TryStrToInt(s, LimS)) then
       LimS := 0;
@@ -8606,7 +8698,7 @@ begin
   conRegVar('r_showfps', @gShowFPS, 'draw fps counter', 'draw fps counter');
   conRegVar('r_showtime', @gShowTime, 'show game time', 'show game time');
   conRegVar('r_showping', @gShowPing, 'show ping', 'show ping');
-  conRegVar('r_showscore', @gShowGoals, 'show score', 'show score');
+  conRegVar('r_showscore', @gShowScore, 'show score', 'show score');
   conRegVar('r_showkillmsg', @gShowKillMsg, 'show kill log', 'show kill log');
   conRegVar('r_showlives', @gShowLives, 'show lives', 'show lives');
   conRegVar('r_showspect', @gSpectHUD, 'show spectator hud', 'show spectator hud');