diff --git a/src/game/g_game.pas b/src/game/g_game.pas
index 47251204f2b021a78262a60f265d830d63308bda..261d5e9fe19c34c3fc46c193c917ba7b7cee43ce 100644 (file)
--- a/src/game/g_game.pas
+++ b/src/game/g_game.pas
if NetMode = NET_SERVER then
begin
+ // reset full state flags
+ if NetClients <> nil then
+ for I := 0 to High(NetClients) do
+ NetClients[I].FullUpdateSent := False;
+
MH_SEND_GameEvent(NET_EV_MAPSTART, gGameSettings.GameMode, Map);
// Ìàñòåðñåðâåð