DEADSOFTWARE

IDIOTIC hackfix for weapon cycling (not even sure if it works)
[d2df-sdl.git] / src / game / g_game.pas
index 075fe6b54891997704ceba1a74ad5df6ab6457e7..1744fc524f0bb317916b0e5163c12dcc71b37292 100644 (file)
@@ -1534,8 +1534,6 @@ begin
         if g_Game_IsNet and (gPlayer1 <> nil) then gPlayer1.PressKey(KEY_CHAT, 10000);
       end;
       // process weapon switch queue
-      //if gPlayer1 <> nil then gPlayer1.RealizeCurrentWeapon();
-      //if gPlayer2 <> nil then gPlayer2.RealizeCurrentWeapon();
     end; // if server
 
   // Íàáëþäàòåëü