diff --git a/src/game/g_game.pas b/src/game/g_game.pas
index de56a17540e941d289947a4dc780f82bb5555211..13020b7ad4195df873ad1d419dbfdeeadf76553d 100644 (file)
--- a/src/game/g_game.pas
+++ b/src/game/g_game.pas
{$IFDEF ENABLE_MENU}
procedure g_Game_InGameMenu(Show: Boolean);
{$ENDIF}
{$IFDEF ENABLE_MENU}
procedure g_Game_InGameMenu(Show: Boolean);
{$ENDIF}
-{$IFNDEF HEADLESS}
+{$IFDEF ENABLE_SYSTEM}
procedure CharPress (C: AnsiChar);
{$ENDIF}
procedure CharPress (C: AnsiChar);
{$ENDIF}
+
procedure KeyPress (K: Word);
{ procedure SetWinPause(Enable: Boolean); }
procedure KeyPress (K: Word);
{ procedure SetWinPause(Enable: Boolean); }
end;
{$ENDIF}
end;
{$ENDIF}
-{$IFNDEF HEADLESS}
+{$IFDEF ENABLE_SYSTEM}
procedure CharPress (C: AnsiChar);
{$IFDEF ENABLE_MENU}
var Msg: g_gui.TMessage;
procedure CharPress (C: AnsiChar);
{$IFDEF ENABLE_MENU}
var Msg: g_gui.TMessage;
// Нужно сменить разрешение:
if gResolutionChange then
begin
// Нужно сменить разрешение:
if gResolutionChange then
begin
- {$IFNDEF HEADLESS}
+ {$IFDEF ENABLE_RENDER}
e_WriteLog('Changing resolution', TMsgType.Notify);
r_Render_Apply;
{$ENDIF}
e_WriteLog('Changing resolution', TMsgType.Notify);
r_Render_Apply;
{$ENDIF}
gMusic.Free();
g_Game_FreeData();
g_PlayerModel_FreeData();
gMusic.Free();
g_Game_FreeData();
g_PlayerModel_FreeData();
-{$IFNDEF HEADLESS}
- //g_Menu_Free(); //k8: this segfaults after resolution change; who cares?
-{$ENDIF}
+ {$IFDEF ENABLE_MENU}
+ // g_Menu_Free(); //k8: this segfaults after resolution change; who cares?
+ {$ENDIF}
if NetInitDone then g_Net_Free;
if NetInitDone then g_Net_Free;