diff --git a/src/game/g_console.pas b/src/game/g_console.pas
index fd8e24b3cf1bd05371a5d9a1c277fc4bdb194418..2de108c09633767360ea3874fd5ff1b57049011d 100644 (file)
--- a/src/game/g_console.pas
+++ b/src/game/g_console.pas
(* for i := 0 to e_MaxJoys - 1 do *)
for i := 0 to 1 do
begin
- g_Console_BindKey(e_JoyAxisToKey(i, 0, 0), '+p' + IntToStr(i mod 2 + 1) + '_moveleft', '-p' + IntToStr(i mod 2 + 1) + '_moveleft');
- g_Console_BindKey(e_JoyAxisToKey(i, 0, 1), '+p' + IntToStr(i mod 2 + 1) + '_moveright', '-p' + IntToStr(i mod 2 + 1) + '_moveright');
- g_Console_BindKey(e_JoyAxisToKey(i, 1, 0), '+p' + IntToStr(i mod 2 + 1) + '_lookup', '-p' + IntToStr(i mod 2 + 1) + '_lookup');
- g_Console_BindKey(e_JoyAxisToKey(i, 1, 1), '+p' + IntToStr(i mod 2 + 1) + '_lookdown', '-p' + IntToStr(i mod 2 + 1) + '_lookdown');
+ g_Console_BindKey(e_JoyAxisToKey(i, 0, AX_MINUS), '+p' + IntToStr(i mod 2 + 1) + '_moveleft', '-p' + IntToStr(i mod 2 + 1) + '_moveleft');
+ g_Console_BindKey(e_JoyAxisToKey(i, 0, AX_PLUS), '+p' + IntToStr(i mod 2 + 1) + '_moveright', '-p' + IntToStr(i mod 2 + 1) + '_moveright');
+ g_Console_BindKey(e_JoyAxisToKey(i, 1, AX_MINUS), '+p' + IntToStr(i mod 2 + 1) + '_lookup', '-p' + IntToStr(i mod 2 + 1) + '_lookup');
+ g_Console_BindKey(e_JoyAxisToKey(i, 1, AX_PLUS), '+p' + IntToStr(i mod 2 + 1) + '_lookdown', '-p' + IntToStr(i mod 2 + 1) + '_lookdown');
g_Console_BindKey(e_JoyButtonToKey(i, 2), '+p' + IntToStr(i mod 2 + 1) + '_jump', '-p' + IntToStr(i mod 2 + 1) + '_jump');
g_Console_BindKey(e_JoyButtonToKey(i, 0), '+p' + IntToStr(i mod 2 + 1) + '_attack', '-p' + IntToStr(i mod 2 + 1) + '_attack');
g_Console_BindKey(e_JoyButtonToKey(i, 3), '+p' + IntToStr(i mod 2 + 1) + '_activate', '-p' + IntToStr(i mod 2 + 1) + '_activate');