DEADSOFTWARE

Game: add damage absorption
[d2df-sdl.git] / src / game / g_console.pas
index a6fa9c42e78673a7434f7cf500d22a601a5a5ee0..15497d913a59a0beb136e3909bd3a64e930d9d39 100644 (file)
@@ -1043,6 +1043,7 @@ begin
   AddCommand('g_friendlyfire', GameCVars);
   AddCommand('g_friendly_hit_trace', GameCVars);
   AddCommand('g_friendly_hit_projectile', GameCVars);
+  AddCommand('g_friendly_absorb_damage', GameCVars);
   AddCommand('g_weaponstay', GameCVars);
   AddCommand('g_allow_exit', GameCVars);
   AddCommand('g_dm_keys', GameCVars);
@@ -1160,6 +1161,7 @@ begin
   WhitelistCommand('g_friendlyfire');
   WhitelistCommand('g_friendly_hit_trace');
   WhitelistCommand('g_friendly_hit_projectile');
+  WhitelistCommand('g_friendly_absorb_damage');
   WhitelistCommand('g_weaponstay');
   WhitelistCommand('g_allow_exit');
   WhitelistCommand('g_dm_keys');