DEADSOFTWARE

grid code uglification; particles are great again (i hope)
[d2df-sdl.git] / src / game / g_basic.pas
index 1f3add5d538fe6837f5ca0d3a942207da171fcb2..a5790239f616380501b8e33b29ce7a19d0d7954d 100644 (file)
@@ -201,7 +201,7 @@ begin
   Result := True;
   *)
 
-  //result := false;
+  result := false;
   if g_Map_traceToNearestWall(x1, y1, x2, y2, @wallHitX, @wallHitY) then
   begin
     // check distance