diff --git a/src/game/g_basic.pas b/src/game/g_basic.pas
index e001f8567a3af1ad810da064330ec9cb595d0183..626596b01878e2154c7ac0caf6ff9b8f275b97b5 100644 (file)
--- a/src/game/g_basic.pas
+++ b/src/game/g_basic.pas
function g_CollideAround(X1, Y1: Integer; Width1, Height1: Word;
X2, Y2: Integer; Width2, Height2: Word): Boolean;
function g_CollidePlayer(X, Y: Integer; Width, Height: Word): Boolean;
-function g_CollideMonster(X, Y: Integer; Width, Height: Word): Boolean;
function g_PatchLength(X1, Y1, X2, Y2: Integer): Word;
function g_TraceVector(X1, Y1, X2, Y2: Integer): Boolean;
function g_GetAcidHit(X, Y: Integer; Width, Height: Word): Byte;
end;
end;
-function g_CollideMonster(X, Y: Integer; Width, Height: Word): Boolean;
-begin
- result := g_Mons_AnyAt(X, Y, Width, Height);
-end;
-
function g_TraceVector(X1, Y1, X2, Y2: Integer): Boolean;
var
i: Integer;