diff --git a/src/game/g_basic.pas b/src/game/g_basic.pas
index 8e1ae926769f02fa83676e5a685bd9274417d124..1f3add5d538fe6837f5ca0d3a942207da171fcb2 100644 (file)
--- a/src/game/g_basic.pas
+++ b/src/game/g_basic.pas
Result := True;
*)
- if (g_Map_traceToNearestWall(x1, y1, x2, y2, @wallHitX, @wallHitY) >= 0) then
+ //result := false;
+ if g_Map_traceToNearestWall(x1, y1, x2, y2, @wallHitX, @wallHitY) then
begin
// check distance
//result := ((wallHitX-x1)*(wallHitX-x1)+(wallHitY-y1)*(wallHitY-y1) > (x2-x1)*(x2-x1)+(y2-y1)*(y2-y1));