DEADSOFTWARE

render: separate gfx logic and drawing
[d2df-sdl.git] / src / game / Doom2DF.lpr
index 3286f29b89a26b1ae4bb1ff1aa8c5b3facf27dbc..87b41f84c59d98061329483828812f1d08fdcdbb 100644 (file)
@@ -155,6 +155,7 @@ uses
 
   r_console in 'opengl/r_console.pas',
   r_game in 'opengl/r_game.pas',
+  r_gfx in 'opengl/r_gfx.pas',
 
 {$IFDEF USE_FMOD}
   fmod in '../lib/FMOD/fmod.pas',