DEADSOFTWARE

render: separate game logic and drawing
[d2df-sdl.git] / src / game / Doom2DF.lpr
index e928742ae47200bc907d90f8d9d0c8c9a31d5daf..3286f29b89a26b1ae4bb1ff1aa8c5b3facf27dbc 100644 (file)
@@ -154,6 +154,7 @@ uses
 {$ENDIF}
 
   r_console in 'opengl/r_console.pas',
+  r_game in 'opengl/r_game.pas',
 
 {$IFDEF USE_FMOD}
   fmod in '../lib/FMOD/fmod.pas',