diff --git a/src/game/Doom2DF.lpr b/src/game/Doom2DF.lpr
index 71e8d71caff2fd725d3572df45ea646eab81b81a..1f7a19c87747133c9296084bd00821495bbbf72a 100644 (file)
--- a/src/game/Doom2DF.lpr
+++ b/src/game/Doom2DF.lpr
if (NetMode = NET_SERVER) then g_Net_Host_Update()
else if (NetMode = NET_CLIENT) then g_Net_Client_Update();
// think
+ r_Render_Update;
g_Game_Update();
// server: send any accumulated outgoing data to clients
if NetMode = NET_SERVER then g_Net_Flush();