d05ed835f86d43d5edd808f7db4a0ff6d17f217f
1 (* Copyright (C) Doom 2D: Forever Developers
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 3 of the License, or
6 * (at your option) any later version.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
16 {$INCLUDE ../shared/a_modes.inc}
22 g_language
, g_weapons
;
25 TPlayerControl
= record
36 KeyWeapon
: array [WP_FIRST
..WP_LAST
] of Word;
48 KeyWeapon2
: array [WP_FIRST
..WP_LAST
] of Word;
51 TGameControls
= record
59 GameControls
: TGameControls
;
60 P1Control
: TPlayerControl
;
61 P2Control
: TPlayerControl
;
64 procedure g_Options_SetDefault();
65 procedure g_Options_Read(FileName
: String);
66 procedure g_Options_Write(FileName
: String);
67 procedure g_Options_Write_Language(FileName
: String);
68 procedure g_Options_Write_Video(FileName
: String);
69 procedure g_Options_Write_Gameplay_Custom(FileName
: String);
70 procedure g_Options_Write_Gameplay_Net(FileName
: String);
71 procedure g_Options_Write_Net_Server(FileName
: String);
72 procedure g_Options_Write_Net_Client(FileName
: String);
74 const DF_Default_Megawad_Start
= 'megawads/DOOM2D.WAD:\MAP01';
77 gGameControls
: TControls
;
78 gScreenWidth
: Word = 800;
79 gScreenHeight
: Word = 600;
80 gWinRealPosX
: Integer = 0;
81 gWinRealPosY
: Integer = 0;
84 gFullscreen
: Boolean = False;
85 gWinMaximized
: Boolean = False;
86 gVSync
: Boolean = False;
87 glLegacyNPOT
: Boolean = False;
88 gTextureFilter
: Boolean = True;
89 gNoSound
: Boolean = False;
90 gSoundLevel
: Byte = 75;
91 gMusicLevel
: Byte = 65;
92 gMaxSimSounds
: Byte = 8;
93 gMuteWhenInactive
: Boolean = False;
94 gAdvCorpses
: Boolean = True;
95 gAdvBlood
: Boolean = True;
96 gAdvGibs
: Boolean = True;
97 gGibsCount
: Integer = 32;
98 gBloodCount
: Byte = 3;
100 gDrawBackGround
: Boolean = True;
101 gShowMessages
: Boolean = True;
102 gRevertPlayers
: Boolean = False;
103 gLanguage
: String = LANGUAGE_ENGLISH
;
104 gAskLanguage
: Boolean = True;
106 gcGameMode
: String = '';
107 gcTimeLimit
: Word = 0;
108 gcGoalLimit
: Word = 0;
109 gcMaxLives
: Byte = 0;
111 gcTeamDamage
: Boolean = False;
112 gcAllowExit
: Boolean = True;
113 gcWeaponStay
: Boolean = False;
114 gcMonsters
: Boolean = False;
115 gcBotsVS
: String = 'Everybody';
117 gnGameMode
: String = '';
118 gnTimeLimit
: Word = 0;
119 gnGoalLimit
: Word = 0;
120 gnMaxLives
: Byte = 0;
122 gnTeamDamage
: Boolean = False;
123 gnAllowExit
: Boolean = True;
124 gnWeaponStay
: Boolean = False;
125 gnMonsters
: Boolean = False;
126 gnBotsVS
: String = 'Everybody';
127 gsSDLSampleRate
: Integer = 44100;
128 gsSDLBufferSize
: Integer = 2048;
129 gSFSDebug
: Boolean = False;
130 gSFSFastMode
: Boolean = False;
131 gDefaultMegawadStart
: AnsiString = DF_Default_Megawad_Start
;
132 gBerserkAutoswitch
: Boolean = True;
142 e_log
, e_input
, g_window
, g_sound
, g_gfx
, g_player
, Math
,
143 g_map
, g_net
, g_netmaster
, SysUtils
, CONFIG
, g_game
, g_main
, e_texture
,
144 g_items
, wadreader
, e_graphics
;
146 procedure g_Options_SetDefault();
150 g_Sound_SetupAllVolumes(75, 65);
152 gMuteWhenInactive
:= False;
153 gAnnouncer
:= ANNOUNCE_MEPLUS
;
154 gSoundEffectsDF
:= True;
155 gUseChatSounds
:= True;
158 g_Corpses_SetMax(20);
159 g_Shells_SetMax(300);
166 gDrawBackGround
:= True;
167 gShowMessages
:= True;
168 gRevertPlayers
:= False;
170 for i
:= 0 to e_MaxJoys
-1 do
171 e_JoystickDeadzones
[i
] := 8192;
173 with gGameControls
.GameControls
do
175 TakeScreenshot
:= 183;
178 TeamChat
:= 21; // [Y]
181 with gGameControls
.P1Control
do
193 for i
:= 0 to High(KeyWeapon
) do
206 for i
:= 0 to High(KeyWeapon2
) do
210 with gGameControls
.P2Control
do
222 for i
:= 0 to High(KeyWeapon
) do
235 for i
:= 0 to High(KeyWeapon2
) do
239 with gPlayer1Settings
do
242 Model
:= STD_PLAYER_MODEL
;
243 Color
.R
:= PLAYER1_DEF_COLOR
.R
;
244 Color
.G
:= PLAYER1_DEF_COLOR
.G
;
245 Color
.B
:= PLAYER1_DEF_COLOR
.B
;
249 with gPlayer2Settings
do
252 Model
:= STD_PLAYER_MODEL
;
253 Color
.R
:= PLAYER2_DEF_COLOR
.R
;
254 Color
.G
:= PLAYER2_DEF_COLOR
.G
;
255 Color
.B
:= PLAYER2_DEF_COLOR
.B
;
259 NetUseMaster
:= True;
260 NetForwardPorts
:= False;
261 g_Net_Slist_Set('mpms.doom2d.org', 25665);
264 procedure g_Options_Read(FileName
: String);
270 gAskLanguage
:= True;
271 e_WriteLog('Reading config', TMsgType
.Notify
);
273 if not FileExists(FileName
) then
275 e_WriteLog('Config file '+FileName
+' not found', TMsgType
.Warning
);
276 g_Options_SetDefault();
278 // Default video options:
280 gScreenHeight
:= 600;
283 gWinMaximized
:= False;
284 gFullScreen
:= False;
287 gTextureFilter
:= True;
288 glLegacyNPOT
:= False;
293 config
:= TConfig
.CreateFile(FileName
);
295 gScreenWidth
:= config
.ReadInt('Video', 'ScreenWidth', 800);
296 if gScreenWidth
< 640 then
298 gScreenHeight
:= config
.ReadInt('Video', 'ScreenHeight', 600);
299 if gScreenHeight
< 480 then
300 gScreenHeight
:= 480;
301 gWinRealPosX
:= config
.ReadInt('Video', 'WinPosX', 60);
302 if gWinRealPosX
< 0 then
304 gWinRealPosY
:= config
.ReadInt('Video', 'WinPosY', 60);
305 if gWinRealPosY
< 0 then
307 gFullScreen
:= config
.ReadBool('Video', 'Fullscreen', False);
308 gWinMaximized
:= config
.ReadBool('Video', 'Maximized', False);
309 gBPP
:= config
.ReadInt('Video', 'BPP', 32);
310 gFreq
:= config
.ReadInt('Video', 'Freq', 0);
311 gVSync
:= config
.ReadBool('Video', 'VSync', True);
312 gTextureFilter
:= config
.ReadBool('Video', 'TextureFilter', True);
313 glLegacyNPOT
:= config
.ReadBool('Video', 'LegacyCompatible', False);
315 gNoSound
:= config
.ReadBool('Sound', 'NoSound', False);
316 gSoundLevel
:= Min(config
.ReadInt('Sound', 'SoundLevel', 75), 255);
317 gMusicLevel
:= Min(config
.ReadInt('Sound', 'MusicLevel', 65), 255);
318 gMaxSimSounds
:= Max(Min(config
.ReadInt('Sound', 'MaxSimSounds', 8), 66), 2);
319 gMuteWhenInactive
:= config
.ReadBool('Sound', 'MuteInactive', False);
320 gAnnouncer
:= Min(Max(config
.ReadInt('Sound', 'Announcer', ANNOUNCE_MEPLUS
), ANNOUNCE_NONE
), ANNOUNCE_ALL
);
321 gSoundEffectsDF
:= config
.ReadBool('Sound', 'SoundEffectsDF', True);
322 gUseChatSounds
:= config
.ReadBool('Sound', 'ChatSounds', True);
323 gsSDLSampleRate
:= Min(Max(config
.ReadInt('Sound', 'SDLSampleRate', 44100), 11025), 96000);
324 gsSDLBufferSize
:= Min(Max(config
.ReadInt('Sound', 'SDLBufferSize', 2048), 64), 16384);
326 with gGameControls
.GameControls
do
328 TakeScreenshot
:= config
.ReadInt('GameControls', 'TakeScreenshot', 183);
329 Stat
:= config
.ReadInt('GameControls', 'Stat', 15);
330 Chat
:= config
.ReadInt('GameControls', 'Chat', 20);
331 TeamChat
:= config
.ReadInt('GameControls', 'TeamChat', 21);
334 with gGameControls
.P1Control
, config
do
336 KeyRight
:= ReadInt('Player1', 'KeyRight', 33);
337 KeyLeft
:= ReadInt('Player1', 'KeyLeft', 31);
338 KeyUp
:= ReadInt('Player1', 'KeyUp', 18);
339 KeyDown
:= ReadInt('Player1', 'KeyDown', 32);
340 KeyFire
:= ReadInt('Player1', 'KeyFire', 30);
341 KeyJump
:= ReadInt('Player1', 'KeyJump', 16);
342 KeyNextWeapon
:= ReadInt('Player1', 'KeyNextWeapon', 19);
343 KeyPrevWeapon
:= ReadInt('Player1', 'KeyPrevWeapon', 17);
344 KeyOpen
:= ReadInt('Player1', 'KeyOpen', 58);
345 KeyStrafe
:= ReadInt('Player1', 'KeyStrafe', 0);
346 for i
:= 0 to High(KeyWeapon
) do
347 KeyWeapon
[i
] := ReadInt('Player1', 'KeyWeapon' + IntToStr(i
), 0);
349 KeyRight2
:= ReadInt('Player1', 'KeyRight2', 0);
350 KeyLeft2
:= ReadInt('Player1', 'KeyLeft2', 0);
351 KeyUp2
:= ReadInt('Player1', 'KeyUp2', 0);
352 KeyDown2
:= ReadInt('Player1', 'KeyDown2', 0);
353 KeyFire2
:= ReadInt('Player1', 'KeyFire2', 0);
354 KeyJump2
:= ReadInt('Player1', 'KeyJump2', 0);
355 KeyNextWeapon2
:= ReadInt('Player1', 'KeyNextWeapon2', 0);
356 KeyPrevWeapon2
:= ReadInt('Player1', 'KeyPrevWeapon2', 0);
357 KeyOpen2
:= ReadInt('Player1', 'KeyOpen2', 0);
358 KeyStrafe2
:= ReadInt('Player1', 'KeyStrafe2', 0);
359 for i
:= 0 to High(KeyWeapon2
) do
360 KeyWeapon2
[i
] := ReadInt('Player1', 'KeyWeapon2' + IntToStr(i
), 0);
363 with gPlayer1Settings
, config
do
365 Name
:= ReadStr('Player1', 'name', 'Player1');
366 Model
:= ReadStr('Player1', 'model', STD_PLAYER_MODEL
);
367 Color
.R
:= Min(Abs(ReadInt('Player1', 'red', PLAYER1_DEF_COLOR
.R
)), 255);
368 Color
.G
:= Min(Abs(ReadInt('Player1', 'green', PLAYER1_DEF_COLOR
.G
)), 255);
369 Color
.B
:= Min(Abs(ReadInt('Player1', 'blue', PLAYER1_DEF_COLOR
.B
)), 255);
370 Team
:= ReadInt('Player1', 'team', TEAM_RED
);
371 if (Team
< TEAM_RED
) or (Team
> TEAM_BLUE
) then
375 with gGameControls
.P2Control
, config
do
377 KeyRight
:= ReadInt('Player2', 'KeyRight', 205);
378 KeyLeft
:= ReadInt('Player2', 'KeyLeft', 203);
379 KeyUp
:= ReadInt('Player2', 'KeyUp', 200);
380 KeyDown
:= ReadInt('Player2', 'KeyDown', 208);
381 KeyFire
:= ReadInt('Player2', 'KeyFire', 184);
382 KeyJump
:= ReadInt('Player2', 'KeyJump', 157);
383 KeyNextWeapon
:= ReadInt('Player2', 'KeyNextWeapon', 73);
384 KeyPrevWeapon
:= ReadInt('Player2', 'KeyPrevWeapon', 71);
385 KeyOpen
:= ReadInt('Player2', 'KeyOpen', 54);
386 KeyStrafe
:= ReadInt('Player2', 'KeyStrafe', 0);
387 for i
:= 0 to High(KeyWeapon
) do
388 KeyWeapon
[i
] := ReadInt('Player2', 'KeyWeapon' + IntToStr(i
), 0);
390 KeyRight2
:= ReadInt('Player2', 'KeyRight2', 0);
391 KeyLeft2
:= ReadInt('Player2', 'KeyLeft2', 0);
392 KeyUp2
:= ReadInt('Player2', 'KeyUp2', 0);
393 KeyDown2
:= ReadInt('Player2', 'KeyDown2', 0);
394 KeyFire2
:= ReadInt('Player2', 'KeyFire2', 0);
395 KeyJump2
:= ReadInt('Player2', 'KeyJump2', 0);
396 KeyNextWeapon2
:= ReadInt('Player2', 'KeyNextWeapon2', 0);
397 KeyPrevWeapon2
:= ReadInt('Player2', 'KeyPrevWeapon2', 0);
398 KeyOpen2
:= ReadInt('Player2', 'KeyOpen2', 0);
399 KeyStrafe2
:= ReadInt('Player2', 'KeyStrafe2', 0);
400 for i
:= 0 to High(KeyWeapon2
) do
401 KeyWeapon2
[i
] := ReadInt('Player2', 'KeyWeapon2' + IntToStr(i
), 0);
404 with gPlayer2Settings
, config
do
406 Name
:= ReadStr('Player2', 'name', 'Player2');
407 Model
:= ReadStr('Player2', 'model', STD_PLAYER_MODEL
);
408 Color
.R
:= Min(Abs(ReadInt('Player2', 'red', PLAYER2_DEF_COLOR
.R
)), 255);
409 Color
.G
:= Min(Abs(ReadInt('Player2', 'green', PLAYER2_DEF_COLOR
.G
)), 255);
410 Color
.B
:= Min(Abs(ReadInt('Player2', 'blue', PLAYER2_DEF_COLOR
.B
)), 255);
411 Team
:= ReadInt('Player2', 'team', TEAM_BLUE
);
412 if (Team
< TEAM_RED
) or (Team
> TEAM_BLUE
) then
416 for i
:= 0 to e_MaxJoys
-1 do
417 e_JoystickDeadzones
[i
] := config
.ReadInt('Joysticks', 'Deadzone' + IntToStr(i
), 8192);
419 g_GFX_SetMax(Min(config
.ReadInt('Game', 'MaxParticles', 1000), 50000));
420 g_Shells_SetMax(Min(config
.ReadInt('Game', 'MaxShells', 300), 600));
421 g_Gibs_SetMax(Min(config
.ReadInt('Game', 'MaxGibs', 150), 500));
422 g_Corpses_SetMax(Min(config
.ReadInt('Game', 'MaxCorpses', 20), 100));
424 case config
.ReadInt('Game', 'GibsCount', 3) of
429 else gGibsCount
:= 48;
432 ITEM_RESPAWNTIME
:= 36*Max(config
.ReadInt('Game', 'ItemRespawnTime', 60), 0);
433 gBloodCount
:= Min(config
.ReadInt('Game', 'BloodCount', 4), 4);
434 gAdvBlood
:= config
.ReadBool('Game', 'AdvancesBlood', True);
435 gAdvCorpses
:= config
.ReadBool('Game', 'AdvancesCorpses', True);
436 gAdvGibs
:= config
.ReadBool('Game', 'AdvancesGibs', True);
437 gFlash
:= Min(Max(config
.ReadInt('Game', 'Flash', 1), 0), 2);
438 gDrawBackGround
:= config
.ReadBool('Game', 'BackGround', True);
439 gShowMessages
:= config
.ReadBool('Game', 'Messages', True);
440 gRevertPlayers
:= config
.ReadBool('Game', 'RevertPlayers', False);
441 gChatBubble
:= Min(Max(config
.ReadInt('Game', 'ChatBubble', 4), 0), 4);
442 gSFSDebug
:= config
.ReadBool('Game', 'SFSDebug', False);
443 wadoptDebug
:= gSFSDebug
;
444 gSFSFastMode
:= config
.ReadBool('Game', 'SFSFastMode', False);
445 wadoptFast
:= gSFSFastMode
;
446 e_FastScreenshots
:= config
.ReadBool('Game', 'FastScreenshots', True);
447 gDefaultMegawadStart
:= config
.ReadStr('Game', 'DefaultMegawadStart', DF_Default_Megawad_Start
);
448 gBerserkAutoswitch
:= config
.ReadBool('Game', 'BerserkAutoswitching', True);
450 // Ãåéìïëåé â ñâîåé èãðå
451 gcMap
:= config
.ReadStr('GameplayCustom', 'Map', '');
452 gcGameMode
:= config
.ReadStr('GameplayCustom', 'GameMode', _lc
[I_MENU_GAME_TYPE_DM
]);
453 gcTimeLimit
:= Min(Max(config
.ReadInt('GameplayCustom', 'TimeLimit', 0), 0), 65535);
454 gcGoalLimit
:= Min(Max(config
.ReadInt('GameplayCustom', 'GoalLimit', 0), 0), 65535);
455 gcMaxLives
:= Min(Max(config
.ReadInt('GameplayCustom', 'MaxLives', 0), 0), 255);
456 gcPlayers
:= Min(Max(config
.ReadInt('GameplayCustom', 'Players', 1), 0), 2);
457 gcTeamDamage
:= config
.ReadBool('GameplayCustom', 'TeamDamage', False);
458 gcAllowExit
:= config
.ReadBool('GameplayCustom', 'AllowExit', True);
459 gcWeaponStay
:= config
.ReadBool('GameplayCustom', 'WeaponStay', False);
460 gcMonsters
:= config
.ReadBool('GameplayCustom', 'Monsters', False);
461 gcBotsVS
:= config
.ReadStr('GameplayCustom', 'BotsVS', 'Everybody');
463 with gGameSettings
do
465 GameMode
:= g_Game_TextToMode(gcGameMode
);
466 if GameMode
= GM_NONE
then
468 if GameMode
= GM_SINGLE
then
470 TimeLimit
:= gcTimeLimit
;
471 GoalLimit
:= gcGoalLimit
;
472 MaxLives
:= gcMaxLives
;
476 Options
:= Options
or GAME_OPTION_TEAMDAMAGE
;
478 Options
:= Options
or GAME_OPTION_ALLOWEXIT
;
480 Options
:= Options
or GAME_OPTION_WEAPONSTAY
;
482 Options
:= Options
or GAME_OPTION_MONSTERS
;
483 if gcBotsVS
= 'Everybody' then
484 Options
:= Options
or GAME_OPTION_BOTVSPLAYER
or GAME_OPTION_BOTVSMONSTER
;
485 if gcBotsVS
= 'Players' then
486 Options
:= Options
or GAME_OPTION_BOTVSPLAYER
;
487 if gcBotsVS
= 'Monsters' then
488 Options
:= Options
or GAME_OPTION_BOTVSMONSTER
;
491 // Ãåéìïëåé â ñåòåâîé èãðå
492 gnMap
:= config
.ReadStr('GameplayNetwork', 'Map', '');
493 gnGameMode
:= config
.ReadStr('GameplayNetwork', 'GameMode', _lc
[I_MENU_GAME_TYPE_DM
]);
494 gnTimeLimit
:= Min(Max(config
.ReadInt('GameplayNetwork', 'TimeLimit', 0), 0), 65535);
495 gnGoalLimit
:= Min(Max(config
.ReadInt('GameplayNetwork', 'GoalLimit', 0), 0), 65535);
496 gnMaxLives
:= Min(Max(config
.ReadInt('GameplayNetwork', 'MaxLives', 0), 0), 255);
497 gnPlayers
:= Min(Max(config
.ReadInt('GameplayNetwork', 'Players', 1), 0), 2);
498 gnTeamDamage
:= config
.ReadBool('GameplayNetwork', 'TeamDamage', False);
499 gnAllowExit
:= config
.ReadBool('GameplayNetwork', 'AllowExit', True);
500 gnWeaponStay
:= config
.ReadBool('GameplayNetwork', 'WeaponStay', False);
501 gnMonsters
:= config
.ReadBool('GameplayNetwork', 'Monsters', False);
502 gnBotsVS
:= config
.ReadStr('GameplayNetwork', 'BotsVS', 'Everybody');
504 // Îáùèå ñåòåâûå
505 NetSlistIP
:= config
.ReadStr('MasterServer', 'IP', 'mpms.doom2d.org');
506 NetSlistPort
:= config
.ReadInt('MasterServer', 'Port', 25665);
509 NetServerName
:= config
.ReadStr('Server', 'Name', 'Unnamed Server');
510 NetPassword
:= config
.ReadStr('Server', 'Password', '');
511 NetPort
:= Min(Max(0, config
.ReadInt('Server', 'Port', 25666)), 65535);
512 NetMaxClients
:= Min(Max(0, config
.ReadInt('Server', 'MaxClients', 16)), NET_MAXCLIENTS
);
513 NetAllowRCON
:= config
.ReadBool('Server', 'RCON', False);
514 NetRCONPassword
:= config
.ReadStr('Server', 'RCONPassword', 'default');
515 NetUseMaster
:= config
.ReadBool('Server', 'SyncWithMaster', True);
516 NetUpdateRate
:= Max(0, config
.ReadInt('Server', 'UpdateInterval', 0));
517 NetRelupdRate
:= Max(0, config
.ReadInt('Server', 'ReliableUpdateInterval', 18));
518 NetMasterRate
:= Max(1, config
.ReadInt('Server', 'MasterSyncInterval', 60000));
519 NetForwardPorts
:= config
.ReadBool('Server', 'ForwardPorts', False);
522 NetInterpLevel
:= Max(0, config
.ReadInt('Client', 'InterpolationSteps', 2));
523 NetForcePlayerUpdate
:= config
.ReadBool('Client', 'ForcePlayerUpdate', False);
524 NetPredictSelf
:= config
.ReadBool('Client', 'PredictSelf', True);
525 NetClientIP
:= config
.ReadStr('Client', 'LastIP', '127.0.0.1');
526 NetClientPort
:= Max(0, config
.ReadInt('Client', 'LastPort', 25666));
529 str
:= config
.ReadStr('Game', 'Language', '');
530 if (str
= LANGUAGE_RUSSIAN
) or
531 (str
= LANGUAGE_ENGLISH
) then
534 gAskLanguage
:= False;
537 gLanguage
:= LANGUAGE_ENGLISH
;
541 //if gTextureFilter then TEXTUREFILTER := GL_LINEAR else TEXTUREFILTER := GL_NEAREST;
544 procedure g_Options_Write(FileName
: String);
549 e_WriteLog('Writing config', TMsgType
.Notify
);
551 config
:= TConfig
.CreateFile(FileName
);
553 config
.WriteInt('Video', 'ScreenWidth', gScreenWidth
);
554 config
.WriteInt('Video', 'ScreenHeight', gScreenHeight
);
555 config
.WriteInt('Video', 'WinPosX', gWinRealPosX
);
556 config
.WriteInt('Video', 'WinPosY', gWinRealPosY
);
557 config
.WriteBool('Video', 'Fullscreen', gFullScreen
);
558 config
.WriteBool('Video', 'Maximized', gWinMaximized
);
559 config
.WriteInt('Video', 'BPP', gBPP
);
560 config
.WriteBool('Video', 'VSync', gVSync
);
561 config
.WriteBool('Video', 'TextureFilter', gTextureFilter
);
562 config
.WriteBool('Video', 'LegacyCompatible', glLegacyNPOT
);
564 config
.WriteBool('Sound', 'NoSound', gNoSound
);
565 config
.WriteInt('Sound', 'SoundLevel', gSoundLevel
);
566 config
.WriteInt('Sound', 'MusicLevel', gMusicLevel
);
567 config
.WriteInt('Sound', 'MaxSimSounds', gMaxSimSounds
);
568 config
.WriteBool('Sound', 'MuteInactive', gMuteWhenInactive
);
569 config
.WriteInt('Sound', 'Announcer', gAnnouncer
);
570 config
.WriteBool('Sound', 'SoundEffectsDF', gSoundEffectsDF
);
571 config
.WriteBool('Sound', 'ChatSounds', gUseChatSounds
);
572 config
.WriteInt('Sound', 'SDLSampleRate', gsSDLSampleRate
);
573 config
.WriteInt('Sound', 'SDLBufferSize', gsSDLBufferSize
);
575 with config
, gGameControls
.GameControls
do
577 WriteInt('GameControls', 'TakeScreenshot', TakeScreenshot
);
578 WriteInt('GameControls', 'Stat', Stat
);
579 WriteInt('GameControls', 'Chat', Chat
);
580 WriteInt('GameControls', 'TeamChat', TeamChat
);
583 with config
, gGameControls
.P1Control
, gPlayer1Settings
do
585 WriteInt('Player1', 'KeyRight', KeyRight
);
586 WriteInt('Player1', 'KeyLeft', KeyLeft
);
587 WriteInt('Player1', 'KeyUp', KeyUp
);
588 WriteInt('Player1', 'KeyDown', KeyDown
);
589 WriteInt('Player1', 'KeyFire', KeyFire
);
590 WriteInt('Player1', 'KeyJump', KeyJump
);
591 WriteInt('Player1', 'KeyNextWeapon', KeyNextWeapon
);
592 WriteInt('Player1', 'KeyPrevWeapon', KeyPrevWeapon
);
593 WriteInt('Player1', 'KeyOpen', KeyOpen
);
594 WriteInt('Player1', 'KeyStrafe', KeyStrafe
);
595 for i
:= 0 to High(KeyWeapon
) do
596 WriteInt('Player1', 'KeyWeapon' + IntToStr(i
), KeyWeapon
[i
]);
598 WriteInt('Player1', 'KeyRight2', KeyRight2
);
599 WriteInt('Player1', 'KeyLeft2', KeyLeft2
);
600 WriteInt('Player1', 'KeyUp2', KeyUp2
);
601 WriteInt('Player1', 'KeyDown2', KeyDown2
);
602 WriteInt('Player1', 'KeyFire2', KeyFire2
);
603 WriteInt('Player1', 'KeyJump2', KeyJump2
);
604 WriteInt('Player1', 'KeyNextWeapon2', KeyNextWeapon2
);
605 WriteInt('Player1', 'KeyPrevWeapon2', KeyPrevWeapon2
);
606 WriteInt('Player1', 'KeyOpen2', KeyOpen2
);
607 WriteInt('Player1', 'KeyStrafe2', KeyStrafe2
);
608 for i
:= 0 to High(KeyWeapon2
) do
609 WriteInt('Player1', 'KeyWeapon2' + IntToStr(i
), KeyWeapon2
[i
]);
611 WriteStr('Player1', 'Name', Name
);
612 WriteStr('Player1', 'model', Model
);
613 WriteInt('Player1', 'red', Color
.R
);
614 WriteInt('Player1', 'green', Color
.G
);
615 WriteInt('Player1', 'blue', Color
.B
);
616 WriteInt('Player1', 'team', Team
);
619 with config
, gGameControls
.P2Control
, gPlayer2Settings
do
621 WriteInt('Player2', 'KeyRight', KeyRight
);
622 WriteInt('Player2', 'KeyLeft', KeyLeft
);
623 WriteInt('Player2', 'KeyUp', KeyUp
);
624 WriteInt('Player2', 'KeyDown', KeyDown
);
625 WriteInt('Player2', 'KeyFire', KeyFire
);
626 WriteInt('Player2', 'KeyJump', KeyJump
);
627 WriteInt('Player2', 'KeyNextWeapon', KeyNextWeapon
);
628 WriteInt('Player2', 'KeyPrevWeapon', KeyPrevWeapon
);
629 WriteInt('Player2', 'KeyOpen', KeyOpen
);
630 WriteInt('Player2', 'KeyStrafe', KeyStrafe
);
631 for i
:= 0 to High(KeyWeapon
) do
632 WriteInt('Player2', 'KeyWeapon' + IntToStr(i
), KeyWeapon
[i
]);
634 WriteInt('Player2', 'KeyRight2', KeyRight2
);
635 WriteInt('Player2', 'KeyLeft2', KeyLeft2
);
636 WriteInt('Player2', 'KeyUp2', KeyUp2
);
637 WriteInt('Player2', 'KeyDown2', KeyDown2
);
638 WriteInt('Player2', 'KeyFire2', KeyFire2
);
639 WriteInt('Player2', 'KeyJump2', KeyJump2
);
640 WriteInt('Player2', 'KeyNextWeapon2', KeyNextWeapon2
);
641 WriteInt('Player2', 'KeyPrevWeapon2', KeyPrevWeapon2
);
642 WriteInt('Player2', 'KeyOpen2', KeyOpen2
);
643 WriteInt('Player2', 'KeyStrafe2', KeyStrafe2
);
644 for i
:= 0 to High(KeyWeapon2
) do
645 WriteInt('Player2', 'KeyWeapon2' + IntToStr(i
), KeyWeapon2
[i
]);
647 WriteStr('Player2', 'Name', Name
);
648 WriteStr('Player2', 'model', Model
);
649 WriteInt('Player2', 'red', Color
.R
);
650 WriteInt('Player2', 'green', Color
.G
);
651 WriteInt('Player2', 'blue', Color
.B
);
652 WriteInt('Player2', 'team', Team
);
655 for i
:= 0 to e_MaxJoys
-1 do
656 config
.WriteInt('Joysticks', 'Deadzone' + IntToStr(i
), e_JoystickDeadzones
[i
]);
660 0: config
.WriteInt('Game', 'GibsCount', 0);
661 8: config
.WriteInt('Game', 'GibsCount', 1);
662 16: config
.WriteInt('Game', 'GibsCount', 2);
663 32: config
.WriteInt('Game', 'GibsCount', 3);
664 else config
.WriteInt('Game', 'GibsCount', 4);
667 config
.WriteInt('Game', 'ItemRespawnTime', ITEM_RESPAWNTIME
div 36);
668 config
.WriteInt('Game', 'MaxParticles', g_GFX_GetMax());
669 config
.WriteInt('Game', 'MaxShells', g_Shells_GetMax());
670 config
.WriteInt('Game', 'MaxGibs', g_Gibs_GetMax());
671 config
.WriteInt('Game', 'MaxCorpses', g_Corpses_GetMax());
672 config
.WriteInt('Game', 'BloodCount', gBloodCount
);
673 config
.WriteBool('Game', 'AdvancesBlood', gAdvBlood
);
674 config
.WriteBool('Game', 'AdvancesCorpses', gAdvCorpses
);
675 config
.WriteBool('Game', 'AdvancesGibs', gAdvGibs
);
676 config
.WriteInt('Game', 'Flash', gFlash
);
677 config
.WriteBool('Game', 'BackGround', gDrawBackGround
);
678 config
.WriteBool('Game', 'Messages', gShowMessages
);
679 config
.WriteBool('Game', 'RevertPlayers', gRevertPlayers
);
680 config
.WriteInt('Game', 'ChatBubble', gChatBubble
);
681 config
.WriteBool('Game', 'SFSDebug', gSFSDebug
);
682 config
.WriteBool('Game', 'SFSFastMode', gSFSFastMode
);
683 config
.WriteBool('Game', 'FastScreenshots', e_FastScreenshots
);
684 config
.WriteStr('Game', 'DefaultMegawadStart', gDefaultMegawadStart
);
685 config
.WriteBool('Game', 'BerserkAutoswitching', gBerserkAutoswitch
);
687 config
.WriteStr ('GameplayCustom', 'Map', gcMap
);
688 config
.WriteStr ('GameplayCustom', 'GameMode', gcGameMode
);
689 config
.WriteInt ('GameplayCustom', 'TimeLimit', gcTimeLimit
);
690 config
.WriteInt ('GameplayCustom', 'GoalLimit', gcGoalLimit
);
691 config
.WriteInt ('GameplayCustom', 'MaxLives', gcMaxLives
);
692 config
.WriteInt ('GameplayCustom', 'Players', gcPlayers
);
693 config
.WriteBool('GameplayCustom', 'TeamDamage', gcTeamDamage
);
694 config
.WriteBool('GameplayCustom', 'AllowExit', gcAllowExit
);
695 config
.WriteBool('GameplayCustom', 'WeaponStay', gcWeaponStay
);
696 config
.WriteBool('GameplayCustom', 'Monsters', gcMonsters
);
697 config
.WriteStr ('GameplayCustom', 'BotsVS', gcBotsVS
);
699 config
.WriteStr ('GameplayNetwork', 'Map', gnMap
);
700 config
.WriteStr ('GameplayNetwork', 'GameMode', gnGameMode
);
701 config
.WriteInt ('GameplayNetwork', 'TimeLimit', gnTimeLimit
);
702 config
.WriteInt ('GameplayNetwork', 'GoalLimit', gnGoalLimit
);
703 config
.WriteInt ('GameplayNetwork', 'MaxLives', gnMaxLives
);
704 config
.WriteInt ('GameplayNetwork', 'Players', gnPlayers
);
705 config
.WriteBool('GameplayNetwork', 'TeamDamage', gnTeamDamage
);
706 config
.WriteBool('GameplayNetwork', 'AllowExit', gnAllowExit
);
707 config
.WriteBool('GameplayNetwork', 'WeaponStay', gnWeaponStay
);
708 config
.WriteBool('GameplayNetwork', 'Monsters', gnMonsters
);
709 config
.WriteStr ('GameplayNetwork', 'BotsVS', gnBotsVS
);
711 config
.WriteStr('MasterServer', 'IP', NetSlistIP
);
712 config
.WriteInt('MasterServer', 'Port', NetSlistPort
);
714 config
.WriteStr ('Server', 'Name', NetServerName
);
715 config
.WriteStr ('Server', 'Password', NetPassword
);
716 config
.WriteInt ('Server', 'Port', NetPort
);
717 config
.WriteInt ('Server', 'MaxClients', NetMaxClients
);
718 config
.WriteBool('Server', 'RCON', NetAllowRCON
);
719 config
.WriteStr ('Server', 'RCONPassword', NetRCONPassword
);
720 config
.WriteBool('Server', 'SyncWithMaster', NetUseMaster
);
721 config
.WriteBool('Server', 'ForwardPorts', NetForwardPorts
);
722 config
.WriteInt ('Server', 'UpdateInterval', NetUpdateRate
);
723 config
.WriteInt ('Server', 'ReliableUpdateInterval', NetRelupdRate
);
724 config
.WriteInt ('Server', 'MasterSyncInterval', NetMasterRate
);
726 config
.WriteInt ('Client', 'InterpolationSteps', NetInterpLevel
);
727 config
.WriteBool ('Client', 'ForcePlayerUpdate', NetForcePlayerUpdate
);
728 config
.WriteBool ('Client', 'PredictSelf', NetPredictSelf
);
729 config
.WriteStr ('Client', 'LastIP', NetClientIP
);
730 config
.WriteInt ('Client', 'LastPort', NetClientPort
);
732 config
.SaveFile(FileName
);
736 procedure g_Options_Write_Language(FileName
: String);
740 e_WriteLog('Writing language config', TMsgType
.Notify
);
742 config
:= TConfig
.CreateFile(FileName
);
743 config
.WriteStr('Game', 'Language', gLanguage
);
744 config
.SaveFile(FileName
);
748 procedure g_Options_Write_Video(FileName
: String);
753 e_WriteLog('Writing resolution to config', TMsgType
.Notify
);
755 config
:= TConfig
.CreateFile(FileName
);
757 if gWinMaximized
and (not gFullscreen
) then
767 e_LogWritefln(' (ws=%dx%d) (ss=%dx%d)', [gWinSizeX
, gWinSizeY
, gScreenWidth
, gScreenHeight
]);
769 config
.WriteInt('Video', 'ScreenWidth', sW
);
770 config
.WriteInt('Video', 'ScreenHeight', sH
);
771 config
.WriteInt('Video', 'WinPosX', gWinRealPosX
);
772 config
.WriteInt('Video', 'WinPosY', gWinRealPosY
);
773 config
.WriteBool('Video', 'Fullscreen', gFullscreen
);
774 config
.WriteBool('Video', 'Maximized', gWinMaximized
);
776 config
.SaveFile(FileName
);
780 procedure g_Options_Write_Gameplay_Custom(FileName
: String);
784 e_WriteLog('Writing custom gameplay config', TMsgType
.Notify
);
786 config
:= TConfig
.CreateFile(FileName
);
788 config
.WriteStr ('GameplayCustom', 'Map', gcMap
);
789 config
.WriteStr ('GameplayCustom', 'GameMode', gcGameMode
);
790 config
.WriteInt ('GameplayCustom', 'TimeLimit', gcTimeLimit
);
791 config
.WriteInt ('GameplayCustom', 'GoalLimit', gcGoalLimit
);
792 config
.WriteInt ('GameplayCustom', 'MaxLives', gcMaxLives
);
793 config
.WriteInt ('GameplayCustom', 'Players', gcPlayers
);
794 config
.WriteBool('GameplayCustom', 'TeamDamage', gcTeamDamage
);
795 config
.WriteBool('GameplayCustom', 'AllowExit', gcAllowExit
);
796 config
.WriteBool('GameplayCustom', 'WeaponStay', gcWeaponStay
);
797 config
.WriteBool('GameplayCustom', 'Monsters', gcMonsters
);
798 config
.WriteStr ('GameplayCustom', 'BotsVS', gcBotsVS
);
800 config
.SaveFile(FileName
);
804 procedure g_Options_Write_Gameplay_Net(FileName
: String);
808 e_WriteLog('Writing network gameplay config', TMsgType
.Notify
);
810 config
:= TConfig
.CreateFile(FileName
);
812 config
.WriteStr ('GameplayNetwork', 'Map', gnMap
);
813 config
.WriteStr ('GameplayNetwork', 'GameMode', gnGameMode
);
814 config
.WriteInt ('GameplayNetwork', 'TimeLimit', gnTimeLimit
);
815 config
.WriteInt ('GameplayNetwork', 'GoalLimit', gnGoalLimit
);
816 config
.WriteInt ('GameplayNetwork', 'MaxLives', gnMaxLives
);
817 config
.WriteInt ('GameplayNetwork', 'Players', gnPlayers
);
818 config
.WriteBool('GameplayNetwork', 'TeamDamage', gnTeamDamage
);
819 config
.WriteBool('GameplayNetwork', 'AllowExit', gnAllowExit
);
820 config
.WriteBool('GameplayNetwork', 'WeaponStay', gnWeaponStay
);
821 config
.WriteBool('GameplayNetwork', 'Monsters', gnMonsters
);
822 config
.WriteStr ('GameplayNetwork', 'BotsVS', gnBotsVS
);
824 config
.SaveFile(FileName
);
828 procedure g_Options_Write_Net_Server(FileName
: String);
832 e_WriteLog('Writing server config', TMsgType
.Notify
);
834 config
:= TConfig
.CreateFile(FileName
);
836 config
.WriteStr ('Server', 'Name', NetServerName
);
837 config
.WriteStr ('Server', 'Password', NetPassword
);
838 config
.WriteInt ('Server', 'Port', NetPort
);
839 config
.WriteInt ('Server', 'MaxClients', NetMaxClients
);
840 config
.WriteBool('Server', 'SyncWithMaster', NetUseMaster
);
841 config
.WriteBool('Server', 'ForwardPorts', NetForwardPorts
);
843 config
.SaveFile(FileName
);
847 procedure g_Options_Write_Net_Client(FileName
: String);
851 e_WriteLog('Writing client config', TMsgType
.Notify
);
853 config
:= TConfig
.CreateFile(FileName
);
855 config
.WriteStr('Client', 'LastIP', NetClientIP
);
856 config
.WriteInt('Client', 'LastPort', NetClientPort
);
858 config
.SaveFile(FileName
);