a0839f3d3d0a2dba96e743b4f0b33cc8f6bc4521
1 (* Copyright (C) Doom 2D: Forever Developers
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 3 of the License, or
6 * (at your option) any later version.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
16 {$INCLUDE ../shared/a_modes.inc}
37 FIRST_ACTION
= ACTION_JUMP
;
38 LAST_ACTION
= ACTION_WEAPPREV
;
40 procedure g_Console_Init ();
41 procedure g_Console_Update ();
42 procedure g_Console_Draw ();
43 procedure g_Console_Switch ();
44 procedure g_Console_Char (C
: AnsiChar);
45 procedure g_Console_Control (K
: Word);
46 procedure g_Console_Process (L
: AnsiString; quiet
: Boolean=false);
47 procedure g_Console_Add (L
: AnsiString; show
: Boolean=false);
48 procedure g_Console_Clear ();
49 function g_Console_CommandBlacklisted (C
: AnsiString): Boolean;
50 procedure g_Console_ReadConfig (filename
: String);
51 procedure g_Console_WriteConfig (filename
: String);
53 function g_Console_Interactive
: Boolean;
54 function g_Console_Action (action
: Integer): Boolean;
55 function g_Console_FindBind (n
: Integer; down
: AnsiString; up
: AnsiString = ''): Integer;
56 procedure g_Console_BindKey (key
: Integer; down
: AnsiString; up
: AnsiString = '');
57 procedure g_Console_ProcessBind (key
: Integer; down
: Boolean);
58 procedure g_Console_ResetBinds
;
60 procedure conwriteln (const s
: AnsiString; show
: Boolean=false);
61 procedure conwritefln (const s
: AnsiString; args
: array of const; show
: Boolean=false);
63 // <0: no arg; 0/1: true/false
64 function conGetBoolArg (p
: SSArray
; idx
: Integer): Integer;
66 procedure g_Console_Chat_Switch (team
: Boolean=false);
68 procedure conRegVar (const conname
: AnsiString; pvar
: PBoolean; const ahelp
: AnsiString; const amsg
: AnsiString; acheat
: Boolean=false; ahidden
: Boolean=false); overload
;
69 procedure conRegVar (const conname
: AnsiString; pvar
: PSingle; amin
, amax
: Single; const ahelp
: AnsiString; const amsg
: AnsiString; acheat
: Boolean=false; ahidden
: Boolean=false); overload
;
70 procedure conRegVar (const conname
: AnsiString; pvar
: PInteger; const ahelp
: AnsiString; const amsg
: AnsiString; acheat
: Boolean=false; ahidden
: Boolean=false); overload
;
72 // poor man's floating literal parser; i'm sorry, but `StrToFloat()` sux cocks
73 function conParseFloat (var res
: Single; const s
: AnsiString): Boolean;
77 gConsoleShow
: Boolean = false; // True - êîíñîëü îòêðûòà èëè îòêðûâàåòñÿ
78 gChatShow
: Boolean = false;
79 gChatTeam
: Boolean = false;
80 gAllowConsoleMessages
: Boolean = true;
81 gJustChatted
: Boolean = false; // ÷òîáû àäìèí â èíòåðå ÷àòÿñü íå ïðîìàòûâàë ñòàòèñòèêó
82 gPlayerAction
: Array [0..1, 0..LAST_ACTION
] of Boolean; // [player, action]
87 g_textures
, g_main
, e_graphics
, e_input
, g_game
,
88 SysUtils
, g_basic
, g_options
, Math
, g_touch
,
89 g_menu
, g_language
, g_net
, g_netmsg
, e_log
, conbuf
;
95 TCmdProc
= procedure (p
: SSArray
);
96 TCmdProcEx
= procedure (me
: PCommand
; p
: SSArray
);
104 ptr
: Pointer; // various data
105 msg
: AnsiString; // message for var changes
107 action
: Integer; // >= 0 for action commands
108 player
: Integer; // used for action commands
121 MaxScriptRecursion
= 16;
123 DEBUG_STRING
= 'DEBUG MODE';
127 RecursionDepth
: Word = 0;
128 RecursionLimitHit
: Boolean = False;
130 Cons_Shown
: Boolean; // Ðèñîâàòü ëè êîíñîëü?
133 //ConsoleHistory: SSArray;
134 CommandHistory
: SSArray
;
136 commands
: Array of TCommand
= nil;
137 Aliases
: Array of TAlias
= nil;
139 conSkipLines
: Integer = 0;
140 MsgArray
: Array [0..4] of record
145 gInputBinds
: Array [0..e_MaxInputKeys
- 1] of record
148 menu_toggled
: BOOLEAN;
151 // poor man's floating literal parser; i'm sorry, but `StrToFloat()` sux cocks
152 function conParseFloat (var res
: Single; const s
: AnsiString): Boolean;
161 while (slen
> 0) and (s
[slen
] <= ' ') do Dec(slen
);
162 while (pos
<= slen
) and (s
[pos
] <= ' ') do Inc(pos
);
163 if (pos
> slen
) then exit
;
164 if (slen
-pos
= 1) and (s
[pos
] = '.') then exit
; // single dot
166 while (pos
<= slen
) do
168 if (s
[pos
] < '0') or (s
[pos
] > '9') then break
;
169 res
:= res
*10+Byte(s
[pos
])-48;
172 if (pos
<= slen
) then
175 if (s
[pos
] <> '.') then exit
;
177 while (pos
<= slen
) do
179 if (s
[pos
] < '0') or (s
[pos
] > '9') then break
;
181 res
+= frac
*(Byte(s
[pos
])-48);
185 if (pos
<= slen
) then exit
; // oops
190 // ////////////////////////////////////////////////////////////////////////// //
191 // <0: no arg; 0/1: true/false; 666: toggle
192 function conGetBoolArg (p
: SSArray
; idx
: Integer): Integer;
194 if (idx
< 0) or (idx
> High(p
)) then begin result
:= -1; exit
; end;
196 if (p
[idx
] = '1') or (CompareText(p
[idx
], 'on') = 0) or (CompareText(p
[idx
], 'true') = 0) or
197 (CompareText(p
[idx
], 'tan') = 0) or (CompareText(p
[idx
], 'yes') = 0) then result
:= 1
198 else if (CompareText(p
[idx
], 'toggle') = 0) or (CompareText(p
[idx
], 'switch') = 0) or
199 (CompareText(p
[idx
], 't') = 0) then result
:= 666;
203 procedure boolVarHandler (me
: PCommand
; p
: SSArray
);
204 procedure binaryFlag (var flag
: Boolean; msg
: AnsiString);
206 if (Length(p
) > 2) then
208 conwritefln('too many arguments to ''%s''', [p
[0]]);
212 case conGetBoolArg(p
, 1) of
214 0: if not me
.cheat
or conIsCheatsEnabled
then flag
:= false else begin conwriteln('not available'); exit
; end;
215 1: if not me
.cheat
or conIsCheatsEnabled
then flag
:= true else begin conwriteln('not available'); exit
; end;
216 666: if not me
.cheat
or conIsCheatsEnabled
then flag
:= not flag
else begin conwriteln('not available'); exit
; end;
218 if (Length(msg
) = 0) then msg
:= p
[0] else msg
+= ':';
219 if flag
then conwritefln('%s tan', [msg
]) else conwritefln('%s ona', [msg
]);
223 binaryFlag(PBoolean(me
.ptr
)^, me
.msg
);
227 procedure intVarHandler (me
: PCommand
; p
: SSArray
);
228 procedure binaryFlag (var flag
: Boolean; msg
: AnsiString);
230 if (Length(p
) > 2) then
232 conwritefln('too many arguments to ''%s''', [p
[0]]);
236 case conGetBoolArg(p
, 1) of
238 0: if not me
.cheat
or conIsCheatsEnabled
then flag
:= false else begin conwriteln('not available'); exit
; end;
239 1: if not me
.cheat
or conIsCheatsEnabled
then flag
:= true else begin conwriteln('not available'); exit
; end;
240 666: if not me
.cheat
or conIsCheatsEnabled
then flag
:= not flag
else begin conwriteln('not available'); exit
; end;
242 if (Length(msg
) = 0) then msg
:= p
[0] else msg
+= ':';
243 if flag
then conwritefln('%s tan', [msg
]) else conwritefln('%s ona', [msg
]);
247 if (Length(p
) <> 2) then
249 conwritefln('%s %d', [me
.cmd
, PInteger(me
.ptr
)^]);
254 PInteger(me
.ptr
)^ := StrToInt(p
[1]);
256 conwritefln('invalid integer value: "%s"', [p
[1]]);
262 procedure conRegVar (const conname
: AnsiString; pvar
: PBoolean; const ahelp
: AnsiString; const amsg
: AnsiString; acheat
: Boolean=false; ahidden
: Boolean=false); overload
;
267 f
:= Length(commands
);
268 SetLength(commands
, f
+1);
270 cp
.cmd
:= LowerCase(conname
);
272 cp
.procEx
:= boolVarHandler
;
274 cp
.hidden
:= ahidden
;
283 procedure conRegVar (const conname
: AnsiString; pvar
: PInteger; const ahelp
: AnsiString; const amsg
: AnsiString; acheat
: Boolean=false; ahidden
: Boolean=false); overload
;
288 f
:= Length(commands
);
289 SetLength(commands
, f
+1);
291 cp
.cmd
:= LowerCase(conname
);
293 cp
.procEx
:= intVarHandler
;
295 cp
.hidden
:= ahidden
;
304 // ////////////////////////////////////////////////////////////////////////// //
306 PVarSingle
= ^TVarSingle
;
309 min
, max
, def
: Single; // default will be starting value
313 procedure singleVarHandler (me
: PCommand
; p
: SSArray
);
319 if (Length(p
) > 2) then
321 conwritefln('too many arguments to ''%s''', [me
.cmd
]);
324 pv
:= PVarSingle(me
.ptr
);
325 if (Length(p
) = 2) then
327 if me
.cheat
and (not conIsCheatsEnabled
) then begin conwriteln('not available'); exit
; end;
328 if (CompareText(p
[1], 'default') = 0) or (CompareText(p
[1], 'def') = 0) or
329 (CompareText(p
[1], 'd') = 0) or (CompareText(p
[1], 'off') = 0) or
330 (CompareText(p
[1], 'ona') = 0) then
336 if not conParseFloat(nv
, p
[1]) then
338 conwritefln('%s: ''%s'' doesn''t look like a floating number', [me
.cmd
, p
[1]]);
341 if (nv
< pv
.min
) then nv
:= pv
.min
;
342 if (nv
> pv
.max
) then nv
:= pv
.max
;
347 if (Length(msg
) = 0) then msg
:= me
.cmd
else msg
+= ':';
348 conwritefln('%s %s', [msg
, pv
.val
^]);
352 procedure conRegVar (const conname
: AnsiString; pvar
: PSingle; amin
, amax
: Single; const ahelp
: AnsiString; const amsg
: AnsiString; acheat
: Boolean=false; ahidden
: Boolean=false); overload
;
358 GetMem(pv
, sizeof(TVarSingle
));
363 f
:= Length(commands
);
364 SetLength(commands
, f
+1);
366 cp
.cmd
:= LowerCase(conname
);
368 cp
.procEx
:= singleVarHandler
;
370 cp
.hidden
:= ahidden
;
379 // ////////////////////////////////////////////////////////////////////////// //
380 function GetStrACmd(var Str
: AnsiString): AnsiString;
385 for a
:= 1 to Length(Str
) do
386 if (a
= Length(Str
)) or (Str
[a
+1] = ';') then
388 Result
:= Copy(Str
, 1, a
);
395 function ParseAlias(Str
: AnsiString): SSArray
;
406 SetLength(Result
, Length(Result
)+1);
407 Result
[High(Result
)] := GetStrACmd(Str
);
411 procedure ConsoleCommands(p
: SSArray
);
417 cmd
:= LowerCase(p
[0]);
420 if cmd
= 'clear' then
422 //ConsoleHistory := nil;
426 for a
:= 0 to High(MsgArray
) do
434 if cmd
= 'clearhistory' then
435 CommandHistory
:= nil;
437 if cmd
= 'showhistory' then
438 if CommandHistory
<> nil then
441 for a
:= 0 to High(CommandHistory
) do
442 g_Console_Add(' '+CommandHistory
[a
]);
445 if cmd
= 'commands' then
448 g_Console_Add('commands list:');
449 for a
:= High(commands
) downto 0 do
451 if (Length(commands
[a
].help
) > 0) then
453 g_Console_Add(' '+commands
[a
].cmd
+' -- '+commands
[a
].help
);
457 g_Console_Add(' '+commands
[a
].cmd
);
463 g_Console_Add(TimeToStr(Now
), True);
466 g_Console_Add(DateToStr(Now
), True);
469 if Length(p
) > 1 then
471 if p
[1] = 'ololo' then
476 for a
:= 1 to High(p
) do
478 g_Console_Add(b_Text_Format(s
), True);
487 if ConsoleHistory <> nil then
489 if Length(P) > 1 then
492 s := GameDir+'/console.txt';
497 if IOResult <> 0 then
499 g_Console_Add(Format(_lc[I_CONSOLE_ERROR_WRITE], [s]));
504 for a := 0 to High(ConsoleHistory) do
505 WriteLn(F, ConsoleHistory[a]);
508 g_Console_Add(Format(_lc[I_CONSOLE_DUMPED], [s]));
517 if Length(p
) = 2 then
518 g_Console_ReadConfig(GameDir
+ '/' + p
[1])
520 g_Console_Add('exec <script file>');
523 if cmd
= 'writeconfig' then
525 // writeconfig <filename>
526 if Length(p
) = 2 then
527 g_Console_WriteConfig(GameDir
+ '/' + p
[1])
529 g_Console_Add('writeconfig <file>');
532 if (cmd
= 'ver') or (cmd
= 'version') then
534 conwriteln('Doom 2D: Forever v. ' + GAME_VERSION
);
535 conwritefln('Net protocol v. %d', [NET_PROTOCOL_VER
]);
536 conwritefln('Build date: %s at %s', [GAME_BUILDDATE
, GAME_BUILDTIME
]);
539 if cmd
= 'alias' then
541 // alias [alias_name] [commands]
542 if Length(p
) > 1 then
544 for a
:= 0 to High(Aliases
) do
545 if Aliases
[a
].name
= p
[1] then
547 if Length(p
) > 2 then
548 Aliases
[a
].commands
:= ParseAlias(p
[2])
550 for b
:= 0 to High(Aliases
[a
].commands
) do
551 g_Console_Add(Aliases
[a
].commands
[b
]);
554 SetLength(Aliases
, Length(Aliases
)+1);
556 Aliases
[a
].name
:= p
[1];
557 if Length(p
) > 2 then
558 Aliases
[a
].commands
:= ParseAlias(p
[2])
560 for b
:= 0 to High(Aliases
[a
].commands
) do
561 g_Console_Add(Aliases
[a
].commands
[b
]);
563 for a
:= 0 to High(Aliases
) do
564 if Aliases
[a
].commands
<> nil then
565 g_Console_Add(Aliases
[a
].name
);
571 if Length(p
) > 1 then
573 if Aliases
= nil then
575 for a
:= 0 to High(Aliases
) do
576 if Aliases
[a
].name
= p
[1] then
578 if Aliases
[a
].commands
<> nil then
580 // with this system proper endless loop detection seems either impossible
581 // or very dirty to implement, so let's have this instead
582 // prevents endless loops
583 for b
:= 0 to High(Aliases
[a
].commands
) do
586 RecursionLimitHit
:= (RecursionDepth
> MaxScriptRecursion
) or RecursionLimitHit
;
587 if not RecursionLimitHit
then
588 g_Console_Process(Aliases
[a
].commands
[b
], True);
591 if (RecursionDepth
= 0) and RecursionLimitHit
then
593 g_Console_Add(Format(_lc
[I_CONSOLE_ERROR_CALL
], [s
]));
594 RecursionLimitHit
:= False;
601 g_Console_Add('call <alias name>');
605 procedure WhitelistCommand(cmd
: AnsiString);
609 SetLength(Whitelist
, Length(Whitelist
)+1);
610 a
:= High(Whitelist
);
611 Whitelist
[a
] := LowerCase(cmd
);
614 procedure segfault (p
: SSArray
);
621 function GetCommandString (p
: SSArray
): AnsiString;
625 if Length(p
) >= 1 then
628 for i
:= 1 to High(p
) do
629 result
:= result
+ '; ' + p
[i
]
633 procedure BindCommands (p
: SSArray
);
634 var cmd
, key
: AnsiString; i
: Integer;
636 cmd
:= LowerCase(p
[0]);
639 // bind <key> [down [up]]
640 if (Length(p
) >= 2) and (Length(p
) <= 4) then
643 key
:= LowerCase(p
[1]);
644 while (i
< e_MaxInputKeys
) and (key
<> LowerCase(e_KeyNames
[i
])) do inc(i
);
645 if i
< e_MaxInputKeys
then
647 if Length(p
) = 2 then
648 g_Console_Add('"' + e_KeyNames
[i
] + '" = "' + GetCommandString(gInputBinds
[i
].down
) + '" "' + GetCommandString(gInputBinds
[i
].up
) + '"')
649 else if Length(p
) = 3 then
650 g_Console_BindKey(i
, p
[2], '')
652 g_Console_BindKey(i
, p
[2], p
[3])
655 g_Console_Add('bind: "' + p
[1] + '" is not a key')
659 g_Console_Add('bind <key> <down action> [up action]')
662 for i
:= 0 to e_MaxInputKeys
- 1 do
663 if (gInputBinds
[i
].down
<> nil) or (gInputBinds
[i
].up
<> nil) then
664 g_Console_Add(e_KeyNames
[i
] + ' "' + GetCommandString(gInputBinds
[i
].down
) + '" "' + GetCommandString(gInputBinds
[i
].up
) + '"');
667 if Length(p
) = 2 then
669 key
:= LowerCase(p
[1]);
671 while (i
< e_MaxInputKeys
) and (key
<> LowerCase(e_KeyNames
[i
])) do inc(i
);
672 if i
< e_MaxInputKeys
then
673 g_Console_BindKey(i
, '')
675 g_Console_Add('unbind: "' + p
[1] + '" is not a key')
678 g_Console_Add('unbind <key>');
680 for i
:= 0 to e_MaxInputKeys
- 1 do
681 g_Console_BindKey(i
, '');
683 g_Touch_ShowKeyboard(True);
685 g_Touch_ShowKeyboard(False);
695 procedure AddCommand(cmd
: AnsiString; proc
: TCmdProc
; ahelp
: AnsiString=''; ahidden
: Boolean=false; acheat
: Boolean=false);
700 SetLength(commands
, Length(commands
)+1);
703 cp
.cmd
:= LowerCase(cmd
);
707 cp
.hidden
:= ahidden
;
715 procedure AddAction (cmd
: AnsiString; action
: Integer; help
: AnsiString = ''; hidden
: Boolean = False; cheat
: Boolean = False);
717 PrefixList
: array [0..1] of AnsiString = ('+', '-');
718 PlayerList
: array [0..1] of Integer = (1, 2);
723 procedure NewAction (cmd
: AnsiString; player
: Integer);
726 SetLength(commands
, Length(commands
) + 1);
727 cp
:= @commands
[High(commands
)];
728 cp
.cmd
:= LowerCase(cmd
);
741 ASSERT(action
>= FIRST_ACTION
);
742 ASSERT(action
<= LAST_ACTION
);
743 for s
in PrefixList
do
745 NewAction(s
+ cmd
, 0);
746 for i
in PlayerList
do
747 NewAction(s
+ 'p' + IntToStr(i
) + '_' + cmd
, i
- 1)
751 procedure g_Console_Init();
755 g_Texture_CreateWAD(ID
, GameWAD
+':TEXTURES\CONSOLE');
756 Cons_Y
:= -(gScreenHeight
div 2);
757 gConsoleShow
:= False;
762 for a
:= 0 to High(MsgArray
) do
769 AddCommand('segfault', segfault
, 'make segfault');
771 AddCommand('bind', BindCommands
);
772 AddCommand('bindlist', BindCommands
);
773 AddCommand('unbind', BindCommands
);
774 AddCommand('unbindall', BindCommands
);
775 AddCommand('showkeyboard', BindCommands
);
776 AddCommand('hidekeyboard', BindCommands
);
777 AddCommand('togglemenu', BindCommands
);
779 AddCommand('clear', ConsoleCommands
, 'clear console');
780 AddCommand('clearhistory', ConsoleCommands
);
781 AddCommand('showhistory', ConsoleCommands
);
782 AddCommand('commands', ConsoleCommands
);
783 AddCommand('time', ConsoleCommands
);
784 AddCommand('date', ConsoleCommands
);
785 AddCommand('echo', ConsoleCommands
);
786 AddCommand('dump', ConsoleCommands
);
787 AddCommand('exec', ConsoleCommands
);
788 AddCommand('writeconfig', ConsoleCommands
);
789 AddCommand('alias', ConsoleCommands
);
790 AddCommand('call', ConsoleCommands
);
791 AddCommand('ver', ConsoleCommands
);
792 AddCommand('version', ConsoleCommands
);
794 AddCommand('d_window', DebugCommands
);
795 AddCommand('d_sounds', DebugCommands
);
796 AddCommand('d_frames', DebugCommands
);
797 AddCommand('d_winmsg', DebugCommands
);
798 AddCommand('d_monoff', DebugCommands
);
799 AddCommand('d_botoff', DebugCommands
);
800 AddCommand('d_monster', DebugCommands
);
801 AddCommand('d_health', DebugCommands
);
802 AddCommand('d_player', DebugCommands
);
803 AddCommand('d_joy', DebugCommands
);
804 AddCommand('d_mem', DebugCommands
);
806 AddCommand('p1_name', GameCVars
);
807 AddCommand('p2_name', GameCVars
);
808 AddCommand('p1_color', GameCVars
);
809 AddCommand('p2_color', GameCVars
);
810 AddCommand('r_showtime', GameCVars
);
811 AddCommand('r_showscore', GameCVars
);
812 AddCommand('r_showlives', GameCVars
);
813 AddCommand('r_showstat', GameCVars
);
814 AddCommand('r_showkillmsg', GameCVars
);
815 AddCommand('r_showspect', GameCVars
);
816 AddCommand('r_showping', GameCVars
);
817 AddCommand('g_gamemode', GameCVars
);
818 AddCommand('g_friendlyfire', GameCVars
);
819 AddCommand('g_weaponstay', GameCVars
);
820 AddCommand('g_allow_exit', GameCVars
);
821 AddCommand('g_allow_monsters', GameCVars
);
822 AddCommand('g_bot_vsmonsters', GameCVars
);
823 AddCommand('g_bot_vsplayers', GameCVars
);
824 AddCommand('g_scorelimit', GameCVars
);
825 AddCommand('g_timelimit', GameCVars
);
826 AddCommand('g_maxlives', GameCVars
);
827 AddCommand('g_warmuptime', GameCVars
);
828 AddCommand('net_interp', GameCVars
);
829 AddCommand('net_forceplayerupdate', GameCVars
);
830 AddCommand('net_predictself', GameCVars
);
831 AddCommand('sv_name', GameCVars
);
832 AddCommand('sv_passwd', GameCVars
);
833 AddCommand('sv_maxplrs', GameCVars
);
834 AddCommand('sv_public', GameCVars
);
835 AddCommand('sv_intertime', GameCVars
);
837 AddCommand('quit', GameCommands
);
838 AddCommand('exit', GameCommands
);
839 AddCommand('pause', GameCommands
);
840 AddCommand('endgame', GameCommands
);
841 AddCommand('restart', GameCommands
);
842 AddCommand('addbot', GameCommands
);
843 AddCommand('bot_add', GameCommands
);
844 AddCommand('bot_addlist', GameCommands
);
845 AddCommand('bot_addred', GameCommands
);
846 AddCommand('bot_addblue', GameCommands
);
847 AddCommand('bot_removeall', GameCommands
);
848 AddCommand('chat', GameCommands
);
849 AddCommand('teamchat', GameCommands
);
850 AddCommand('game', GameCommands
);
851 AddCommand('host', GameCommands
);
852 AddCommand('map', GameCommands
);
853 AddCommand('nextmap', GameCommands
);
854 AddCommand('endmap', GameCommands
);
855 AddCommand('goodbye', GameCommands
);
856 AddCommand('suicide', GameCommands
);
857 AddCommand('spectate', GameCommands
);
858 AddCommand('ready', GameCommands
);
859 AddCommand('kick', GameCommands
);
860 AddCommand('kick_id', GameCommands
);
861 AddCommand('ban', GameCommands
);
862 AddCommand('permban', GameCommands
);
863 AddCommand('ban_id', GameCommands
);
864 AddCommand('permban_id', GameCommands
);
865 AddCommand('unban', GameCommands
);
866 AddCommand('connect', GameCommands
);
867 AddCommand('disconnect', GameCommands
);
868 AddCommand('reconnect', GameCommands
);
869 AddCommand('say', GameCommands
);
870 AddCommand('tell', GameCommands
);
871 AddCommand('overtime', GameCommands
);
872 AddCommand('rcon_password', GameCommands
);
873 AddCommand('rcon', GameCommands
);
874 AddCommand('callvote', GameCommands
);
875 AddCommand('vote', GameCommands
);
876 AddCommand('clientlist', GameCommands
);
877 AddCommand('event', GameCommands
);
878 AddCommand('screenshot', GameCommands
);
879 AddCommand('togglechat', GameCommands
);
880 AddCommand('toggleteamchat', GameCommands
);
881 AddCommand('weapon', GameCommands
);
882 AddCommand('p1_weapon', GameCommands
);
883 AddCommand('p2_weapon', GameCommands
);
885 AddCommand('god', GameCheats
);
886 AddCommand('notarget', GameCheats
);
887 AddCommand('give', GameCheats
); // "exit" too ;-)
888 AddCommand('open', GameCheats
);
889 AddCommand('fly', GameCheats
);
890 AddCommand('noclip', GameCheats
);
891 AddCommand('speedy', GameCheats
);
892 AddCommand('jumpy', GameCheats
);
893 AddCommand('noreload', GameCheats
);
894 AddCommand('aimline', GameCheats
);
895 AddCommand('automap', GameCheats
);
897 AddAction('jump', ACTION_JUMP
);
898 AddAction('moveleft', ACTION_MOVELEFT
);
899 AddAction('moveright', ACTION_MOVERIGHT
);
900 AddAction('lookup', ACTION_LOOKUP
);
901 AddAction('lookdown', ACTION_LOOKDOWN
);
902 AddAction('attack', ACTION_ATTACK
);
903 AddAction('scores', ACTION_SCORES
);
904 AddAction('activate', ACTION_ACTIVATE
);
905 AddAction('strafe', ACTION_STRAFE
);
906 AddAction('weapnext', ACTION_WEAPNEXT
);
907 AddAction('weapprev', ACTION_WEAPPREV
);
909 WhitelistCommand('say');
910 WhitelistCommand('tell');
911 WhitelistCommand('overtime');
912 WhitelistCommand('ready');
913 WhitelistCommand('map');
914 WhitelistCommand('nextmap');
915 WhitelistCommand('endmap');
916 WhitelistCommand('restart');
917 WhitelistCommand('kick');
918 WhitelistCommand('ban');
920 WhitelistCommand('addbot');
921 WhitelistCommand('bot_add');
922 WhitelistCommand('bot_addred');
923 WhitelistCommand('bot_addblue');
924 WhitelistCommand('bot_removeall');
926 WhitelistCommand('g_gamemode');
927 WhitelistCommand('g_friendlyfire');
928 WhitelistCommand('g_weaponstay');
929 WhitelistCommand('g_allow_exit');
930 WhitelistCommand('g_allow_monsters');
931 WhitelistCommand('g_scorelimit');
932 WhitelistCommand('g_timelimit');
934 g_Console_ResetBinds
;
935 g_Console_ReadConfig(GameDir
+ '/dfconfig.cfg');
936 g_Console_ReadConfig(GameDir
+ '/autoexec.cfg');
938 g_Console_Add(Format(_lc
[I_CONSOLE_WELCOME
], [GAME_VERSION
]));
942 procedure g_Console_Update();
948 // Â ïðîöåññå îòêðûòèÿ:
949 if gConsoleShow
and (Cons_Y
< 0) then
951 Cons_Y
:= Cons_Y
+Step
;
954 // Â ïðîöåññå çàêðûòèÿ:
955 if (not gConsoleShow
) and
956 (Cons_Y
> -(gScreenHeight
div 2)) then
957 Cons_Y
:= Cons_Y
-Step
;
959 // Îêîí÷àòåëüíî îòêðûëàñü:
963 // Îêîí÷àòåëüíî çàêðûëàñü:
964 if Cons_Y
<= (-(gScreenHeight
div 2)) then
966 Cons_Y
:= -(gScreenHeight
div 2);
972 while a
<= High(MsgArray
) do
974 if MsgArray
[a
].Time
> 0 then
976 if MsgArray
[a
].Time
= 1 then
978 if a
< High(MsgArray
) then
980 for b
:= a
to High(MsgArray
)-1 do
981 MsgArray
[b
] := MsgArray
[b
+1];
983 MsgArray
[High(MsgArray
)].Time
:= 0;
989 Dec(MsgArray
[a
].Time
);
997 procedure drawConsoleText ();
999 CWidth
, CHeight
: Byte;
1004 procedure putLine (sp
, ep
: LongWord);
1013 cw
:= e_TextureFontCharWidth(cbufAt(p
), gStdFont
);
1014 if wdt
+cw
> gScreenWidth
-8 then break
;
1015 //e_TextureFontPrintChar(X, Y: Integer; Ch: Char; FontID: DWORD; Shadow: Boolean = False);
1019 if p
<> ep
then putLine(p
, ep
); // do rest of the line first
1020 // now print our part
1028 cw
:= e_TextureFontCharWidth(cbufAt(p
), gStdFont
);
1029 e_TextureFontPrintCharEx(wdt
, ty
, cbufAt(p
), gStdFont
);
1042 e_TextureFontGetSize(gStdFont
, CWidth
, CHeight
);
1043 ty
:= (gScreenHeight
div 2)-4-2*CHeight
-Abs(Cons_Y
);
1044 skip
:= conSkipLines
;
1045 cbufLastLine(sp
, ep
);
1048 if ty
+CHeight
<= 0 then break
;
1049 until not cbufLineUp(sp
, ep
);
1052 procedure g_Console_Draw();
1054 CWidth
, CHeight
: Byte;
1058 e_TextureFontGetSize(gStdFont
, CWidth
, CHeight
);
1060 for a
:= 0 to High(MsgArray
) do
1061 if MsgArray
[a
].Time
> 0 then
1062 e_TextureFontPrintFmt(0, CHeight
*a
, MsgArray
[a
].Msg
,
1065 if not Cons_Shown
then
1071 e_TextureFontPrintEx(0, gScreenHeight
- CHeight
- 1, 'say team> ' + Line
,
1072 gStdFont
, 255, 255, 255, 1, True);
1073 e_TextureFontPrintEx((CPos
+ 9)*CWidth
, gScreenHeight
- CHeight
- 1, '_',
1074 gStdFont
, 255, 255, 255, 1, True);
1078 e_TextureFontPrintEx(0, gScreenHeight
- CHeight
- 1, 'say> ' + Line
,
1079 gStdFont
, 255, 255, 255, 1, True);
1080 e_TextureFontPrintEx((CPos
+ 4)*CWidth
, gScreenHeight
- CHeight
- 1, '_',
1081 gStdFont
, 255, 255, 255, 1, True);
1089 e_CharFont_GetSize(gMenuFont
, DEBUG_STRING
, mfW
, mfH
);
1090 a
:= (gScreenWidth
- 2*mfW
) div 2;
1091 b
:= Cons_Y
+ ((gScreenHeight
div 2) - 2*mfH
) div 2;
1092 e_CharFont_PrintEx(gMenuFont
, a
div 2, b
div 2, DEBUG_STRING
,
1093 _RGB(128, 0, 0), 2.0);
1096 e_DrawSize(ID
, 0, Cons_Y
, Alpha
, False, False, gScreenWidth
, gScreenHeight
div 2);
1097 e_TextureFontPrint(0, Cons_Y
+(gScreenHeight
div 2)-CHeight
-4, '> '+Line
, gStdFont
);
1101 if ConsoleHistory <> nil then
1105 if Length(ConsoleHistory) > ((gScreenHeight div 2) div CHeight)-1 then
1106 b := Length(ConsoleHistory)-((gScreenHeight div 2) div CHeight)+1;
1108 b := Max(b-Offset, 0);
1109 d := Max(High(ConsoleHistory)-Offset, 0);
1112 for a := d downto b do
1114 e_TextureFontPrintFmt(0, (gScreenHeight div 2)-4-c*CHeight-Abs(Cons_Y), ConsoleHistory[a],
1121 e_TextureFontPrint((CPos
+1)*CWidth
, Cons_Y
+(gScreenHeight
div 2)-21, '_', gStdFont
);
1124 procedure g_Console_Switch();
1127 gConsoleShow
:= not gConsoleShow
;
1129 g_Touch_ShowKeyboard(gConsoleShow
or gChatShow
);
1132 procedure g_Console_Chat_Switch(Team
: Boolean = False);
1134 if not g_Game_IsNet
then Exit
;
1135 gConsoleShow
:= False;
1136 gChatShow
:= not gChatShow
;
1140 g_Touch_ShowKeyboard(gConsoleShow
or gChatShow
);
1143 procedure g_Console_Char(C
: AnsiChar);
1145 // if gChatShow then
1147 Insert(C
, Line
, CPos
);
1153 tcomplist
: array of AnsiString = nil;
1154 tcompidx
: array of Integer = nil;
1156 procedure Complete ();
1160 ll
, lpfx
, cmd
: AnsiString;
1162 if (Length(Line
) = 0) then
1165 for i
:= 0 to High(commands
) do
1167 // hidden commands are hidden when cheats aren't enabled
1168 if commands
[i
].hidden
and not conIsCheatsEnabled
then continue
;
1169 if (Length(commands
[i
].help
) > 0) then
1171 g_Console_Add(' '+commands
[i
].cmd
+' -- '+commands
[i
].help
);
1175 g_Console_Add(' '+commands
[i
].cmd
);
1181 ll
:= LowerCase(Line
);
1184 if (Length(ll
) > 1) and (ll
[Length(ll
)] = ' ') then
1186 ll
:= Copy(ll
, 0, Length(ll
)-1);
1187 for i
:= 0 to High(commands
) do
1189 // hidden commands are hidden when cheats aren't enabled
1190 if commands
[i
].hidden
and not conIsCheatsEnabled
then continue
;
1191 if (commands
[i
].cmd
= ll
) then
1193 if (Length(commands
[i
].help
) > 0) then
1195 g_Console_Add(' '+commands
[i
].cmd
+' -- '+commands
[i
].help
);
1202 // build completion list
1204 for i
:= 0 to High(commands
) do
1206 // hidden commands are hidden when cheats aren't enabled
1207 if commands
[i
].hidden
and not conIsCheatsEnabled
then continue
;
1208 cmd
:= commands
[i
].cmd
;
1209 if (Length(cmd
) >= Length(ll
)) and (ll
= Copy(cmd
, 0, Length(ll
))) then
1211 if (tused
= Length(tcomplist
)) then
1213 SetLength(tcomplist
, Length(tcomplist
)+128);
1214 SetLength(tcompidx
, Length(tcompidx
)+128);
1216 tcomplist
[tused
] := cmd
;
1217 tcompidx
[tused
] := i
;
1219 if (Length(cmd
) > Length(lpfx
)) then lpfx
:= cmd
;
1223 // get longest prefix
1224 for i
:= 0 to tused
-1 do
1226 cmd
:= tcomplist
[i
];
1227 for c
:= 1 to Length(lpfx
) do
1229 if (c
> Length(cmd
)) then break
;
1230 if (cmd
[c
] <> lpfx
[c
]) then begin lpfx
:= Copy(lpfx
, 0, c
-1); break
; end;
1234 if (tused
= 0) then exit
;
1238 Line
:= tcomplist
[0]+' ';
1239 CPos
:= Length(Line
)+1;
1243 // has longest prefix?
1244 if (Length(lpfx
) > Length(ll
)) then
1247 CPos
:= Length(Line
)+1;
1252 for i
:= 0 to tused
-1 do
1254 if (Length(commands
[tcompidx
[i
]].help
) > 0) then
1256 g_Console_Add(' '+tcomplist
[i
]+' -- '+commands
[tcompidx
[i
]].help
);
1260 g_Console_Add(' '+tcomplist
[i
]);
1268 procedure g_Console_Control(K
: Word);
1272 if (Length(Line
) > 0) and (CPos
> 1) then
1274 Delete(Line
, CPos
-1, 1);
1278 if (Length(Line
) > 0) and (CPos
<= Length(Line
)) then
1279 Delete(Line
, CPos
, 1);
1280 IK_LEFT
, IK_KPLEFT
, VK_LEFT
, JOY0_LEFT
, JOY1_LEFT
, JOY2_LEFT
, JOY3_LEFT
:
1283 IK_RIGHT
, IK_KPRIGHT
, VK_RIGHT
, JOY0_RIGHT
, JOY1_RIGHT
, JOY2_RIGHT
, JOY3_RIGHT
:
1284 if CPos
<= Length(Line
) then
1286 IK_RETURN
, IK_KPRETURN
, VK_OPEN
, VK_FIRE
, JOY0_ATTACK
, JOY1_ATTACK
, JOY2_ATTACK
, JOY3_ATTACK
:
1289 g_Console_Process(Line
)
1293 if (Length(Line
) > 0) and g_Game_IsNet
then
1297 if g_Game_IsClient
then
1298 MC_SEND_Chat(b_Text_Format(Line
), NET_CHAT_TEAM
)
1300 MH_SEND_Chat('[' + gPlayer1Settings
.name
+ ']: ' + b_Text_Format(Line
),
1301 NET_CHAT_TEAM
, gPlayer1Settings
.Team
);
1305 if g_Game_IsClient
then
1306 MC_SEND_Chat(b_Text_Format(Line
), NET_CHAT_PLAYER
)
1308 MH_SEND_Chat('[' + gPlayer1Settings
.name
+ ']: ' + b_Text_Format(Line
),
1316 gJustChatted
:= True;
1317 g_Touch_ShowKeyboard(gConsoleShow
or gChatShow
);
1321 if not gChatShow
then
1323 IK_DOWN
, IK_KPDOWN
, VK_DOWN
, JOY0_DOWN
, JOY1_DOWN
, JOY2_DOWN
, JOY3_DOWN
:
1324 if not gChatShow
then
1325 if (CommandHistory
<> nil) and
1326 (CmdIndex
< Length(CommandHistory
)) then
1328 if CmdIndex
< Length(CommandHistory
)-1 then
1329 CmdIndex
:= CmdIndex
+ 1;
1330 Line
:= CommandHistory
[CmdIndex
];
1331 CPos
:= Length(Line
) + 1;
1333 IK_UP
, IK_KPUP
, VK_UP
, JOY0_UP
, JOY1_UP
, JOY2_UP
, JOY3_UP
:
1334 if not gChatShow
then
1335 if (CommandHistory
<> nil) and
1336 (CmdIndex
<= Length(CommandHistory
)) then
1338 if CmdIndex
> 0 then
1339 CmdIndex
:= CmdIndex
- 1;
1340 Line
:= CommandHistory
[CmdIndex
];
1341 Cpos
:= Length(Line
) + 1;
1343 IK_PAGEUP
, IK_KPPAGEUP
, VK_PREV
, JOY0_PREV
, JOY1_PREV
, JOY2_PREV
, JOY3_PREV
: // PgUp
1344 if not gChatShow
then Inc(conSkipLines
);
1345 IK_PAGEDN
, IK_KPPAGEDN
, VK_NEXT
, JOY0_NEXT
, JOY1_NEXT
, JOY2_NEXT
, JOY3_NEXT
: // PgDown
1346 if not gChatShow
and (conSkipLines
> 0) then Dec(conSkipLines
);
1350 CPos
:= Length(Line
) + 1;
1354 function GetStr(var Str
: AnsiString): AnsiString;
1359 if Str
[1] = '"' then
1361 for b
:= 1 to Length(Str
) do
1362 if (b
= Length(Str
)) or (Str
[b
+1] = '"') then
1364 Result
:= Copy(Str
, 2, b
-1);
1365 Delete(Str
, 1, b
+1);
1371 for a
:= 1 to Length(Str
) do
1372 if (a
= Length(Str
)) or (Str
[a
+1] = ' ') then
1374 Result
:= Copy(Str
, 1, a
);
1375 Delete(Str
, 1, a
+1);
1381 function ParseString(Str
: AnsiString): SSArray
;
1392 SetLength(Result
, Length(Result
)+1);
1393 Result
[High(Result
)] := GetStr(Str
);
1397 procedure g_Console_Add (L
: AnsiString; show
: Boolean=false);
1399 procedure conmsg (s
: AnsiString);
1403 if length(s
) = 0 then exit
;
1404 for a
:= 0 to High(MsgArray
) do
1416 for a
:= 0 to High(MsgArray
)-1 do MsgArray
[a
] := MsgArray
[a
+1];
1417 with MsgArray
[High(MsgArray
)] do
1427 // put it to console
1429 if (length(L
) = 0) or ((L
[length(L
)] <> #10) and (L
[length(L
)] <> #13)) then cbufPut(#10);
1431 // now show 'em out of console too
1432 show
:= show
and gAllowConsoleMessages
;
1433 if show
and gShowMessages
then
1435 // Âûâîä ñòðîê ñ ïåðåíîñàìè ïî î÷åðåäè
1436 while length(L
) > 0 do
1439 if f
<= 0 then f
:= length(L
)+1;
1440 conmsg(Copy(L
, 1, f
-1));
1445 //SetLength(ConsoleHistory, Length(ConsoleHistory)+1);
1446 //ConsoleHistory[High(ConsoleHistory)] := L;
1450 e_WriteLog('CON: ' + L, MSG_NOTIFY);
1457 consolewriterLastWasEOL
: Boolean = false;
1459 procedure consolewriter (constref buf
; len
: SizeUInt
);
1463 if (len
< 1) then exit
;
1465 consolewriterLastWasEOL
:= (b
[len
-1] = 13) or (b
[len
-1] = 10);
1468 if (b
[0] <> 13) and (b
[0] <> 10) then
1470 cbufPut(AnsiChar(b
[0]));
1474 if (len
> 1) and (b
[0] = 13) then begin len
-= 1; b
+= 1; end;
1483 // returns formatted string if `writerCB` is `nil`, empty string otherwise
1484 //function formatstrf (const fmt: AnsiString; args: array of const; writerCB: TFormatStrFCallback=nil): AnsiString;
1485 //TFormatStrFCallback = procedure (constref buf; len: SizeUInt);
1486 procedure conwriteln (const s
: AnsiString; show
: Boolean=false);
1488 g_Console_Add(s
, show
);
1492 procedure conwritefln (const s
: AnsiString; args
: array of const; show
: Boolean=false);
1496 g_Console_Add(formatstrf(s
, args
), true);
1500 consolewriterLastWasEOL
:= false;
1501 formatstrf(s
, args
, consolewriter
);
1502 if not consolewriterLastWasEOL
then cbufPut(#10);
1507 procedure g_Console_Clear();
1509 //ConsoleHistory := nil;
1514 procedure AddToHistory(L
: AnsiString);
1518 len
:= Length(CommandHistory
);
1521 (LowerCase(CommandHistory
[len
-1]) <> LowerCase(L
)) then
1523 SetLength(CommandHistory
, len
+1);
1524 CommandHistory
[len
] := L
;
1527 CmdIndex
:= Length(CommandHistory
);
1530 function g_Console_CommandBlacklisted(C
: AnsiString): Boolean;
1539 if Trim(C
) = '' then
1542 Arr
:= ParseString(C
);
1546 for i
:= 0 to High(Whitelist
) do
1547 if Whitelist
[i
] = LowerCase(Arr
[0]) then
1551 procedure g_Console_Process(L
: AnsiString; quiet
: Boolean = False);
1558 if Trim(L
) = '' then
1561 conSkipLines
:= 0; // "unscroll"
1563 if L
= 'goobers' then
1568 g_Console_Add('Your memory serves you well.');
1574 g_Console_Add('> '+L
);
1579 Arr
:= ParseString(L
);
1583 if commands
= nil then
1589 for i
:= 0 to High(commands
) do
1591 if commands
[i
].cmd
= LowerCase(Arr
[0]) then
1593 if commands
[i
].action
>= 0 then
1595 gPlayerAction
[commands
[i
].player
, commands
[i
].action
] := commands
[i
].cmd
[1] = '+';
1598 if assigned(commands
[i
].procEx
) then
1600 commands
[i
].procEx(@commands
[i
], Arr
);
1603 if assigned(commands
[i
].proc
) then
1605 commands
[i
].proc(Arr
);
1611 g_Console_Add(Format(_lc
[I_CONSOLE_UNKNOWN
], [Arr
[0]]));
1615 function g_Console_Interactive
: Boolean;
1617 Result
:= gConsoleShow
1620 procedure g_Console_BindKey (key
: Integer; down
: AnsiString; up
: AnsiString = '');
1622 //e_LogWritefln('bind "%s" "%s" <%s>', [LowerCase(e_KeyNames[key]), cmd, key]);
1624 ASSERT(key
< e_MaxInputKeys
);
1627 gInputBinds
[key
].down
:= ParseAlias(down
);
1628 gInputBinds
[key
].up
:= ParseAlias(up
)
1632 function g_Console_FindBind (n
: Integer; down
: AnsiString; up
: AnsiString = ''): Integer;
1635 function EqualsCommandLists (a
, b
: SSArray
): Boolean;
1636 var i
, len
: Integer;
1640 if len
= Length(b
) then
1643 while (i
< len
) and (a
[i
] = b
[i
]) do inc(i
);
1652 if commands
= nil then Exit
;
1654 while (n
>= 1) and (i
< e_MaxInputKeys
) do
1656 if EqualsCommandLists(ParseAlias(down
), gInputBinds
[i
].down
) then
1658 if EqualsCommandLists(ParseAlias(up
), gInputBinds
[i
].up
) then
1670 function g_Console_Action (action
: Integer): Boolean;
1671 var i
, len
: Integer;
1673 ASSERT(action
>= FIRST_ACTION
);
1674 ASSERT(action
<= LAST_ACTION
);
1676 len
:= Length(gPlayerAction
);
1677 while (i
< len
) and (not gPlayerAction
[i
, action
]) do inc(i
);
1681 procedure g_Console_ProcessBind (key
: Integer; down
: Boolean);
1684 if (not gChatShow
) and (not gConsoleShow
) and (key
>= 0) and (key
< e_MaxInputKeys
) and ((gInputBinds
[key
].down
<> nil) or (gInputBinds
[key
].up
<> nil)) then
1687 for i
:= 0 to High(gInputBinds
[key
].down
) do
1688 g_Console_Process(gInputBinds
[key
].down
[i
], True)
1690 for i
:= 0 to High(gInputBinds
[key
].up
) do
1691 g_Console_Process(gInputBinds
[key
].up
[i
], True)
1693 if down
and not menu_toggled
then
1695 menu_toggled
:= False
1698 procedure g_Console_ResetBinds
;
1701 for i
:= 0 to e_MaxInputKeys
- 1 do
1702 g_Console_BindKey(i
, '', '');
1704 g_Console_BindKey(IK_ESCAPE
, 'togglemenu');
1705 g_Console_BindKey(IK_A
, '+p1_moveleft', '-p1_moveleft');
1706 g_Console_BindKey(IK_D
, '+p1_moveright', '-p1_moveright');
1707 g_Console_BindKey(IK_W
, '+p1_lookup', '-p1_lookup');
1708 g_Console_BindKey(IK_S
, '+p1_lookdown', '-p1_lookdown');
1709 g_Console_BindKey(IK_SPACE
, '+p1_jump', '-p1_jump');
1710 g_Console_BindKey(IK_H
, '+p1_attack', '-p1_attack');
1711 g_Console_BindKey(IK_J
, '+p1_activate', '-p1_activate');
1712 g_Console_BindKey(IK_E
, '+p1_weapnext', '-p1_weapnext');
1713 g_Console_BindKey(IK_Q
, '+p1_weapprev', '-p1_weapprev');
1714 g_Console_BindKey(IK_ALT
, '+p1_strafe', '-p1_strafe');
1715 g_Console_BindKey(IK_1
, 'p1_weapon 1');
1716 g_Console_BindKey(IK_2
, 'p1_weapon 2');
1717 g_Console_BindKey(IK_3
, 'p1_weapon 3');
1718 g_Console_BindKey(IK_4
, 'p1_weapon 4');
1719 g_Console_BindKey(IK_5
, 'p1_weapon 5');
1720 g_Console_BindKey(IK_6
, 'p1_weapon 6');
1721 g_Console_BindKey(IK_7
, 'p1_weapon 7');
1722 g_Console_BindKey(IK_8
, 'p1_weapon 8');
1723 g_Console_BindKey(IK_9
, 'p1_weapon 9');
1724 g_Console_BindKey(IK_0
, 'p1_weapon 10');
1725 g_Console_BindKey(IK_MINUS
, 'p1_weapon 11');
1726 g_Console_BindKey(IK_T
, 'togglechat');
1727 g_Console_BindKey(IK_Y
, 'toggleteamchat');
1728 g_Console_BindKey(IK_F11
, 'screenshot');
1729 g_Console_BindKey(IK_TAB
, '+p1_scores', '-p1_scores');
1730 g_Console_BindKey(IK_PAUSE
, 'pause');
1731 g_Console_BindKey(IK_F1
, 'vote');
1733 (* for i := 0 to e_MaxJoys - 1 do *)
1736 g_Console_BindKey(e_JoyHatToKey(i
, 0, HAT_LEFT
), '+p' + IntToStr(i
mod 2 + 1) + '_moveleft', '-p' + IntToStr(i
mod 2 + 1) + '_moveleft');
1737 g_Console_BindKey(e_JoyHatToKey(i
, 0, HAT_RIGHT
), '+p' + IntToStr(i
mod 2 + 1) + '_moveright', '-p' + IntToStr(i
mod 2 + 1) + '_moveright');
1738 g_Console_BindKey(e_JoyHatToKey(i
, 0, HAT_UP
), '+p' + IntToStr(i
mod 2 + 1) + '_lookup', '-p' + IntToStr(i
mod 2 + 1) + '_lookup');
1739 g_Console_BindKey(e_JoyHatToKey(i
, 0, HAT_DOWN
), '+p' + IntToStr(i
mod 2 + 1) + '_lookdown', '-p' + IntToStr(i
mod 2 + 1) + '_lookdown');
1740 g_Console_BindKey(e_JoyButtonToKey(i
, 2), '+p' + IntToStr(i
mod 2 + 1) + '_jump', '-p' + IntToStr(i
mod 2 + 1) + '_jump');
1741 g_Console_BindKey(e_JoyButtonToKey(i
, 0), '+p' + IntToStr(i
mod 2 + 1) + '_attack', '-p' + IntToStr(i
mod 2 + 1) + '_attack');
1742 g_Console_BindKey(e_JoyButtonToKey(i
, 3), '+p' + IntToStr(i
mod 2 + 1) + '_activate', '-p' + IntToStr(i
mod 2 + 1) + '_activate');
1743 g_Console_BindKey(e_JoyButtonToKey(i
, 1), '+p' + IntToStr(i
mod 2 + 1) + '_weapnext', '-p' + IntToStr(i
mod 2 + 1) + '_weapnext');
1744 g_Console_BindKey(e_JoyButtonToKey(i
, 4), '+p' + IntToStr(i
mod 2 + 1) + '_weapprev', '-p' + IntToStr(i
mod 2 + 1) + '_weapprev');
1745 g_Console_BindKey(e_JoyButtonToKey(i
, 7), '+p' + IntToStr(i
mod 2 + 1) + '_strafe', '-p' + IntToStr(i
mod 2 + 1) + '_strafe');
1746 g_Console_BindKey(e_JoyButtonToKey(i
, 10), 'togglemenu');
1749 // HACK: VK_ESCAPE always used as togglemenu, so don't touch it!
1751 g_Console_BindKey(VK_LSTRAFE
, '+moveleft; +strafe', '-moveleft; -strafe');
1752 g_Console_BindKey(VK_RSTRAFE
, '+moveright; +strafe', '-moveright; -strafe');
1753 g_Console_BindKey(VK_LEFT
, '+moveleft', '-moveleft');
1754 g_Console_BindKey(VK_RIGHT
, '+moveright', '-moveright');
1755 g_Console_BindKey(VK_UP
, '+lookup', '-lookup');
1756 g_Console_BindKey(VK_DOWN
, '+lookdown', '-lookdown');
1757 g_Console_BindKey(VK_JUMP
, '+jump', '-jump');
1758 g_Console_BindKey(VK_FIRE
, '+attack', '-attack');
1759 g_Console_BindKey(VK_OPEN
, '+activate', '-activate');
1760 g_Console_BindKey(VK_NEXT
, '+weapnext', '-weapnext');
1761 g_Console_BindKey(VK_PREV
, '+weapprev', '-weapprev');
1762 g_Console_BindKey(VK_STRAFE
, '+strafe', '-strafe');
1763 g_Console_BindKey(VK_0
, 'weapon 1');
1764 g_Console_BindKey(VK_1
, 'weapon 2');
1765 g_Console_BindKey(VK_2
, 'weapon 3');
1766 g_Console_BindKey(VK_3
, 'weapon 4');
1767 g_Console_BindKey(VK_4
, 'weapon 5');
1768 g_Console_BindKey(VK_5
, 'weapon 6');
1769 g_Console_BindKey(VK_6
, 'weapon 7');
1770 g_Console_BindKey(VK_7
, 'weapon 8');
1771 g_Console_BindKey(VK_8
, 'weapon 9');
1772 g_Console_BindKey(VK_9
, 'weapon 10');
1773 g_Console_BindKey(VK_A
, 'weapon 11');
1774 g_Console_BindKey(VK_CHAT
, 'togglechat');
1775 g_Console_BindKey(VK_TEAM
, 'toggleteamchat');
1776 g_Console_BindKey(VK_PRINTSCR
, 'screenshot');
1777 g_Console_BindKey(VK_STATUS
, '+scores', '-scores');
1778 g_Console_BindKey(VK_SHOWKBD
, 'showkeyboard');
1779 g_Console_BindKey(VK_HIDEKBD
, 'hidekeyboard');
1782 procedure g_Console_ReadConfig (filename
: String);
1783 var f
: TextFile
; s
: AnsiString; i
, len
: Integer;
1785 if FileExists(filename
) then
1787 AssignFile(f
, filename
);
1797 while (i
<= len
) and (s
[i
] <= ' ') do inc(i
);
1799 if (i
<= len
) and ((s
[i
] <> '#') and ((i
+ 1 > len
) or (s
[i
] <> '/') or (s
[i
+ 1] <> '/'))) then
1800 g_Console_Process(s
, True)
1807 procedure g_Console_WriteConfig (filename
: String);
1808 var f
: TextFile
; i
, j
: Integer;
1810 AssignFile(f
, filename
);
1812 WriteLn(f
, '// generated by doom2d, do not modify');
1813 WriteLn(f
, 'unbindall');
1814 for i
:= 0 to e_MaxInputKeys
- 1 do
1815 if (Length(gInputBinds
[i
].down
) > 0) or (Length(gInputBinds
[i
].up
) > 0) then
1816 WriteLn(f
, 'bind ', e_KeyNames
[i
], ' "', GetCommandString(gInputBinds
[i
].down
), '" "', GetCommandString(gInputBinds
[i
].up
), '"');
1817 for i
:= 0 to High(commands
) do
1819 if not commands
[i
].cheat
then
1821 if @commands
[i
].procEx
= @boolVarHandler
then
1823 if PBoolean(commands
[i
].ptr
)^ then j
:= 1 else j
:= 0;
1824 WriteLn(f
, commands
[i
].cmd
, ' "', j
, '"')
1826 else if @commands
[i
].procEx
= @intVarHandler
then
1828 WriteLn(f
, commands
[i
].cmd
, ' "', PInteger(commands
[i
].ptr
)^, '"')
1830 else if @commands
[i
].procEx
= @singleVarHandler
then
1832 WriteLn(f
, commands
[i
].cmd
, ' "', PVarSingle(commands
[i
].ptr
).val
^:0:6, '"')