97f5c20263a020b6b012bfa77ef438959c797bbd
1 (* Copyright (C) Doom 2D: Forever Developers
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 3 of the License, or
6 * (at your option) any later version.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
16 {$INCLUDE ../shared/a_modes.inc}
37 FIRST_ACTION
= ACTION_JUMP
;
38 LAST_ACTION
= ACTION_WEAPPREV
;
40 procedure g_Console_Init ();
41 procedure g_Console_Update ();
42 procedure g_Console_Draw ();
43 procedure g_Console_Switch ();
44 procedure g_Console_Char (C
: AnsiChar);
45 procedure g_Console_Control (K
: Word);
46 procedure g_Console_Process (L
: AnsiString; quiet
: Boolean=false);
47 procedure g_Console_Add (L
: AnsiString; show
: Boolean=false);
48 procedure g_Console_Clear ();
49 function g_Console_CommandBlacklisted (C
: AnsiString): Boolean;
50 procedure g_Console_ReadConfig (filename
: String);
51 procedure g_Console_WriteConfig (filename
: String);
53 function g_Console_Interactive
: Boolean;
54 function g_Console_Action (action
: Integer): Boolean;
55 function g_Console_FindBind (n
: Integer; cmd
: AnsiString): Integer;
56 procedure g_Console_BindKey (key
: Integer; cmd
: AnsiString);
57 procedure g_Console_ProcessBind (key
: Integer; down
: Boolean);
58 procedure g_Console_ResetBinds
;
60 procedure conwriteln (const s
: AnsiString; show
: Boolean=false);
61 procedure conwritefln (const s
: AnsiString; args
: array of const; show
: Boolean=false);
63 // <0: no arg; 0/1: true/false
64 function conGetBoolArg (p
: SSArray
; idx
: Integer): Integer;
66 procedure g_Console_Chat_Switch (team
: Boolean=false);
68 procedure conRegVar (const conname
: AnsiString; pvar
: PBoolean; const ahelp
: AnsiString; const amsg
: AnsiString; acheat
: Boolean=false; ahidden
: Boolean=false); overload
;
69 procedure conRegVar (const conname
: AnsiString; pvar
: PSingle; amin
, amax
: Single; const ahelp
: AnsiString; const amsg
: AnsiString; acheat
: Boolean=false; ahidden
: Boolean=false); overload
;
70 procedure conRegVar (const conname
: AnsiString; pvar
: PInteger; const ahelp
: AnsiString; const amsg
: AnsiString; acheat
: Boolean=false; ahidden
: Boolean=false); overload
;
72 // poor man's floating literal parser; i'm sorry, but `StrToFloat()` sux cocks
73 function conParseFloat (var res
: Single; const s
: AnsiString): Boolean;
77 gConsoleShow
: Boolean = false; // True - êîíñîëü îòêðûòà èëè îòêðûâàåòñÿ
78 gChatShow
: Boolean = false;
79 gChatTeam
: Boolean = false;
80 gAllowConsoleMessages
: Boolean = true;
81 gJustChatted
: Boolean = false; // ÷òîáû àäìèí â èíòåðå ÷àòÿñü íå ïðîìàòûâàë ñòàòèñòèêó
82 gPlayerAction
, gDefaultAction
: Array [0..1, 0..LAST_ACTION
] of Boolean; // [player, action]
87 g_textures
, g_main
, e_graphics
, e_input
, g_game
,
88 SysUtils
, g_basic
, g_options
, Math
, g_touch
,
89 g_menu
, g_language
, g_net
, g_netmsg
, e_log
, conbuf
;
95 TCmdProc
= procedure (p
: SSArray
);
96 TCmdProcEx
= procedure (me
: PCommand
; p
: SSArray
);
104 ptr
: Pointer; // various data
105 msg
: AnsiString; // message for var changes
107 action
: Integer; // >= 0 for action commands
108 player
: Integer; // used for action commands
121 MaxScriptRecursion
= 16;
123 DEBUG_STRING
= 'DEBUG MODE';
127 RecursionDepth
: Word = 0;
128 RecursionLimitHit
: Boolean = False;
130 Cons_Shown
: Boolean; // Ðèñîâàòü ëè êîíñîëü?
133 //ConsoleHistory: SSArray;
134 CommandHistory
: SSArray
;
136 commands
: Array of TCommand
= nil;
137 Aliases
: Array of TAlias
= nil;
139 conSkipLines
: Integer = 0;
140 MsgArray
: Array [0..4] of record
145 bindDown
, bindProcess
: Boolean;
146 gInputBinds
: Array [0..e_MaxInputKeys
- 1] of record
151 // poor man's floating literal parser; i'm sorry, but `StrToFloat()` sux cocks
152 function conParseFloat (var res
: Single; const s
: AnsiString): Boolean;
161 while (slen
> 0) and (s
[slen
] <= ' ') do Dec(slen
);
162 while (pos
<= slen
) and (s
[pos
] <= ' ') do Inc(pos
);
163 if (pos
> slen
) then exit
;
164 if (slen
-pos
= 1) and (s
[pos
] = '.') then exit
; // single dot
166 while (pos
<= slen
) do
168 if (s
[pos
] < '0') or (s
[pos
] > '9') then break
;
169 res
:= res
*10+Byte(s
[pos
])-48;
172 if (pos
<= slen
) then
175 if (s
[pos
] <> '.') then exit
;
177 while (pos
<= slen
) do
179 if (s
[pos
] < '0') or (s
[pos
] > '9') then break
;
181 res
+= frac
*(Byte(s
[pos
])-48);
185 if (pos
<= slen
) then exit
; // oops
190 // ////////////////////////////////////////////////////////////////////////// //
191 // <0: no arg; 0/1: true/false; 666: toggle
192 function conGetBoolArg (p
: SSArray
; idx
: Integer): Integer;
194 if (idx
< 0) or (idx
> High(p
)) then begin result
:= -1; exit
; end;
196 if (p
[idx
] = '1') or (CompareText(p
[idx
], 'on') = 0) or (CompareText(p
[idx
], 'true') = 0) or
197 (CompareText(p
[idx
], 'tan') = 0) or (CompareText(p
[idx
], 'yes') = 0) then result
:= 1
198 else if (CompareText(p
[idx
], 'toggle') = 0) or (CompareText(p
[idx
], 'switch') = 0) or
199 (CompareText(p
[idx
], 't') = 0) then result
:= 666;
203 procedure boolVarHandler (me
: PCommand
; p
: SSArray
);
204 procedure binaryFlag (var flag
: Boolean; msg
: AnsiString);
206 if (Length(p
) > 2) then
208 conwritefln('too many arguments to ''%s''', [p
[0]]);
212 case conGetBoolArg(p
, 1) of
214 0: if not me
.cheat
or conIsCheatsEnabled
then flag
:= false else begin conwriteln('not available'); exit
; end;
215 1: if not me
.cheat
or conIsCheatsEnabled
then flag
:= true else begin conwriteln('not available'); exit
; end;
216 666: if not me
.cheat
or conIsCheatsEnabled
then flag
:= not flag
else begin conwriteln('not available'); exit
; end;
218 if (Length(msg
) = 0) then msg
:= p
[0] else msg
+= ':';
219 if flag
then conwritefln('%s tan', [msg
]) else conwritefln('%s ona', [msg
]);
223 binaryFlag(PBoolean(me
.ptr
)^, me
.msg
);
227 procedure intVarHandler (me
: PCommand
; p
: SSArray
);
228 procedure binaryFlag (var flag
: Boolean; msg
: AnsiString);
230 if (Length(p
) > 2) then
232 conwritefln('too many arguments to ''%s''', [p
[0]]);
236 case conGetBoolArg(p
, 1) of
238 0: if not me
.cheat
or conIsCheatsEnabled
then flag
:= false else begin conwriteln('not available'); exit
; end;
239 1: if not me
.cheat
or conIsCheatsEnabled
then flag
:= true else begin conwriteln('not available'); exit
; end;
240 666: if not me
.cheat
or conIsCheatsEnabled
then flag
:= not flag
else begin conwriteln('not available'); exit
; end;
242 if (Length(msg
) = 0) then msg
:= p
[0] else msg
+= ':';
243 if flag
then conwritefln('%s tan', [msg
]) else conwritefln('%s ona', [msg
]);
247 if (Length(p
) <> 2) then
249 conwritefln('%s %d', [me
.cmd
, PInteger(me
.ptr
)^]);
254 PInteger(me
.ptr
)^ := StrToInt(p
[1]);
256 conwritefln('invalid integer value: "%s"', [p
[1]]);
262 procedure conRegVar (const conname
: AnsiString; pvar
: PBoolean; const ahelp
: AnsiString; const amsg
: AnsiString; acheat
: Boolean=false; ahidden
: Boolean=false); overload
;
267 f
:= Length(commands
);
268 SetLength(commands
, f
+1);
270 cp
.cmd
:= LowerCase(conname
);
272 cp
.procEx
:= boolVarHandler
;
274 cp
.hidden
:= ahidden
;
283 procedure conRegVar (const conname
: AnsiString; pvar
: PInteger; const ahelp
: AnsiString; const amsg
: AnsiString; acheat
: Boolean=false; ahidden
: Boolean=false); overload
;
288 f
:= Length(commands
);
289 SetLength(commands
, f
+1);
291 cp
.cmd
:= LowerCase(conname
);
293 cp
.procEx
:= intVarHandler
;
295 cp
.hidden
:= ahidden
;
304 // ////////////////////////////////////////////////////////////////////////// //
306 PVarSingle
= ^TVarSingle
;
309 min
, max
, def
: Single; // default will be starting value
313 procedure singleVarHandler (me
: PCommand
; p
: SSArray
);
319 if (Length(p
) > 2) then
321 conwritefln('too many arguments to ''%s''', [me
.cmd
]);
324 pv
:= PVarSingle(me
.ptr
);
325 if (Length(p
) = 2) then
327 if me
.cheat
and (not conIsCheatsEnabled
) then begin conwriteln('not available'); exit
; end;
328 if (CompareText(p
[1], 'default') = 0) or (CompareText(p
[1], 'def') = 0) or
329 (CompareText(p
[1], 'd') = 0) or (CompareText(p
[1], 'off') = 0) or
330 (CompareText(p
[1], 'ona') = 0) then
336 if not conParseFloat(nv
, p
[1]) then
338 conwritefln('%s: ''%s'' doesn''t look like a floating number', [me
.cmd
, p
[1]]);
341 if (nv
< pv
.min
) then nv
:= pv
.min
;
342 if (nv
> pv
.max
) then nv
:= pv
.max
;
347 if (Length(msg
) = 0) then msg
:= me
.cmd
else msg
+= ':';
348 conwritefln('%s %s', [msg
, pv
.val
^]);
352 procedure conRegVar (const conname
: AnsiString; pvar
: PSingle; amin
, amax
: Single; const ahelp
: AnsiString; const amsg
: AnsiString; acheat
: Boolean=false; ahidden
: Boolean=false); overload
;
358 GetMem(pv
, sizeof(TVarSingle
));
363 f
:= Length(commands
);
364 SetLength(commands
, f
+1);
366 cp
.cmd
:= LowerCase(conname
);
368 cp
.procEx
:= singleVarHandler
;
370 cp
.hidden
:= ahidden
;
379 // ////////////////////////////////////////////////////////////////////////// //
380 function GetStrACmd(var Str
: AnsiString): AnsiString;
385 for a
:= 1 to Length(Str
) do
386 if (a
= Length(Str
)) or (Str
[a
+1] = ';') then
388 Result
:= Copy(Str
, 1, a
);
395 function ParseAlias(Str
: AnsiString): SSArray
;
406 SetLength(Result
, Length(Result
)+1);
407 Result
[High(Result
)] := GetStrACmd(Str
);
411 procedure ConsoleCommands(p
: SSArray
);
417 cmd
:= LowerCase(p
[0]);
420 if cmd
= 'clear' then
422 //ConsoleHistory := nil;
426 for a
:= 0 to High(MsgArray
) do
434 if cmd
= 'clearhistory' then
435 CommandHistory
:= nil;
437 if cmd
= 'showhistory' then
438 if CommandHistory
<> nil then
441 for a
:= 0 to High(CommandHistory
) do
442 g_Console_Add(' '+CommandHistory
[a
]);
445 if cmd
= 'commands' then
448 g_Console_Add('commands list:');
449 for a
:= High(commands
) downto 0 do
451 if (Length(commands
[a
].help
) > 0) then
453 g_Console_Add(' '+commands
[a
].cmd
+' -- '+commands
[a
].help
);
457 g_Console_Add(' '+commands
[a
].cmd
);
463 g_Console_Add(TimeToStr(Now
), True);
466 g_Console_Add(DateToStr(Now
), True);
469 if Length(p
) > 1 then
471 if p
[1] = 'ololo' then
476 for a
:= 1 to High(p
) do
478 g_Console_Add(b_Text_Format(s
), True);
487 if ConsoleHistory <> nil then
489 if Length(P) > 1 then
492 s := GameDir+'/console.txt';
497 if IOResult <> 0 then
499 g_Console_Add(Format(_lc[I_CONSOLE_ERROR_WRITE], [s]));
504 for a := 0 to High(ConsoleHistory) do
505 WriteLn(F, ConsoleHistory[a]);
508 g_Console_Add(Format(_lc[I_CONSOLE_DUMPED], [s]));
517 if Length(p
) = 2 then
518 g_Console_ReadConfig(GameDir
+ '/' + p
[1])
520 g_Console_Add('exec <script file>');
523 if cmd
= 'writeconfig' then
525 // writeconfig <filename>
526 if Length(p
) = 2 then
527 g_Console_WriteConfig(GameDir
+ '/' + p
[1])
529 g_Console_Add('writeconfig <file>');
532 if (cmd
= 'ver') or (cmd
= 'version') then
534 conwriteln('Doom 2D: Forever v. ' + GAME_VERSION
);
535 conwritefln('Net protocol v. %d', [NET_PROTOCOL_VER
]);
536 conwritefln('Build date: %s at %s', [GAME_BUILDDATE
, GAME_BUILDTIME
]);
539 if cmd
= 'alias' then
541 // alias [alias_name] [commands]
542 if Length(p
) > 1 then
544 for a
:= 0 to High(Aliases
) do
545 if Aliases
[a
].name
= p
[1] then
547 if Length(p
) > 2 then
548 Aliases
[a
].commands
:= ParseAlias(p
[2])
550 for b
:= 0 to High(Aliases
[a
].commands
) do
551 g_Console_Add(Aliases
[a
].commands
[b
]);
554 SetLength(Aliases
, Length(Aliases
)+1);
556 Aliases
[a
].name
:= p
[1];
557 if Length(p
) > 2 then
558 Aliases
[a
].commands
:= ParseAlias(p
[2])
560 for b
:= 0 to High(Aliases
[a
].commands
) do
561 g_Console_Add(Aliases
[a
].commands
[b
]);
563 for a
:= 0 to High(Aliases
) do
564 if Aliases
[a
].commands
<> nil then
565 g_Console_Add(Aliases
[a
].name
);
571 if Length(p
) > 1 then
573 if Aliases
= nil then
575 for a
:= 0 to High(Aliases
) do
576 if Aliases
[a
].name
= p
[1] then
578 if Aliases
[a
].commands
<> nil then
580 // with this system proper endless loop detection seems either impossible
581 // or very dirty to implement, so let's have this instead
582 // prevents endless loops
583 for b
:= 0 to High(Aliases
[a
].commands
) do
586 RecursionLimitHit
:= (RecursionDepth
> MaxScriptRecursion
) or RecursionLimitHit
;
587 if not RecursionLimitHit
then
588 g_Console_Process(Aliases
[a
].commands
[b
], True);
591 if (RecursionDepth
= 0) and RecursionLimitHit
then
593 g_Console_Add(Format(_lc
[I_CONSOLE_ERROR_CALL
], [s
]));
594 RecursionLimitHit
:= False;
601 g_Console_Add('call <alias name>');
605 procedure WhitelistCommand(cmd
: AnsiString);
609 SetLength(Whitelist
, Length(Whitelist
)+1);
610 a
:= High(Whitelist
);
611 Whitelist
[a
] := LowerCase(cmd
);
614 procedure segfault (p
: SSArray
);
621 procedure BindCommands (p
: SSArray
);
622 var cmd
, key
, act
: AnsiString; i
, j
: Integer;
624 cmd
:= LowerCase(p
[0]);
627 // bind <key> <action>
628 if Length(p
) = 3 then
630 key
:= LowerCase(p
[1]);
632 while (i
< e_MaxInputKeys
) and (key
<> LowerCase(e_KeyNames
[i
])) do inc(i
);
633 if i
< e_MaxInputKeys
then
634 g_Console_BindKey(i
, p
[2])
637 for i
:= 0 to e_MaxInputKeys
- 1 do
639 if gInputBinds
[i
].commands
<> nil then
641 act
:= gInputBinds
[i
].commands
[0];
642 for j
:= 1 to High(gInputBinds
[i
].commands
) do
643 act
:= act
+ ' ;' + gInputBinds
[i
].commands
[j
];
644 g_Console_Add(e_KeyNames
[i
] + ' "' + act
+ '"')
649 if Length(p
) = 2 then
651 key
:= LowerCase(p
[1]);
653 while (i
< e_MaxInputKeys
) and (key
<> LowerCase(e_KeyNames
[i
])) do inc(i
);
654 if i
< e_MaxInputKeys
then
655 g_Console_BindKey(i
, '')
658 for i
:= 0 to e_MaxInputKeys
- 1 do
659 if gInputBinds
[i
].commands
<> nil then
660 gInputBinds
[i
].commands
:= nil;
664 procedure AddCommand(cmd
: AnsiString; proc
: TCmdProc
; ahelp
: AnsiString=''; ahidden
: Boolean=false; acheat
: Boolean=false);
669 SetLength(commands
, Length(commands
)+1);
672 cp
.cmd
:= LowerCase(cmd
);
676 cp
.hidden
:= ahidden
;
684 procedure AddAction (cmd
: AnsiString; action
: Integer; help
: AnsiString = ''; hidden
: Boolean = False; cheat
: Boolean = False);
686 PrefixList
: array [0..1] of AnsiString = ('+', '-');
687 PlayerList
: array [0..1] of Integer = (1, 2);
692 procedure NewAction (cmd
: AnsiString; player
: Integer);
695 SetLength(commands
, Length(commands
) + 1);
696 cp
:= @commands
[High(commands
)];
697 cp
.cmd
:= LowerCase(cmd
);
710 ASSERT(action
>= FIRST_ACTION
);
711 ASSERT(action
<= LAST_ACTION
);
712 for s
in PrefixList
do
714 NewAction(s
+ cmd
, 0);
715 for i
in PlayerList
do
716 NewAction(s
+ 'p' + IntToStr(i
) + '_' + cmd
, i
- 1)
720 procedure g_Console_Init();
724 g_Texture_CreateWAD(ID
, GameWAD
+':TEXTURES\CONSOLE');
725 Cons_Y
:= -(gScreenHeight
div 2);
726 gConsoleShow
:= False;
731 for a
:= 0 to High(MsgArray
) do
738 AddCommand('segfault', segfault
, 'make segfault');
740 AddCommand('bind', BindCommands
);
741 AddCommand('bindlist', BindCommands
);
742 AddCommand('unbind', BindCommands
);
743 AddCommand('unbindall', BindCommands
);
744 AddCommand('bindkeys', BindCommands
);
746 AddCommand('clear', ConsoleCommands
, 'clear console');
747 AddCommand('clearhistory', ConsoleCommands
);
748 AddCommand('showhistory', ConsoleCommands
);
749 AddCommand('commands', ConsoleCommands
);
750 AddCommand('time', ConsoleCommands
);
751 AddCommand('date', ConsoleCommands
);
752 AddCommand('echo', ConsoleCommands
);
753 AddCommand('dump', ConsoleCommands
);
754 AddCommand('exec', ConsoleCommands
);
755 AddCommand('writeconfig', ConsoleCommands
);
756 AddCommand('alias', ConsoleCommands
);
757 AddCommand('call', ConsoleCommands
);
758 AddCommand('ver', ConsoleCommands
);
759 AddCommand('version', ConsoleCommands
);
761 AddCommand('d_window', DebugCommands
);
762 AddCommand('d_sounds', DebugCommands
);
763 AddCommand('d_frames', DebugCommands
);
764 AddCommand('d_winmsg', DebugCommands
);
765 AddCommand('d_monoff', DebugCommands
);
766 AddCommand('d_botoff', DebugCommands
);
767 AddCommand('d_monster', DebugCommands
);
768 AddCommand('d_health', DebugCommands
);
769 AddCommand('d_player', DebugCommands
);
770 AddCommand('d_joy', DebugCommands
);
771 AddCommand('d_mem', DebugCommands
);
773 AddCommand('p1_name', GameCVars
);
774 AddCommand('p2_name', GameCVars
);
775 AddCommand('p1_color', GameCVars
);
776 AddCommand('p2_color', GameCVars
);
777 AddCommand('r_showtime', GameCVars
);
778 AddCommand('r_showscore', GameCVars
);
779 AddCommand('r_showlives', GameCVars
);
780 AddCommand('r_showstat', GameCVars
);
781 AddCommand('r_showkillmsg', GameCVars
);
782 AddCommand('r_showspect', GameCVars
);
783 AddCommand('r_showping', GameCVars
);
784 AddCommand('g_gamemode', GameCVars
);
785 AddCommand('g_friendlyfire', GameCVars
);
786 AddCommand('g_weaponstay', GameCVars
);
787 AddCommand('g_allow_exit', GameCVars
);
788 AddCommand('g_allow_monsters', GameCVars
);
789 AddCommand('g_bot_vsmonsters', GameCVars
);
790 AddCommand('g_bot_vsplayers', GameCVars
);
791 AddCommand('g_scorelimit', GameCVars
);
792 AddCommand('g_timelimit', GameCVars
);
793 AddCommand('g_maxlives', GameCVars
);
794 AddCommand('g_warmuptime', GameCVars
);
795 AddCommand('net_interp', GameCVars
);
796 AddCommand('net_forceplayerupdate', GameCVars
);
797 AddCommand('net_predictself', GameCVars
);
798 AddCommand('sv_name', GameCVars
);
799 AddCommand('sv_passwd', GameCVars
);
800 AddCommand('sv_maxplrs', GameCVars
);
801 AddCommand('sv_public', GameCVars
);
802 AddCommand('sv_intertime', GameCVars
);
804 AddCommand('quit', GameCommands
);
805 AddCommand('exit', GameCommands
);
806 AddCommand('pause', GameCommands
);
807 AddCommand('endgame', GameCommands
);
808 AddCommand('restart', GameCommands
);
809 AddCommand('addbot', GameCommands
);
810 AddCommand('bot_add', GameCommands
);
811 AddCommand('bot_addlist', GameCommands
);
812 AddCommand('bot_addred', GameCommands
);
813 AddCommand('bot_addblue', GameCommands
);
814 AddCommand('bot_removeall', GameCommands
);
815 AddCommand('chat', GameCommands
);
816 AddCommand('teamchat', GameCommands
);
817 AddCommand('game', GameCommands
);
818 AddCommand('host', GameCommands
);
819 AddCommand('map', GameCommands
);
820 AddCommand('nextmap', GameCommands
);
821 AddCommand('endmap', GameCommands
);
822 AddCommand('goodbye', GameCommands
);
823 AddCommand('suicide', GameCommands
);
824 AddCommand('spectate', GameCommands
);
825 AddCommand('ready', GameCommands
);
826 AddCommand('kick', GameCommands
);
827 AddCommand('kick_id', GameCommands
);
828 AddCommand('ban', GameCommands
);
829 AddCommand('permban', GameCommands
);
830 AddCommand('ban_id', GameCommands
);
831 AddCommand('permban_id', GameCommands
);
832 AddCommand('unban', GameCommands
);
833 AddCommand('connect', GameCommands
);
834 AddCommand('disconnect', GameCommands
);
835 AddCommand('reconnect', GameCommands
);
836 AddCommand('say', GameCommands
);
837 AddCommand('tell', GameCommands
);
838 AddCommand('overtime', GameCommands
);
839 AddCommand('rcon_password', GameCommands
);
840 AddCommand('rcon', GameCommands
);
841 AddCommand('callvote', GameCommands
);
842 AddCommand('vote', GameCommands
);
843 AddCommand('clientlist', GameCommands
);
844 AddCommand('event', GameCommands
);
845 AddCommand('screenshot', GameCommands
);
846 AddCommand('togglechat', GameCommands
);
847 AddCommand('toggleteamchat', GameCommands
);
848 AddCommand('weapon', GameCommands
);
849 AddCommand('p1_weapon', GameCommands
);
850 AddCommand('p2_weapon', GameCommands
);
852 AddCommand('god', GameCheats
);
853 AddCommand('notarget', GameCheats
);
854 AddCommand('give', GameCheats
); // "exit" too ;-)
855 AddCommand('open', GameCheats
);
856 AddCommand('fly', GameCheats
);
857 AddCommand('noclip', GameCheats
);
858 AddCommand('speedy', GameCheats
);
859 AddCommand('jumpy', GameCheats
);
860 AddCommand('noreload', GameCheats
);
861 AddCommand('aimline', GameCheats
);
862 AddCommand('automap', GameCheats
);
864 AddAction('jump', ACTION_JUMP
);
865 AddAction('moveleft', ACTION_MOVELEFT
);
866 AddAction('moveright', ACTION_MOVERIGHT
);
867 AddAction('lookup', ACTION_LOOKUP
);
868 AddAction('lookdown', ACTION_LOOKDOWN
);
869 AddAction('attack', ACTION_ATTACK
);
870 AddAction('scores', ACTION_SCORES
);
871 AddAction('activate', ACTION_ACTIVATE
);
872 AddAction('strafe', ACTION_STRAFE
);
873 AddAction('weapnext', ACTION_WEAPNEXT
);
874 AddAction('weapprev', ACTION_WEAPPREV
);
876 WhitelistCommand('say');
877 WhitelistCommand('tell');
878 WhitelistCommand('overtime');
879 WhitelistCommand('ready');
880 WhitelistCommand('map');
881 WhitelistCommand('nextmap');
882 WhitelistCommand('endmap');
883 WhitelistCommand('restart');
884 WhitelistCommand('kick');
885 WhitelistCommand('ban');
887 WhitelistCommand('addbot');
888 WhitelistCommand('bot_add');
889 WhitelistCommand('bot_addred');
890 WhitelistCommand('bot_addblue');
891 WhitelistCommand('bot_removeall');
893 WhitelistCommand('g_gamemode');
894 WhitelistCommand('g_friendlyfire');
895 WhitelistCommand('g_weaponstay');
896 WhitelistCommand('g_allow_exit');
897 WhitelistCommand('g_allow_monsters');
898 WhitelistCommand('g_scorelimit');
899 WhitelistCommand('g_timelimit');
901 g_Console_ResetBinds
;
902 g_Console_ReadConfig(GameDir
+ '/dfconfig.cfg');
903 g_Console_ReadConfig(GameDir
+ '/autoexec.cfg');
905 g_Console_Add(Format(_lc
[I_CONSOLE_WELCOME
], [GAME_VERSION
]));
909 procedure g_Console_Update();
915 // Â ïðîöåññå îòêðûòèÿ:
916 if gConsoleShow
and (Cons_Y
< 0) then
918 Cons_Y
:= Cons_Y
+Step
;
921 // Â ïðîöåññå çàêðûòèÿ:
922 if (not gConsoleShow
) and
923 (Cons_Y
> -(gScreenHeight
div 2)) then
924 Cons_Y
:= Cons_Y
-Step
;
926 // Îêîí÷àòåëüíî îòêðûëàñü:
930 // Îêîí÷àòåëüíî çàêðûëàñü:
931 if Cons_Y
<= (-(gScreenHeight
div 2)) then
933 Cons_Y
:= -(gScreenHeight
div 2);
939 while a
<= High(MsgArray
) do
941 if MsgArray
[a
].Time
> 0 then
943 if MsgArray
[a
].Time
= 1 then
945 if a
< High(MsgArray
) then
947 for b
:= a
to High(MsgArray
)-1 do
948 MsgArray
[b
] := MsgArray
[b
+1];
950 MsgArray
[High(MsgArray
)].Time
:= 0;
956 Dec(MsgArray
[a
].Time
);
964 procedure drawConsoleText ();
966 CWidth
, CHeight
: Byte;
971 procedure putLine (sp
, ep
: LongWord);
980 cw
:= e_TextureFontCharWidth(cbufAt(p
), gStdFont
);
981 if wdt
+cw
> gScreenWidth
-8 then break
;
982 //e_TextureFontPrintChar(X, Y: Integer; Ch: Char; FontID: DWORD; Shadow: Boolean = False);
986 if p
<> ep
then putLine(p
, ep
); // do rest of the line first
987 // now print our part
995 cw
:= e_TextureFontCharWidth(cbufAt(p
), gStdFont
);
996 e_TextureFontPrintCharEx(wdt
, ty
, cbufAt(p
), gStdFont
);
1009 e_TextureFontGetSize(gStdFont
, CWidth
, CHeight
);
1010 ty
:= (gScreenHeight
div 2)-4-2*CHeight
-Abs(Cons_Y
);
1011 skip
:= conSkipLines
;
1012 cbufLastLine(sp
, ep
);
1015 if ty
+CHeight
<= 0 then break
;
1016 until not cbufLineUp(sp
, ep
);
1019 procedure g_Console_Draw();
1021 CWidth
, CHeight
: Byte;
1025 e_TextureFontGetSize(gStdFont
, CWidth
, CHeight
);
1027 for a
:= 0 to High(MsgArray
) do
1028 if MsgArray
[a
].Time
> 0 then
1029 e_TextureFontPrintFmt(0, CHeight
*a
, MsgArray
[a
].Msg
,
1032 if not Cons_Shown
then
1038 e_TextureFontPrintEx(0, gScreenHeight
- CHeight
- 1, 'say team> ' + Line
,
1039 gStdFont
, 255, 255, 255, 1, True);
1040 e_TextureFontPrintEx((CPos
+ 9)*CWidth
, gScreenHeight
- CHeight
- 1, '_',
1041 gStdFont
, 255, 255, 255, 1, True);
1045 e_TextureFontPrintEx(0, gScreenHeight
- CHeight
- 1, 'say> ' + Line
,
1046 gStdFont
, 255, 255, 255, 1, True);
1047 e_TextureFontPrintEx((CPos
+ 4)*CWidth
, gScreenHeight
- CHeight
- 1, '_',
1048 gStdFont
, 255, 255, 255, 1, True);
1056 e_CharFont_GetSize(gMenuFont
, DEBUG_STRING
, mfW
, mfH
);
1057 a
:= (gScreenWidth
- 2*mfW
) div 2;
1058 b
:= Cons_Y
+ ((gScreenHeight
div 2) - 2*mfH
) div 2;
1059 e_CharFont_PrintEx(gMenuFont
, a
div 2, b
div 2, DEBUG_STRING
,
1060 _RGB(128, 0, 0), 2.0);
1063 e_DrawSize(ID
, 0, Cons_Y
, Alpha
, False, False, gScreenWidth
, gScreenHeight
div 2);
1064 e_TextureFontPrint(0, Cons_Y
+(gScreenHeight
div 2)-CHeight
-4, '> '+Line
, gStdFont
);
1068 if ConsoleHistory <> nil then
1072 if Length(ConsoleHistory) > ((gScreenHeight div 2) div CHeight)-1 then
1073 b := Length(ConsoleHistory)-((gScreenHeight div 2) div CHeight)+1;
1075 b := Max(b-Offset, 0);
1076 d := Max(High(ConsoleHistory)-Offset, 0);
1079 for a := d downto b do
1081 e_TextureFontPrintFmt(0, (gScreenHeight div 2)-4-c*CHeight-Abs(Cons_Y), ConsoleHistory[a],
1088 e_TextureFontPrint((CPos
+1)*CWidth
, Cons_Y
+(gScreenHeight
div 2)-21, '_', gStdFont
);
1091 procedure g_Console_Switch();
1094 gConsoleShow
:= not gConsoleShow
;
1096 g_Touch_ShowKeyboard(gConsoleShow
or gChatShow
);
1099 procedure g_Console_Chat_Switch(Team
: Boolean = False);
1101 if not g_Game_IsNet
then Exit
;
1102 gConsoleShow
:= False;
1103 gChatShow
:= not gChatShow
;
1107 g_Touch_ShowKeyboard(gConsoleShow
or gChatShow
);
1110 procedure g_Console_Char(C
: AnsiChar);
1112 // if gChatShow then
1114 Insert(C
, Line
, CPos
);
1120 tcomplist
: array of AnsiString = nil;
1121 tcompidx
: array of Integer = nil;
1123 procedure Complete ();
1127 ll
, lpfx
, cmd
: AnsiString;
1129 if (Length(Line
) = 0) then
1132 for i
:= 0 to High(commands
) do
1134 // hidden commands are hidden when cheats aren't enabled
1135 if commands
[i
].hidden
and not conIsCheatsEnabled
then continue
;
1136 if (Length(commands
[i
].help
) > 0) then
1138 g_Console_Add(' '+commands
[i
].cmd
+' -- '+commands
[i
].help
);
1142 g_Console_Add(' '+commands
[i
].cmd
);
1148 ll
:= LowerCase(Line
);
1151 if (Length(ll
) > 1) and (ll
[Length(ll
)] = ' ') then
1153 ll
:= Copy(ll
, 0, Length(ll
)-1);
1154 for i
:= 0 to High(commands
) do
1156 // hidden commands are hidden when cheats aren't enabled
1157 if commands
[i
].hidden
and not conIsCheatsEnabled
then continue
;
1158 if (commands
[i
].cmd
= ll
) then
1160 if (Length(commands
[i
].help
) > 0) then
1162 g_Console_Add(' '+commands
[i
].cmd
+' -- '+commands
[i
].help
);
1169 // build completion list
1171 for i
:= 0 to High(commands
) do
1173 // hidden commands are hidden when cheats aren't enabled
1174 if commands
[i
].hidden
and not conIsCheatsEnabled
then continue
;
1175 cmd
:= commands
[i
].cmd
;
1176 if (Length(cmd
) >= Length(ll
)) and (ll
= Copy(cmd
, 0, Length(ll
))) then
1178 if (tused
= Length(tcomplist
)) then
1180 SetLength(tcomplist
, Length(tcomplist
)+128);
1181 SetLength(tcompidx
, Length(tcompidx
)+128);
1183 tcomplist
[tused
] := cmd
;
1184 tcompidx
[tused
] := i
;
1186 if (Length(cmd
) > Length(lpfx
)) then lpfx
:= cmd
;
1190 // get longest prefix
1191 for i
:= 0 to tused
-1 do
1193 cmd
:= tcomplist
[i
];
1194 for c
:= 1 to Length(lpfx
) do
1196 if (c
> Length(cmd
)) then break
;
1197 if (cmd
[c
] <> lpfx
[c
]) then begin lpfx
:= Copy(lpfx
, 0, c
-1); break
; end;
1201 if (tused
= 0) then exit
;
1205 Line
:= tcomplist
[0]+' ';
1206 CPos
:= Length(Line
)+1;
1210 // has longest prefix?
1211 if (Length(lpfx
) > Length(ll
)) then
1214 CPos
:= Length(Line
)+1;
1219 for i
:= 0 to tused
-1 do
1221 if (Length(commands
[tcompidx
[i
]].help
) > 0) then
1223 g_Console_Add(' '+tcomplist
[i
]+' -- '+commands
[tcompidx
[i
]].help
);
1227 g_Console_Add(' '+tcomplist
[i
]);
1235 procedure g_Console_Control(K
: Word);
1239 if (Length(Line
) > 0) and (CPos
> 1) then
1241 Delete(Line
, CPos
-1, 1);
1245 if (Length(Line
) > 0) and (CPos
<= Length(Line
)) then
1246 Delete(Line
, CPos
, 1);
1247 IK_LEFT
, IK_KPLEFT
, VK_LEFT
:
1250 IK_RIGHT
, IK_KPRIGHT
, VK_RIGHT
:
1251 if CPos
<= Length(Line
) then
1253 IK_RETURN
, IK_KPRETURN
, VK_OPEN
, VK_FIRE
:
1256 g_Console_Process(Line
)
1260 if (Length(Line
) > 0) and g_Game_IsNet
then
1264 if g_Game_IsClient
then
1265 MC_SEND_Chat(b_Text_Format(Line
), NET_CHAT_TEAM
)
1267 MH_SEND_Chat('[' + gPlayer1Settings
.name
+ ']: ' + b_Text_Format(Line
),
1268 NET_CHAT_TEAM
, gPlayer1Settings
.Team
);
1272 if g_Game_IsClient
then
1273 MC_SEND_Chat(b_Text_Format(Line
), NET_CHAT_PLAYER
)
1275 MH_SEND_Chat('[' + gPlayer1Settings
.name
+ ']: ' + b_Text_Format(Line
),
1283 gJustChatted
:= True;
1284 g_Touch_ShowKeyboard(gConsoleShow
or gChatShow
);
1288 if not gChatShow
then
1290 IK_DOWN
, IK_KPDOWN
, VK_DOWN
:
1291 if not gChatShow
then
1292 if (CommandHistory
<> nil) and
1293 (CmdIndex
< Length(CommandHistory
)) then
1295 if CmdIndex
< Length(CommandHistory
)-1 then
1296 CmdIndex
:= CmdIndex
+ 1;
1297 Line
:= CommandHistory
[CmdIndex
];
1298 CPos
:= Length(Line
) + 1;
1300 IK_UP
, IK_KPUP
, VK_UP
:
1301 if not gChatShow
then
1302 if (CommandHistory
<> nil) and
1303 (CmdIndex
<= Length(CommandHistory
)) then
1305 if CmdIndex
> 0 then
1306 CmdIndex
:= CmdIndex
- 1;
1307 Line
:= CommandHistory
[CmdIndex
];
1308 Cpos
:= Length(Line
) + 1;
1310 IK_PAGEUP
, IK_KPPAGEUP
, VK_PREV
: // PgUp
1311 if not gChatShow
then Inc(conSkipLines
);
1312 IK_PAGEDN
, IK_KPPAGEDN
, VK_NEXT
: // PgDown
1313 if not gChatShow
and (conSkipLines
> 0) then Dec(conSkipLines
);
1317 CPos
:= Length(Line
) + 1;
1321 function GetStr(var Str
: AnsiString): AnsiString;
1326 if Str
[1] = '"' then
1328 for b
:= 1 to Length(Str
) do
1329 if (b
= Length(Str
)) or (Str
[b
+1] = '"') then
1331 Result
:= Copy(Str
, 2, b
-1);
1332 Delete(Str
, 1, b
+1);
1338 for a
:= 1 to Length(Str
) do
1339 if (a
= Length(Str
)) or (Str
[a
+1] = ' ') then
1341 Result
:= Copy(Str
, 1, a
);
1342 Delete(Str
, 1, a
+1);
1348 function ParseString(Str
: AnsiString): SSArray
;
1359 SetLength(Result
, Length(Result
)+1);
1360 Result
[High(Result
)] := GetStr(Str
);
1364 procedure g_Console_Add (L
: AnsiString; show
: Boolean=false);
1366 procedure conmsg (s
: AnsiString);
1370 if length(s
) = 0 then exit
;
1371 for a
:= 0 to High(MsgArray
) do
1383 for a
:= 0 to High(MsgArray
)-1 do MsgArray
[a
] := MsgArray
[a
+1];
1384 with MsgArray
[High(MsgArray
)] do
1394 // put it to console
1396 if (length(L
) = 0) or ((L
[length(L
)] <> #10) and (L
[length(L
)] <> #13)) then cbufPut(#10);
1398 // now show 'em out of console too
1399 show
:= show
and gAllowConsoleMessages
;
1400 if show
and gShowMessages
then
1402 // Âûâîä ñòðîê ñ ïåðåíîñàìè ïî î÷åðåäè
1403 while length(L
) > 0 do
1406 if f
<= 0 then f
:= length(L
)+1;
1407 conmsg(Copy(L
, 1, f
-1));
1412 //SetLength(ConsoleHistory, Length(ConsoleHistory)+1);
1413 //ConsoleHistory[High(ConsoleHistory)] := L;
1417 e_WriteLog('CON: ' + L, MSG_NOTIFY);
1424 consolewriterLastWasEOL
: Boolean = false;
1426 procedure consolewriter (constref buf
; len
: SizeUInt
);
1430 if (len
< 1) then exit
;
1432 consolewriterLastWasEOL
:= (b
[len
-1] = 13) or (b
[len
-1] = 10);
1435 if (b
[0] <> 13) and (b
[0] <> 10) then
1437 cbufPut(AnsiChar(b
[0]));
1441 if (len
> 1) and (b
[0] = 13) then begin len
-= 1; b
+= 1; end;
1450 // returns formatted string if `writerCB` is `nil`, empty string otherwise
1451 //function formatstrf (const fmt: AnsiString; args: array of const; writerCB: TFormatStrFCallback=nil): AnsiString;
1452 //TFormatStrFCallback = procedure (constref buf; len: SizeUInt);
1453 procedure conwriteln (const s
: AnsiString; show
: Boolean=false);
1455 g_Console_Add(s
, show
);
1459 procedure conwritefln (const s
: AnsiString; args
: array of const; show
: Boolean=false);
1463 g_Console_Add(formatstrf(s
, args
), true);
1467 consolewriterLastWasEOL
:= false;
1468 formatstrf(s
, args
, consolewriter
);
1469 if not consolewriterLastWasEOL
then cbufPut(#10);
1474 procedure g_Console_Clear();
1476 //ConsoleHistory := nil;
1481 procedure AddToHistory(L
: AnsiString);
1485 len
:= Length(CommandHistory
);
1488 (LowerCase(CommandHistory
[len
-1]) <> LowerCase(L
)) then
1490 SetLength(CommandHistory
, len
+1);
1491 CommandHistory
[len
] := L
;
1494 CmdIndex
:= Length(CommandHistory
);
1497 function g_Console_CommandBlacklisted(C
: AnsiString): Boolean;
1506 if Trim(C
) = '' then
1509 Arr
:= ParseString(C
);
1513 for i
:= 0 to High(Whitelist
) do
1514 if Whitelist
[i
] = LowerCase(Arr
[0]) then
1518 procedure g_Console_Process(L
: AnsiString; quiet
: Boolean = False);
1525 if Trim(L
) = '' then
1528 conSkipLines
:= 0; // "unscroll"
1530 if L
= 'goobers' then
1535 g_Console_Add('Your memory serves you well.');
1541 g_Console_Add('> '+L
);
1546 Arr
:= ParseString(L
);
1550 if commands
= nil then
1556 for i
:= 0 to High(commands
) do
1558 if commands
[i
].cmd
= LowerCase(Arr
[0]) then
1560 if commands
[i
].action
>= 0 then
1565 gPlayerAction
[commands
[i
].player
, commands
[i
].action
] := commands
[i
].cmd
[1] = '+'
1567 gPlayerAction
[commands
[i
].player
, commands
[i
].action
] := gDefaultAction
[commands
[i
].player
, commands
[i
].action
]
1571 gPlayerAction
[commands
[i
].player
, commands
[i
].action
] := commands
[i
].cmd
[1] = '+';
1572 gDefaultAction
[commands
[i
].player
, commands
[i
].action
] := commands
[i
].cmd
[1] = '+'
1576 else if bindProcess
and not bindDown
then
1578 (* command is not action, so do not execute it again after button release *)
1582 if assigned(commands
[i
].procEx
) then
1584 commands
[i
].procEx(@commands
[i
], Arr
);
1587 if assigned(commands
[i
].proc
) then
1589 commands
[i
].proc(Arr
);
1595 g_Console_Add(Format(_lc
[I_CONSOLE_UNKNOWN
], [Arr
[0]]));
1599 function g_Console_Interactive
: Boolean;
1601 Result
:= not bindProcess
1604 procedure g_Console_BindKey (key
: Integer; cmd
: AnsiString);
1606 //e_LogWritefln('bind "%s" "%s" <%s>', [LowerCase(e_KeyNames[key]), cmd, key]);
1608 ASSERT(key
< e_MaxInputKeys
);
1610 gInputBinds
[key
].commands
:= ParseAlias(cmd
)
1613 function g_Console_FindBind (n
: Integer; cmd
: AnsiString): Integer;
1618 if commands
= nil then Exit
;
1620 cmd
:= LowerCase(cmd
);
1621 while (n
>= 1) and (i
< e_MaxInputKeys
) do
1623 if (Length(gInputBinds
[i
].commands
) = 1) and (gInputBinds
[i
].commands
[0] = cmd
) then
1634 function g_Console_Action (action
: Integer): Boolean;
1635 var i
, len
: Integer;
1637 ASSERT(action
>= FIRST_ACTION
);
1638 ASSERT(action
<= LAST_ACTION
);
1640 len
:= Length(gPlayerAction
);
1641 while (i
< len
) and (not gPlayerAction
[i
, action
]) do inc(i
);
1645 procedure g_Console_ProcessBind (key
: Integer; down
: Boolean);
1648 if (not gChatShow
) and (not gConsoleShow
) and (key
>= 0) and (key
< e_MaxInputKeys
) and (gInputBinds
[key
].commands
<> nil) then
1651 bindProcess
:= True;
1652 for i
:= 0 to High(gInputBinds
[key
].commands
) do
1653 g_Console_Process(gInputBinds
[key
].commands
[i
], True);
1654 bindProcess
:= False;
1658 procedure g_Console_ResetBinds
;
1661 for i
:= 0 to e_MaxInputKeys
- 1 do
1662 g_Console_BindKey(i
, '');
1664 g_Console_BindKey(IK_A
, '+p1_moveleft');
1665 g_Console_BindKey(IK_D
, '+p1_moveright');
1666 g_Console_BindKey(IK_W
, '+p1_lookup');
1667 g_Console_BindKey(IK_S
, '+p1_lookdown');
1668 g_Console_BindKey(IK_SPACE
, '+p1_jump');
1669 g_Console_BindKey(IK_H
, '+p1_attack');
1670 g_Console_BindKey(IK_J
, '+p1_activate');
1671 g_Console_BindKey(IK_E
, '+p1_weapnext');
1672 g_Console_BindKey(IK_Q
, '+p1_weapprev');
1673 g_Console_BindKey(IK_ALT
, '+p1_strafe');
1674 g_Console_BindKey(IK_1
, 'p1_weapon 1');
1675 g_Console_BindKey(IK_2
, 'p1_weapon 2');
1676 g_Console_BindKey(IK_3
, 'p1_weapon 3');
1677 g_Console_BindKey(IK_4
, 'p1_weapon 4');
1678 g_Console_BindKey(IK_5
, 'p1_weapon 5');
1679 g_Console_BindKey(IK_6
, 'p1_weapon 6');
1680 g_Console_BindKey(IK_7
, 'p1_weapon 7');
1681 g_Console_BindKey(IK_8
, 'p1_weapon 8');
1682 g_Console_BindKey(IK_9
, 'p1_weapon 9');
1683 g_Console_BindKey(IK_0
, 'p1_weapon 10');
1684 g_Console_BindKey(IK_MINUS
, 'p1_weapon 11');
1685 g_Console_BindKey(IK_T
, 'togglechat');
1686 g_Console_BindKey(IK_Y
, 'toggleteamchat');
1687 g_Console_BindKey(IK_F11
, 'screenshot');
1688 g_Console_BindKey(IK_TAB
, '+p1_scores');
1689 g_Console_BindKey(IK_PAUSE
, 'pause');
1690 g_Console_BindKey(IK_F1
, 'vote');
1692 (* for i := 0 to e_MaxJoys - 1 do *)
1695 g_Console_BindKey(e_JoyAxisToKey(i
, 0, 0), '+p' + IntToStr(i
mod 2 + 1) + '_moveleft');
1696 g_Console_BindKey(e_JoyAxisToKey(i
, 0, 1), '+p' + IntToStr(i
mod 2 + 1) + '_moveright');
1697 g_Console_BindKey(e_JoyAxisToKey(i
, 1, 0), '+p' + IntToStr(i
mod 2 + 1) + '_lookup');
1698 g_Console_BindKey(e_JoyAxisToKey(i
, 1, 1), '+p' + IntToStr(i
mod 2 + 1) + '_lookdown');
1699 g_Console_BindKey(e_JoyButtonToKey(i
, 2), '+p' + IntToStr(i
mod 2 + 1) + '_jump');
1700 g_Console_BindKey(e_JoyButtonToKey(i
, 0), '+p' + IntToStr(i
mod 2 + 1) + '_attack');
1701 g_Console_BindKey(e_JoyButtonToKey(i
, 3), '+p' + IntToStr(i
mod 2 + 1) + '_activate');
1702 g_Console_BindKey(e_JoyButtonToKey(i
, 1), '+p' + IntToStr(i
mod 2 + 1) + '_weapnext');
1703 g_Console_BindKey(e_JoyButtonToKey(i
, 4), '+p' + IntToStr(i
mod 2 + 1) + '_weapprev');
1704 g_Console_BindKey(e_JoyButtonToKey(i
, 7), '+p' + IntToStr(i
mod 2 + 1) + '_strafe');
1707 g_Console_BindKey(VK_LEFT
, '+moveleft');
1708 g_Console_BindKey(VK_RIGHT
, '+moveright');
1709 g_Console_BindKey(VK_UP
, '+lookup');
1710 g_Console_BindKey(VK_DOWN
, '+lookdown');
1711 g_Console_BindKey(VK_JUMP
, '+jump');
1712 g_Console_BindKey(VK_FIRE
, '+attack');
1713 g_Console_BindKey(VK_OPEN
, '+activate');
1714 g_Console_BindKey(VK_NEXT
, '+weapnext');
1715 g_Console_BindKey(VK_PREV
, '+weapprev');
1716 g_Console_BindKey(VK_STRAFE
, '+strafe');
1717 g_Console_BindKey(VK_0
, 'weapon 1');
1718 g_Console_BindKey(VK_1
, 'weapon 2');
1719 g_Console_BindKey(VK_2
, 'weapon 3');
1720 g_Console_BindKey(VK_3
, 'weapon 4');
1721 g_Console_BindKey(VK_4
, 'weapon 5');
1722 g_Console_BindKey(VK_5
, 'weapon 6');
1723 g_Console_BindKey(VK_6
, 'weapon 7');
1724 g_Console_BindKey(VK_7
, 'weapon 8');
1725 g_Console_BindKey(VK_8
, 'weapon 9');
1726 g_Console_BindKey(VK_9
, 'weapon 10');
1727 g_Console_BindKey(VK_A
, 'weapon 11');
1728 g_Console_BindKey(VK_CHAT
, 'togglechat');
1729 g_Console_BindKey(VK_TEAM
, 'toggleteamchat');
1730 g_Console_BindKey(VK_PRINTSCR
, 'screenshot');
1731 g_Console_BindKey(VK_STATUS
, '+scores');
1737 procedure g_Console_ReadConfig (filename
: String);
1738 var f
: TextFile
; s
: AnsiString; i
, len
: Integer;
1740 if FileExists(filename
) then
1742 AssignFile(f
, filename
);
1752 while (i
<= len
) and (s
[i
] <= ' ') do inc(i
);
1754 if (i
<= len
) and ((s
[i
] <> '#') and ((i
+ 1 > len
) or (s
[i
] <> '/') or (s
[i
+ 1] <> '/'))) then
1755 g_Console_Process(s
, True)
1762 procedure g_Console_WriteConfig (filename
: String);
1763 var f
: TextFile
; i
, j
: Integer; act
: AnsiString;
1765 AssignFile(f
, filename
);
1767 WriteLn(f
, '// generated by doom2d, do not modify');
1768 WriteLn(f
, 'unbindall');
1769 for i
:= 0 to e_MaxInputKeys
- 1 do
1771 if Length(gInputBinds
[i
].commands
) > 0 then
1773 act
:= gInputBinds
[i
].commands
[0];
1774 for j
:= 1 to High(gInputBinds
[i
].commands
) do
1775 act
:= act
+ '; ' + gInputBinds
[i
].commands
[j
];
1776 WriteLn(f
, 'bind ', e_KeyNames
[i
], ' "', act
, '"')
1779 for i
:= 0 to High(commands
) do
1781 if not commands
[i
].cheat
then
1783 if @commands
[i
].procEx
= @boolVarHandler
then
1785 if PBoolean(commands
[i
].ptr
)^ then j
:= 1 else j
:= 0;
1786 WriteLn(f
, commands
[i
].cmd
, ' "', j
, '"')
1788 else if @commands
[i
].procEx
= @intVarHandler
then
1790 WriteLn(f
, commands
[i
].cmd
, ' "', PInteger(commands
[i
].ptr
)^, '"')
1792 else if @commands
[i
].procEx
= @singleVarHandler
then
1794 WriteLn(f
, commands
[i
].cmd
, ' "', PVarSingle(commands
[i
].ptr
).val
^:0:6, '"')