2105faf013636025b9175cf27828dcc645462115
1 (* Copyright (C) Doom 2D: Forever Developers
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 3 of the License, or
6 * (at your option) any later version.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
16 {$INCLUDE ../shared/a_modes.inc}
37 FIRST_ACTION
= ACTION_JUMP
;
38 LAST_ACTION
= ACTION_WEAPPREV
;
40 procedure g_Console_Init
;
41 procedure g_Console_Update
;
42 procedure g_Console_Draw
;
43 procedure g_Console_Char (C
: AnsiChar);
44 procedure g_Console_Control (K
: Word);
45 procedure g_Console_Process (L
: AnsiString; quiet
: Boolean=false);
46 procedure g_Console_Add (L
: AnsiString; show
: Boolean=false);
47 procedure g_Console_Clear
;
48 function g_Console_CommandBlacklisted (C
: AnsiString): Boolean;
49 procedure g_Console_ReadConfig (filename
: String);
50 procedure g_Console_WriteConfig (filename
: String);
51 procedure g_Console_WriteGameConfig
;
53 function g_Console_Interactive
: Boolean;
54 function g_Console_Action (action
: Integer): Boolean;
55 function g_Console_MatchBind (key
: Integer; down
: AnsiString; up
: AnsiString = ''): Boolean;
56 function g_Console_FindBind (n
: Integer; down
: AnsiString; up
: AnsiString = ''): Integer;
57 procedure g_Console_BindKey (key
: Integer; down
: AnsiString; up
: AnsiString = '');
58 procedure g_Console_ProcessBind (key
: Integer; down
: Boolean);
59 procedure g_Console_ResetBinds
;
61 procedure conwriteln (const s
: AnsiString; show
: Boolean=false);
62 procedure conwritefln (const s
: AnsiString; args
: array of const; show
: Boolean=false);
64 procedure conRegVar (const conname
: AnsiString; pvar
: PBoolean; const ahelp
: AnsiString; const amsg
: AnsiString; acheat
: Boolean=false; ahidden
: Boolean=false); overload
;
65 procedure conRegVar (const conname
: AnsiString; pvar
: PSingle; amin
, amax
: Single; const ahelp
: AnsiString; const amsg
: AnsiString; acheat
: Boolean=false; ahidden
: Boolean=false); overload
;
66 procedure conRegVar (const conname
: AnsiString; pvar
: PInteger; const ahelp
: AnsiString; const amsg
: AnsiString; acheat
: Boolean=false; ahidden
: Boolean=false); overload
;
68 // <0: no arg; 0/1: true/false
69 function conGetBoolArg (p
: SSArray
; idx
: Integer): Integer;
71 // poor man's floating literal parser; i'm sorry, but `StrToFloat()` sux cocks
72 function conParseFloat (var res
: Single; const s
: AnsiString): Boolean;
76 gConsoleShow
: Boolean = false; // True - êîíñîëü îòêðûòà èëè îòêðûâàåòñÿ
77 gChatShow
: Boolean = false;
78 gChatTeam
: Boolean = false;
79 gAllowConsoleMessages
: Boolean = true;
80 gJustChatted
: Boolean = false; // ÷òîáû àäìèí â èíòåðå ÷àòÿñü íå ïðîìàòûâàë ñòàòèñòèêó
81 gParsingBinds
: Boolean = true; // íå ïåðåñîõðàíÿòü êîíôèã âî âðåìÿ ïàðñèíãà
82 gPlayerAction
: Array [0..1, 0..LAST_ACTION
] of Boolean; // [player, action]
87 g_textures
, g_main
, e_graphics
, e_input
, g_game
,
88 SysUtils
, g_basic
, g_options
, Math
, g_touch
,
89 g_menu
, g_gui
, g_language
, g_net
, g_netmsg
, e_log
, conbuf
;
95 TCmdProc
= procedure (p
: SSArray
);
96 TCmdProcEx
= procedure (me
: PCommand
; p
: SSArray
);
104 ptr
: Pointer; // various data
105 msg
: AnsiString; // message for var changes
107 action
: Integer; // >= 0 for action commands
108 player
: Integer; // used for action commands
121 MaxScriptRecursion
= 16;
123 DEBUG_STRING
= 'DEBUG MODE';
127 RecursionDepth
: Word = 0;
128 RecursionLimitHit
: Boolean = False;
130 Cons_Shown
: Boolean; // Ðèñîâàòü ëè êîíñîëü?
133 //ConsoleHistory: SSArray;
134 CommandHistory
: SSArray
;
136 commands
: Array of TCommand
= nil;
137 Aliases
: Array of TAlias
= nil;
139 conSkipLines
: Integer = 0;
140 MsgArray
: Array [0..4] of record
145 gInputBinds
: Array [0..e_MaxInputKeys
- 1] of record
148 menu_toggled
: BOOLEAN; (* hack for menu controls *)
151 procedure g_Console_Switch
;
154 gConsoleShow
:= not gConsoleShow
;
156 g_Touch_ShowKeyboard(gConsoleShow
or gChatShow
);
159 procedure g_Console_Chat_Switch (Team
: Boolean = False);
161 if not g_Game_IsNet
then Exit
;
162 gConsoleShow
:= False;
163 gChatShow
:= not gChatShow
;
167 g_Touch_ShowKeyboard(gConsoleShow
or gChatShow
);
170 // poor man's floating literal parser; i'm sorry, but `StrToFloat()` sux cocks
171 function conParseFloat (var res
: Single; const s
: AnsiString): Boolean;
180 while (slen
> 0) and (s
[slen
] <= ' ') do Dec(slen
);
181 while (pos
<= slen
) and (s
[pos
] <= ' ') do Inc(pos
);
182 if (pos
> slen
) then exit
;
183 if (slen
-pos
= 1) and (s
[pos
] = '.') then exit
; // single dot
185 while (pos
<= slen
) do
187 if (s
[pos
] < '0') or (s
[pos
] > '9') then break
;
188 res
:= res
*10+Byte(s
[pos
])-48;
191 if (pos
<= slen
) then
194 if (s
[pos
] <> '.') then exit
;
196 while (pos
<= slen
) do
198 if (s
[pos
] < '0') or (s
[pos
] > '9') then break
;
200 res
+= frac
*(Byte(s
[pos
])-48);
204 if (pos
<= slen
) then exit
; // oops
209 // ////////////////////////////////////////////////////////////////////////// //
210 // <0: no arg; 0/1: true/false; 666: toggle
211 function conGetBoolArg (p
: SSArray
; idx
: Integer): Integer;
213 if (idx
< 0) or (idx
> High(p
)) then begin result
:= -1; exit
; end;
215 if (p
[idx
] = '1') or (CompareText(p
[idx
], 'on') = 0) or (CompareText(p
[idx
], 'true') = 0) or
216 (CompareText(p
[idx
], 'tan') = 0) or (CompareText(p
[idx
], 'yes') = 0) then result
:= 1
217 else if (CompareText(p
[idx
], 'toggle') = 0) or (CompareText(p
[idx
], 'switch') = 0) or
218 (CompareText(p
[idx
], 't') = 0) then result
:= 666;
222 procedure boolVarHandler (me
: PCommand
; p
: SSArray
);
223 procedure binaryFlag (var flag
: Boolean; msg
: AnsiString);
227 if (Length(p
) > 2) then
229 conwritefln('too many arguments to ''%s''', [p
[0]]);
234 case conGetBoolArg(p
, 1) of
236 0: if not me
.cheat
or conIsCheatsEnabled
then flag
:= false else begin conwriteln('not available'); exit
; end;
237 1: if not me
.cheat
or conIsCheatsEnabled
then flag
:= true else begin conwriteln('not available'); exit
; end;
238 666: if not me
.cheat
or conIsCheatsEnabled
then flag
:= not flag
else begin conwriteln('not available'); exit
; end;
241 g_Console_WriteGameConfig();
242 if (Length(msg
) = 0) then msg
:= p
[0] else msg
+= ':';
243 if flag
then conwritefln('%s tan', [msg
]) else conwritefln('%s ona', [msg
]);
247 binaryFlag(PBoolean(me
.ptr
)^, me
.msg
);
251 procedure intVarHandler (me
: PCommand
; p
: SSArray
);
255 if (Length(p
) <> 2) then
257 conwritefln('%s %d', [me
.cmd
, PInteger(me
.ptr
)^]);
262 old
:= PInteger(me
.ptr
)^;
263 PInteger(me
.ptr
)^ := StrToInt(p
[1]);
264 if PInteger(me
.ptr
)^ <> old
then
265 g_Console_WriteGameConfig();
267 conwritefln('invalid integer value: "%s"', [p
[1]]);
273 procedure conRegVar (const conname
: AnsiString; pvar
: PBoolean; const ahelp
: AnsiString; const amsg
: AnsiString; acheat
: Boolean=false; ahidden
: Boolean=false); overload
;
278 f
:= Length(commands
);
279 SetLength(commands
, f
+1);
281 cp
.cmd
:= LowerCase(conname
);
283 cp
.procEx
:= boolVarHandler
;
285 cp
.hidden
:= ahidden
;
294 procedure conRegVar (const conname
: AnsiString; pvar
: PInteger; const ahelp
: AnsiString; const amsg
: AnsiString; acheat
: Boolean=false; ahidden
: Boolean=false); overload
;
299 f
:= Length(commands
);
300 SetLength(commands
, f
+1);
302 cp
.cmd
:= LowerCase(conname
);
304 cp
.procEx
:= intVarHandler
;
306 cp
.hidden
:= ahidden
;
315 // ////////////////////////////////////////////////////////////////////////// //
317 PVarSingle
= ^TVarSingle
;
320 min
, max
, def
: Single; // default will be starting value
324 procedure singleVarHandler (me
: PCommand
; p
: SSArray
);
330 if (Length(p
) > 2) then
332 conwritefln('too many arguments to ''%s''', [me
.cmd
]);
335 pv
:= PVarSingle(me
.ptr
);
337 if (Length(p
) = 2) then
339 if me
.cheat
and (not conIsCheatsEnabled
) then begin conwriteln('not available'); exit
; end;
340 if (CompareText(p
[1], 'default') = 0) or (CompareText(p
[1], 'def') = 0) or
341 (CompareText(p
[1], 'd') = 0) or (CompareText(p
[1], 'off') = 0) or
342 (CompareText(p
[1], 'ona') = 0) then
348 if not conParseFloat(nv
, p
[1]) then
350 conwritefln('%s: ''%s'' doesn''t look like a floating number', [me
.cmd
, p
[1]]);
353 if (nv
< pv
.min
) then nv
:= pv
.min
;
354 if (nv
> pv
.max
) then nv
:= pv
.max
;
358 if pv
.val
^ <> old
then
359 g_Console_WriteGameConfig();
361 if (Length(msg
) = 0) then msg
:= me
.cmd
else msg
+= ':';
362 conwritefln('%s %s', [msg
, pv
.val
^]);
366 procedure conRegVar (const conname
: AnsiString; pvar
: PSingle; amin
, amax
: Single; const ahelp
: AnsiString; const amsg
: AnsiString; acheat
: Boolean=false; ahidden
: Boolean=false); overload
;
372 GetMem(pv
, sizeof(TVarSingle
));
377 f
:= Length(commands
);
378 SetLength(commands
, f
+1);
380 cp
.cmd
:= LowerCase(conname
);
382 cp
.procEx
:= singleVarHandler
;
384 cp
.hidden
:= ahidden
;
393 // ////////////////////////////////////////////////////////////////////////// //
394 function GetStrACmd(var Str
: AnsiString): AnsiString;
399 for a
:= 1 to Length(Str
) do
400 if (a
= Length(Str
)) or (Str
[a
+1] = ';') then
402 Result
:= Copy(Str
, 1, a
);
409 function ParseAlias(Str
: AnsiString): SSArray
;
420 SetLength(Result
, Length(Result
)+1);
421 Result
[High(Result
)] := GetStrACmd(Str
);
425 procedure ConsoleCommands(p
: SSArray
);
431 cmd
:= LowerCase(p
[0]);
434 if cmd
= 'clear' then
436 //ConsoleHistory := nil;
440 for a
:= 0 to High(MsgArray
) do
448 if cmd
= 'clearhistory' then
449 CommandHistory
:= nil;
451 if cmd
= 'showhistory' then
452 if CommandHistory
<> nil then
455 for a
:= 0 to High(CommandHistory
) do
456 g_Console_Add(' '+CommandHistory
[a
]);
459 if cmd
= 'commands' then
462 g_Console_Add('commands list:');
463 for a
:= High(commands
) downto 0 do
465 if (Length(commands
[a
].help
) > 0) then
467 g_Console_Add(' '+commands
[a
].cmd
+' -- '+commands
[a
].help
);
471 g_Console_Add(' '+commands
[a
].cmd
);
477 g_Console_Add(TimeToStr(Now
), True);
480 g_Console_Add(DateToStr(Now
), True);
483 if Length(p
) > 1 then
485 if p
[1] = 'ololo' then
490 for a
:= 1 to High(p
) do
492 g_Console_Add(b_Text_Format(s
), True);
501 if ConsoleHistory <> nil then
503 if Length(P) > 1 then
506 s := GameDir+'/console.txt';
511 if IOResult <> 0 then
513 g_Console_Add(Format(_lc[I_CONSOLE_ERROR_WRITE], [s]));
518 for a := 0 to High(ConsoleHistory) do
519 WriteLn(F, ConsoleHistory[a]);
522 g_Console_Add(Format(_lc[I_CONSOLE_DUMPED], [s]));
531 if Length(p
) = 2 then
532 g_Console_ReadConfig(GameDir
+ '/' + p
[1])
534 g_Console_Add('exec <script file>');
537 if cmd
= 'writeconfig' then
539 // writeconfig <filename>
540 if Length(p
) = 2 then
541 g_Console_WriteConfig(GameDir
+ '/' + p
[1])
543 g_Console_Add('writeconfig <file>');
546 if (cmd
= 'ver') or (cmd
= 'version') then
548 conwriteln('Doom 2D: Forever v. ' + GAME_VERSION
);
549 conwritefln('Net protocol v. %d', [NET_PROTOCOL_VER
]);
550 conwritefln('Build date: %s at %s', [GAME_BUILDDATE
, GAME_BUILDTIME
]);
553 if cmd
= 'alias' then
555 // alias [alias_name] [commands]
556 if Length(p
) > 1 then
558 for a
:= 0 to High(Aliases
) do
559 if Aliases
[a
].name
= p
[1] then
561 if Length(p
) > 2 then
562 Aliases
[a
].commands
:= ParseAlias(p
[2])
564 for b
:= 0 to High(Aliases
[a
].commands
) do
565 g_Console_Add(Aliases
[a
].commands
[b
]);
568 SetLength(Aliases
, Length(Aliases
)+1);
570 Aliases
[a
].name
:= p
[1];
571 if Length(p
) > 2 then
572 Aliases
[a
].commands
:= ParseAlias(p
[2])
574 for b
:= 0 to High(Aliases
[a
].commands
) do
575 g_Console_Add(Aliases
[a
].commands
[b
]);
577 for a
:= 0 to High(Aliases
) do
578 if Aliases
[a
].commands
<> nil then
579 g_Console_Add(Aliases
[a
].name
);
585 if Length(p
) > 1 then
587 if Aliases
= nil then
589 for a
:= 0 to High(Aliases
) do
590 if Aliases
[a
].name
= p
[1] then
592 if Aliases
[a
].commands
<> nil then
594 // with this system proper endless loop detection seems either impossible
595 // or very dirty to implement, so let's have this instead
596 // prevents endless loops
597 for b
:= 0 to High(Aliases
[a
].commands
) do
600 RecursionLimitHit
:= (RecursionDepth
> MaxScriptRecursion
) or RecursionLimitHit
;
601 if not RecursionLimitHit
then
602 g_Console_Process(Aliases
[a
].commands
[b
], True);
605 if (RecursionDepth
= 0) and RecursionLimitHit
then
607 g_Console_Add(Format(_lc
[I_CONSOLE_ERROR_CALL
], [s
]));
608 RecursionLimitHit
:= False;
615 g_Console_Add('call <alias name>');
619 procedure WhitelistCommand(cmd
: AnsiString);
623 SetLength(Whitelist
, Length(Whitelist
)+1);
624 a
:= High(Whitelist
);
625 Whitelist
[a
] := LowerCase(cmd
);
628 procedure segfault (p
: SSArray
);
635 function GetCommandString (p
: SSArray
): AnsiString;
639 if Length(p
) >= 1 then
642 for i
:= 1 to High(p
) do
643 result
:= result
+ '; ' + p
[i
]
647 function QuoteStr(str
: String): String;
649 if Pos(' ', str
) > 0 then
650 Result
:= '"' + str
+ '"'
655 procedure BindCommands (p
: SSArray
);
656 var cmd
, key
: AnsiString; i
: Integer;
658 cmd
:= LowerCase(p
[0]);
661 // bind <key> [down [up]]
662 if (Length(p
) >= 2) and (Length(p
) <= 4) then
665 key
:= LowerCase(p
[1]);
666 while (i
< e_MaxInputKeys
) and (key
<> LowerCase(e_KeyNames
[i
])) do inc(i
);
667 if i
< e_MaxInputKeys
then
669 if Length(p
) = 2 then
670 g_Console_Add(QuoteStr(e_KeyNames
[i
]) + ' = ' + QuoteStr(GetCommandString(gInputBinds
[i
].down
)) + ' ' + QuoteStr(GetCommandString(gInputBinds
[i
].up
)))
671 else if Length(p
) = 3 then
672 g_Console_BindKey(i
, p
[2], '')
674 g_Console_BindKey(i
, p
[2], p
[3])
677 g_Console_Add('bind: "' + p
[1] + '" is not a key')
681 g_Console_Add('bind <key> <down action> [up action]')
684 for i
:= 0 to e_MaxInputKeys
- 1 do
685 if (gInputBinds
[i
].down
<> nil) or (gInputBinds
[i
].up
<> nil) then
686 g_Console_Add(e_KeyNames
[i
] + ' ' + QuoteStr(GetCommandString(gInputBinds
[i
].down
)) + ' ' + QuoteStr(GetCommandString(gInputBinds
[i
].up
)));
689 if Length(p
) = 2 then
691 key
:= LowerCase(p
[1]);
693 while (i
< e_MaxInputKeys
) and (key
<> LowerCase(e_KeyNames
[i
])) do inc(i
);
694 if i
< e_MaxInputKeys
then
695 g_Console_BindKey(i
, '')
697 g_Console_Add('unbind: "' + p
[1] + '" is not a key')
700 g_Console_Add('unbind <key>');
702 for i
:= 0 to e_MaxInputKeys
- 1 do
703 g_Console_BindKey(i
, '');
705 g_Touch_ShowKeyboard(True);
707 g_Touch_ShowKeyboard(False);
722 if not gConsoleShow
and (g_ActiveWindow
= nil) then
723 g_Console_Chat_Switch
;
725 if gGameSettings
.GameMode
in [GM_TDM
, GM_CTF
] then
726 if not gConsoleShow
and (g_ActiveWindow
= nil) then
727 g_Console_Chat_Switch(True);
731 procedure AddCommand(cmd
: AnsiString; proc
: TCmdProc
; ahelp
: AnsiString=''; ahidden
: Boolean=false; acheat
: Boolean=false);
736 SetLength(commands
, Length(commands
)+1);
739 cp
.cmd
:= LowerCase(cmd
);
743 cp
.hidden
:= ahidden
;
751 procedure AddAction (cmd
: AnsiString; action
: Integer; help
: AnsiString = ''; hidden
: Boolean = False; cheat
: Boolean = False);
753 PrefixList
: array [0..1] of AnsiString = ('+', '-');
754 PlayerList
: array [0..1] of Integer = (1, 2);
759 procedure NewAction (cmd
: AnsiString; player
: Integer);
762 SetLength(commands
, Length(commands
) + 1);
763 cp
:= @commands
[High(commands
)];
764 cp
.cmd
:= LowerCase(cmd
);
777 ASSERT(action
>= FIRST_ACTION
);
778 ASSERT(action
<= LAST_ACTION
);
779 for s
in PrefixList
do
781 NewAction(s
+ cmd
, 0);
782 for i
in PlayerList
do
783 NewAction(s
+ 'p' + IntToStr(i
) + '_' + cmd
, i
- 1)
787 procedure g_Console_Init();
791 g_Texture_CreateWAD(ID
, GameWAD
+':TEXTURES\CONSOLE');
792 Cons_Y
:= -(gScreenHeight
div 2);
793 gConsoleShow
:= False;
798 for a
:= 0 to High(MsgArray
) do
805 AddCommand('segfault', segfault
, 'make segfault');
807 AddCommand('bind', BindCommands
);
808 AddCommand('bindlist', BindCommands
);
809 AddCommand('unbind', BindCommands
);
810 AddCommand('unbindall', BindCommands
);
811 AddCommand('showkeyboard', BindCommands
);
812 AddCommand('hidekeyboard', BindCommands
);
813 AddCommand('togglemenu', BindCommands
);
814 AddCommand('toggleconsole', BindCommands
);
815 AddCommand('togglechat', BindCommands
);
816 AddCommand('toggleteamchat', BindCommands
);
818 AddCommand('clear', ConsoleCommands
, 'clear console');
819 AddCommand('clearhistory', ConsoleCommands
);
820 AddCommand('showhistory', ConsoleCommands
);
821 AddCommand('commands', ConsoleCommands
);
822 AddCommand('time', ConsoleCommands
);
823 AddCommand('date', ConsoleCommands
);
824 AddCommand('echo', ConsoleCommands
);
825 AddCommand('dump', ConsoleCommands
);
826 AddCommand('exec', ConsoleCommands
);
827 AddCommand('writeconfig', ConsoleCommands
);
828 AddCommand('alias', ConsoleCommands
);
829 AddCommand('call', ConsoleCommands
);
830 AddCommand('ver', ConsoleCommands
);
831 AddCommand('version', ConsoleCommands
);
833 AddCommand('d_window', DebugCommands
);
834 AddCommand('d_sounds', DebugCommands
);
835 AddCommand('d_frames', DebugCommands
);
836 AddCommand('d_winmsg', DebugCommands
);
837 AddCommand('d_monoff', DebugCommands
);
838 AddCommand('d_botoff', DebugCommands
);
839 AddCommand('d_monster', DebugCommands
);
840 AddCommand('d_health', DebugCommands
);
841 AddCommand('d_player', DebugCommands
);
842 AddCommand('d_joy', DebugCommands
);
843 AddCommand('d_mem', DebugCommands
);
845 AddCommand('p1_name', GameCVars
);
846 AddCommand('p2_name', GameCVars
);
847 AddCommand('p1_color', GameCVars
);
848 AddCommand('p2_color', GameCVars
);
849 AddCommand('r_showscore', GameCVars
);
850 AddCommand('r_showlives', GameCVars
);
851 AddCommand('r_showstat', GameCVars
);
852 AddCommand('r_showkillmsg', GameCVars
);
853 AddCommand('r_showspect', GameCVars
);
854 AddCommand('r_showping', GameCVars
);
855 AddCommand('g_gamemode', GameCVars
);
856 AddCommand('g_friendlyfire', GameCVars
);
857 AddCommand('g_weaponstay', GameCVars
);
858 AddCommand('g_allow_exit', GameCVars
);
859 AddCommand('g_allow_monsters', GameCVars
);
860 AddCommand('g_bot_vsmonsters', GameCVars
);
861 AddCommand('g_bot_vsplayers', GameCVars
);
862 AddCommand('g_scorelimit', GameCVars
);
863 AddCommand('g_timelimit', GameCVars
);
864 AddCommand('g_maxlives', GameCVars
);
865 AddCommand('g_warmuptime', GameCVars
);
866 AddCommand('net_interp', GameCVars
);
867 AddCommand('net_forceplayerupdate', GameCVars
);
868 AddCommand('net_predictself', GameCVars
);
869 AddCommand('sv_name', GameCVars
);
870 AddCommand('sv_passwd', GameCVars
);
871 AddCommand('sv_maxplrs', GameCVars
);
872 AddCommand('sv_public', GameCVars
);
873 AddCommand('sv_intertime', GameCVars
);
875 AddCommand('quit', GameCommands
);
876 AddCommand('exit', GameCommands
);
877 AddCommand('pause', GameCommands
);
878 AddCommand('endgame', GameCommands
);
879 AddCommand('restart', GameCommands
);
880 AddCommand('addbot', GameCommands
);
881 AddCommand('bot_add', GameCommands
);
882 AddCommand('bot_addlist', GameCommands
);
883 AddCommand('bot_addred', GameCommands
);
884 AddCommand('bot_addblue', GameCommands
);
885 AddCommand('bot_removeall', GameCommands
);
886 AddCommand('chat', GameCommands
);
887 AddCommand('teamchat', GameCommands
);
888 AddCommand('game', GameCommands
);
889 AddCommand('host', GameCommands
);
890 AddCommand('map', GameCommands
);
891 AddCommand('nextmap', GameCommands
);
892 AddCommand('endmap', GameCommands
);
893 AddCommand('goodbye', GameCommands
);
894 AddCommand('suicide', GameCommands
);
895 AddCommand('spectate', GameCommands
);
896 AddCommand('ready', GameCommands
);
897 AddCommand('kick', GameCommands
);
898 AddCommand('kick_id', GameCommands
);
899 AddCommand('ban', GameCommands
);
900 AddCommand('permban', GameCommands
);
901 AddCommand('ban_id', GameCommands
);
902 AddCommand('permban_id', GameCommands
);
903 AddCommand('unban', GameCommands
);
904 AddCommand('connect', GameCommands
);
905 AddCommand('disconnect', GameCommands
);
906 AddCommand('reconnect', GameCommands
);
907 AddCommand('say', GameCommands
);
908 AddCommand('tell', GameCommands
);
909 AddCommand('overtime', GameCommands
);
910 AddCommand('rcon_password', GameCommands
);
911 AddCommand('rcon', GameCommands
);
912 AddCommand('callvote', GameCommands
);
913 AddCommand('vote', GameCommands
);
914 AddCommand('clientlist', GameCommands
);
915 AddCommand('event', GameCommands
);
916 AddCommand('screenshot', GameCommands
);
917 AddCommand('weapon', GameCommands
);
918 AddCommand('p1_weapon', GameCommands
);
919 AddCommand('p2_weapon', GameCommands
);
921 AddCommand('god', GameCheats
);
922 AddCommand('notarget', GameCheats
);
923 AddCommand('give', GameCheats
); // "exit" too ;-)
924 AddCommand('open', GameCheats
);
925 AddCommand('fly', GameCheats
);
926 AddCommand('noclip', GameCheats
);
927 AddCommand('speedy', GameCheats
);
928 AddCommand('jumpy', GameCheats
);
929 AddCommand('noreload', GameCheats
);
930 AddCommand('aimline', GameCheats
);
931 AddCommand('automap', GameCheats
);
933 AddAction('jump', ACTION_JUMP
);
934 AddAction('moveleft', ACTION_MOVELEFT
);
935 AddAction('moveright', ACTION_MOVERIGHT
);
936 AddAction('lookup', ACTION_LOOKUP
);
937 AddAction('lookdown', ACTION_LOOKDOWN
);
938 AddAction('attack', ACTION_ATTACK
);
939 AddAction('scores', ACTION_SCORES
);
940 AddAction('activate', ACTION_ACTIVATE
);
941 AddAction('strafe', ACTION_STRAFE
);
942 AddAction('weapnext', ACTION_WEAPNEXT
);
943 AddAction('weapprev', ACTION_WEAPPREV
);
945 WhitelistCommand('say');
946 WhitelistCommand('tell');
947 WhitelistCommand('overtime');
948 WhitelistCommand('ready');
949 WhitelistCommand('map');
950 WhitelistCommand('nextmap');
951 WhitelistCommand('endmap');
952 WhitelistCommand('restart');
953 WhitelistCommand('kick');
954 WhitelistCommand('ban');
956 WhitelistCommand('addbot');
957 WhitelistCommand('bot_add');
958 WhitelistCommand('bot_addred');
959 WhitelistCommand('bot_addblue');
960 WhitelistCommand('bot_removeall');
962 WhitelistCommand('g_gamemode');
963 WhitelistCommand('g_friendlyfire');
964 WhitelistCommand('g_weaponstay');
965 WhitelistCommand('g_allow_exit');
966 WhitelistCommand('g_allow_monsters');
967 WhitelistCommand('g_scorelimit');
968 WhitelistCommand('g_timelimit');
970 g_Console_ResetBinds
;
971 g_Console_ReadConfig(GameDir
+ '/dfconfig.cfg');
972 g_Console_ReadConfig(GameDir
+ '/autoexec.cfg');
973 gParsingBinds
:= False;
975 g_Console_Add(Format(_lc
[I_CONSOLE_WELCOME
], [GAME_VERSION
]));
979 procedure g_Console_Update();
985 // Â ïðîöåññå îòêðûòèÿ:
986 if gConsoleShow
and (Cons_Y
< 0) then
988 Cons_Y
:= Cons_Y
+Step
;
991 // Â ïðîöåññå çàêðûòèÿ:
992 if (not gConsoleShow
) and
993 (Cons_Y
> -(gScreenHeight
div 2)) then
994 Cons_Y
:= Cons_Y
-Step
;
996 // Îêîí÷àòåëüíî îòêðûëàñü:
1000 // Îêîí÷àòåëüíî çàêðûëàñü:
1001 if Cons_Y
<= (-(gScreenHeight
div 2)) then
1003 Cons_Y
:= -(gScreenHeight
div 2);
1004 Cons_Shown
:= False;
1009 while a
<= High(MsgArray
) do
1011 if MsgArray
[a
].Time
> 0 then
1013 if MsgArray
[a
].Time
= 1 then
1015 if a
< High(MsgArray
) then
1017 for b
:= a
to High(MsgArray
)-1 do
1018 MsgArray
[b
] := MsgArray
[b
+1];
1020 MsgArray
[High(MsgArray
)].Time
:= 0;
1026 Dec(MsgArray
[a
].Time
);
1034 procedure drawConsoleText ();
1036 CWidth
, CHeight
: Byte;
1041 procedure putLine (sp
, ep
: LongWord);
1050 cw
:= e_TextureFontCharWidth(cbufAt(p
), gStdFont
);
1051 if wdt
+cw
> gScreenWidth
-8 then break
;
1052 //e_TextureFontPrintChar(X, Y: Integer; Ch: Char; FontID: DWORD; Shadow: Boolean = False);
1056 if p
<> ep
then putLine(p
, ep
); // do rest of the line first
1057 // now print our part
1065 cw
:= e_TextureFontCharWidth(cbufAt(p
), gStdFont
);
1066 e_TextureFontPrintCharEx(wdt
, ty
, cbufAt(p
), gStdFont
);
1079 e_TextureFontGetSize(gStdFont
, CWidth
, CHeight
);
1080 ty
:= (gScreenHeight
div 2)-4-2*CHeight
-Abs(Cons_Y
);
1081 skip
:= conSkipLines
;
1082 cbufLastLine(sp
, ep
);
1085 if ty
+CHeight
<= 0 then break
;
1086 until not cbufLineUp(sp
, ep
);
1089 procedure g_Console_Draw();
1091 CWidth
, CHeight
: Byte;
1095 e_TextureFontGetSize(gStdFont
, CWidth
, CHeight
);
1097 for a
:= 0 to High(MsgArray
) do
1098 if MsgArray
[a
].Time
> 0 then
1099 e_TextureFontPrintFmt(0, CHeight
*a
, MsgArray
[a
].Msg
,
1102 if not Cons_Shown
then
1108 e_TextureFontPrintEx(0, gScreenHeight
- CHeight
- 1, 'say team> ' + Line
,
1109 gStdFont
, 255, 255, 255, 1, True);
1110 e_TextureFontPrintEx((CPos
+ 9)*CWidth
, gScreenHeight
- CHeight
- 1, '_',
1111 gStdFont
, 255, 255, 255, 1, True);
1115 e_TextureFontPrintEx(0, gScreenHeight
- CHeight
- 1, 'say> ' + Line
,
1116 gStdFont
, 255, 255, 255, 1, True);
1117 e_TextureFontPrintEx((CPos
+ 4)*CWidth
, gScreenHeight
- CHeight
- 1, '_',
1118 gStdFont
, 255, 255, 255, 1, True);
1126 e_CharFont_GetSize(gMenuFont
, DEBUG_STRING
, mfW
, mfH
);
1127 a
:= (gScreenWidth
- 2*mfW
) div 2;
1128 b
:= Cons_Y
+ ((gScreenHeight
div 2) - 2*mfH
) div 2;
1129 e_CharFont_PrintEx(gMenuFont
, a
div 2, b
div 2, DEBUG_STRING
,
1130 _RGB(128, 0, 0), 2.0);
1133 e_DrawSize(ID
, 0, Cons_Y
, Alpha
, False, False, gScreenWidth
, gScreenHeight
div 2);
1134 e_TextureFontPrint(0, Cons_Y
+(gScreenHeight
div 2)-CHeight
-4, '> '+Line
, gStdFont
);
1138 if ConsoleHistory <> nil then
1142 if Length(ConsoleHistory) > ((gScreenHeight div 2) div CHeight)-1 then
1143 b := Length(ConsoleHistory)-((gScreenHeight div 2) div CHeight)+1;
1145 b := Max(b-Offset, 0);
1146 d := Max(High(ConsoleHistory)-Offset, 0);
1149 for a := d downto b do
1151 e_TextureFontPrintFmt(0, (gScreenHeight div 2)-4-c*CHeight-Abs(Cons_Y), ConsoleHistory[a],
1158 e_TextureFontPrint((CPos
+1)*CWidth
, Cons_Y
+(gScreenHeight
div 2)-21, '_', gStdFont
);
1161 procedure g_Console_Char(C
: AnsiChar);
1163 Insert(C
, Line
, CPos
);
1169 tcomplist
: array of AnsiString = nil;
1170 tcompidx
: array of Integer = nil;
1172 procedure Complete ();
1176 ll
, lpfx
, cmd
: AnsiString;
1178 if (Length(Line
) = 0) then
1181 for i
:= 0 to High(commands
) do
1183 // hidden commands are hidden when cheats aren't enabled
1184 if commands
[i
].hidden
and not conIsCheatsEnabled
then continue
;
1185 if (Length(commands
[i
].help
) > 0) then
1187 g_Console_Add(' '+commands
[i
].cmd
+' -- '+commands
[i
].help
);
1191 g_Console_Add(' '+commands
[i
].cmd
);
1197 ll
:= LowerCase(Line
);
1200 if (Length(ll
) > 1) and (ll
[Length(ll
)] = ' ') then
1202 ll
:= Copy(ll
, 0, Length(ll
)-1);
1203 for i
:= 0 to High(commands
) do
1205 // hidden commands are hidden when cheats aren't enabled
1206 if commands
[i
].hidden
and not conIsCheatsEnabled
then continue
;
1207 if (commands
[i
].cmd
= ll
) then
1209 if (Length(commands
[i
].help
) > 0) then
1211 g_Console_Add(' '+commands
[i
].cmd
+' -- '+commands
[i
].help
);
1218 // build completion list
1220 for i
:= 0 to High(commands
) do
1222 // hidden commands are hidden when cheats aren't enabled
1223 if commands
[i
].hidden
and not conIsCheatsEnabled
then continue
;
1224 cmd
:= commands
[i
].cmd
;
1225 if (Length(cmd
) >= Length(ll
)) and (ll
= Copy(cmd
, 0, Length(ll
))) then
1227 if (tused
= Length(tcomplist
)) then
1229 SetLength(tcomplist
, Length(tcomplist
)+128);
1230 SetLength(tcompidx
, Length(tcompidx
)+128);
1232 tcomplist
[tused
] := cmd
;
1233 tcompidx
[tused
] := i
;
1235 if (Length(cmd
) > Length(lpfx
)) then lpfx
:= cmd
;
1239 // get longest prefix
1240 for i
:= 0 to tused
-1 do
1242 cmd
:= tcomplist
[i
];
1243 for c
:= 1 to Length(lpfx
) do
1245 if (c
> Length(cmd
)) then break
;
1246 if (cmd
[c
] <> lpfx
[c
]) then begin lpfx
:= Copy(lpfx
, 0, c
-1); break
; end;
1250 if (tused
= 0) then exit
;
1254 Line
:= tcomplist
[0]+' ';
1255 CPos
:= Length(Line
)+1;
1259 // has longest prefix?
1260 if (Length(lpfx
) > Length(ll
)) then
1263 CPos
:= Length(Line
)+1;
1268 for i
:= 0 to tused
-1 do
1270 if (Length(commands
[tcompidx
[i
]].help
) > 0) then
1272 g_Console_Add(' '+tcomplist
[i
]+' -- '+commands
[tcompidx
[i
]].help
);
1276 g_Console_Add(' '+tcomplist
[i
]);
1284 procedure g_Console_Control(K
: Word);
1288 if (Length(Line
) > 0) and (CPos
> 1) then
1290 Delete(Line
, CPos
-1, 1);
1294 if (Length(Line
) > 0) and (CPos
<= Length(Line
)) then
1295 Delete(Line
, CPos
, 1);
1296 IK_LEFT
, IK_KPLEFT
, VK_LEFT
, JOY0_LEFT
, JOY1_LEFT
, JOY2_LEFT
, JOY3_LEFT
:
1299 IK_RIGHT
, IK_KPRIGHT
, VK_RIGHT
, JOY0_RIGHT
, JOY1_RIGHT
, JOY2_RIGHT
, JOY3_RIGHT
:
1300 if CPos
<= Length(Line
) then
1302 IK_RETURN
, IK_KPRETURN
, VK_OPEN
, VK_FIRE
, JOY0_ATTACK
, JOY1_ATTACK
, JOY2_ATTACK
, JOY3_ATTACK
:
1305 g_Console_Process(Line
)
1309 if (Length(Line
) > 0) and g_Game_IsNet
then
1313 if g_Game_IsClient
then
1314 MC_SEND_Chat(b_Text_Format(Line
), NET_CHAT_TEAM
)
1316 MH_SEND_Chat('[' + gPlayer1Settings
.name
+ ']: ' + b_Text_Format(Line
),
1317 NET_CHAT_TEAM
, gPlayer1Settings
.Team
);
1321 if g_Game_IsClient
then
1322 MC_SEND_Chat(b_Text_Format(Line
), NET_CHAT_PLAYER
)
1324 MH_SEND_Chat('[' + gPlayer1Settings
.name
+ ']: ' + b_Text_Format(Line
),
1332 gJustChatted
:= True;
1333 g_Touch_ShowKeyboard(gConsoleShow
or gChatShow
);
1337 if not gChatShow
then
1339 IK_DOWN
, IK_KPDOWN
, VK_DOWN
, JOY0_DOWN
, JOY1_DOWN
, JOY2_DOWN
, JOY3_DOWN
:
1340 if not gChatShow
then
1341 if (CommandHistory
<> nil) and
1342 (CmdIndex
< Length(CommandHistory
)) then
1344 if CmdIndex
< Length(CommandHistory
)-1 then
1345 CmdIndex
:= CmdIndex
+ 1;
1346 Line
:= CommandHistory
[CmdIndex
];
1347 CPos
:= Length(Line
) + 1;
1349 IK_UP
, IK_KPUP
, VK_UP
, JOY0_UP
, JOY1_UP
, JOY2_UP
, JOY3_UP
:
1350 if not gChatShow
then
1351 if (CommandHistory
<> nil) and
1352 (CmdIndex
<= Length(CommandHistory
)) then
1354 if CmdIndex
> 0 then
1355 CmdIndex
:= CmdIndex
- 1;
1356 Line
:= CommandHistory
[CmdIndex
];
1357 Cpos
:= Length(Line
) + 1;
1359 IK_PAGEUP
, IK_KPPAGEUP
, VK_PREV
, JOY0_PREV
, JOY1_PREV
, JOY2_PREV
, JOY3_PREV
: // PgUp
1360 if not gChatShow
then Inc(conSkipLines
);
1361 IK_PAGEDN
, IK_KPPAGEDN
, VK_NEXT
, JOY0_NEXT
, JOY1_NEXT
, JOY2_NEXT
, JOY3_NEXT
: // PgDown
1362 if not gChatShow
and (conSkipLines
> 0) then Dec(conSkipLines
);
1366 CPos
:= Length(Line
) + 1;
1367 IK_A
..IK_Z
, IK_SPACE
, IK_SHIFT
, IK_RSHIFT
, IK_CAPSLOCK
, IK_LBRACKET
, IK_RBRACKET
,
1368 IK_SEMICOLON
, IK_QUOTE
, IK_BACKSLASH
, IK_SLASH
, IK_COMMA
, IK_DOT
, IK_EQUALS
,
1369 IK_0
, IK_1
, IK_2
, IK_3
, IK_4
, IK_5
, IK_6
, IK_7
, IK_8
, IK_9
, IK_MINUS
, IK_EQUALS
:
1370 (* see TEXTINPUT event *)
1372 if gConsoleShow
and not Cons_Shown
and g_Console_MatchBind(K
, 'toggleconsole') then
1374 if g_Console_MatchBind(K
, 'togglemenu') then
1376 menu_toggled
:= True;
1378 g_Console_Chat_Switch
1379 else if gConsoleShow
and not Cons_Shown
then
1385 function GetStr(var Str
: AnsiString): AnsiString;
1390 if Str
[1] = '"' then
1392 for b
:= 1 to Length(Str
) do
1393 if (b
= Length(Str
)) or (Str
[b
+1] = '"') then
1395 Result
:= Copy(Str
, 2, b
-1);
1396 Delete(Str
, 1, b
+1);
1402 for a
:= 1 to Length(Str
) do
1403 if (a
= Length(Str
)) or (Str
[a
+1] = ' ') then
1405 Result
:= Copy(Str
, 1, a
);
1406 Delete(Str
, 1, a
+1);
1412 function ParseString(Str
: AnsiString): SSArray
;
1423 SetLength(Result
, Length(Result
)+1);
1424 Result
[High(Result
)] := GetStr(Str
);
1428 procedure g_Console_Add (L
: AnsiString; show
: Boolean=false);
1430 procedure conmsg (s
: AnsiString);
1434 if length(s
) = 0 then exit
;
1435 for a
:= 0 to High(MsgArray
) do
1447 for a
:= 0 to High(MsgArray
)-1 do MsgArray
[a
] := MsgArray
[a
+1];
1448 with MsgArray
[High(MsgArray
)] do
1458 // put it to console
1460 if (length(L
) = 0) or ((L
[length(L
)] <> #10) and (L
[length(L
)] <> #13)) then cbufPut(#10);
1462 // now show 'em out of console too
1463 show
:= show
and gAllowConsoleMessages
;
1464 if show
and gShowMessages
then
1466 // Âûâîä ñòðîê ñ ïåðåíîñàìè ïî î÷åðåäè
1467 while length(L
) > 0 do
1470 if f
<= 0 then f
:= length(L
)+1;
1471 conmsg(Copy(L
, 1, f
-1));
1476 //SetLength(ConsoleHistory, Length(ConsoleHistory)+1);
1477 //ConsoleHistory[High(ConsoleHistory)] := L;
1481 e_WriteLog('CON: ' + L, MSG_NOTIFY);
1488 consolewriterLastWasEOL
: Boolean = false;
1490 procedure consolewriter (constref buf
; len
: SizeUInt
);
1494 if (len
< 1) then exit
;
1496 consolewriterLastWasEOL
:= (b
[len
-1] = 13) or (b
[len
-1] = 10);
1499 if (b
[0] <> 13) and (b
[0] <> 10) then
1501 cbufPut(AnsiChar(b
[0]));
1505 if (len
> 1) and (b
[0] = 13) then begin len
-= 1; b
+= 1; end;
1514 // returns formatted string if `writerCB` is `nil`, empty string otherwise
1515 //function formatstrf (const fmt: AnsiString; args: array of const; writerCB: TFormatStrFCallback=nil): AnsiString;
1516 //TFormatStrFCallback = procedure (constref buf; len: SizeUInt);
1517 procedure conwriteln (const s
: AnsiString; show
: Boolean=false);
1519 g_Console_Add(s
, show
);
1523 procedure conwritefln (const s
: AnsiString; args
: array of const; show
: Boolean=false);
1527 g_Console_Add(formatstrf(s
, args
), true);
1531 consolewriterLastWasEOL
:= false;
1532 formatstrf(s
, args
, consolewriter
);
1533 if not consolewriterLastWasEOL
then cbufPut(#10);
1538 procedure g_Console_Clear();
1540 //ConsoleHistory := nil;
1545 procedure AddToHistory(L
: AnsiString);
1549 len
:= Length(CommandHistory
);
1552 (LowerCase(CommandHistory
[len
-1]) <> LowerCase(L
)) then
1554 SetLength(CommandHistory
, len
+1);
1555 CommandHistory
[len
] := L
;
1558 CmdIndex
:= Length(CommandHistory
);
1561 function g_Console_CommandBlacklisted(C
: AnsiString): Boolean;
1570 if Trim(C
) = '' then
1573 Arr
:= ParseString(C
);
1577 for i
:= 0 to High(Whitelist
) do
1578 if Whitelist
[i
] = LowerCase(Arr
[0]) then
1582 procedure g_Console_Process(L
: AnsiString; quiet
: Boolean = False);
1589 if Trim(L
) = '' then
1592 conSkipLines
:= 0; // "unscroll"
1594 if L
= 'goobers' then
1599 g_Console_Add('Your memory serves you well.');
1605 g_Console_Add('> '+L
);
1610 Arr
:= ParseString(L
);
1614 if commands
= nil then
1620 for i
:= 0 to High(commands
) do
1622 if commands
[i
].cmd
= LowerCase(Arr
[0]) then
1624 if commands
[i
].action
>= 0 then
1626 gPlayerAction
[commands
[i
].player
, commands
[i
].action
] := commands
[i
].cmd
[1] = '+';
1629 if assigned(commands
[i
].procEx
) then
1631 commands
[i
].procEx(@commands
[i
], Arr
);
1634 if assigned(commands
[i
].proc
) then
1636 commands
[i
].proc(Arr
);
1642 g_Console_Add(Format(_lc
[I_CONSOLE_UNKNOWN
], [Arr
[0]]));
1646 function g_Console_Interactive
: Boolean;
1648 Result
:= gConsoleShow
1651 procedure g_Console_BindKey (key
: Integer; down
: AnsiString; up
: AnsiString = '');
1653 //e_LogWritefln('bind "%s" "%s" <%s>', [LowerCase(e_KeyNames[key]), cmd, key]);
1655 ASSERT(key
< e_MaxInputKeys
);
1658 gInputBinds
[key
].down
:= ParseAlias(down
);
1659 gInputBinds
[key
].up
:= ParseAlias(up
);
1661 g_Console_WriteGameConfig();
1664 function g_Console_MatchBind (key
: Integer; down
: AnsiString; up
: AnsiString = ''): Boolean;
1666 function EqualsCommandLists (a
, b
: SSArray
): Boolean;
1667 var i
, len
: Integer;
1671 if len
= Length(b
) then
1674 while (i
< len
) and (a
[i
] = b
[i
]) do inc(i
);
1682 ASSERT(key
< e_MaxInputKeys
);
1683 result
:= EqualsCommandLists(ParseAlias(down
), gInputBinds
[key
].down
) and EqualsCommandLists(ParseAlias(up
), gInputBinds
[key
].up
)
1686 function g_Console_FindBind (n
: Integer; down
: AnsiString; up
: AnsiString = ''): Integer;
1691 if commands
= nil then Exit
;
1693 while (n
>= 1) and (i
< e_MaxInputKeys
) do
1695 if g_Console_MatchBind(i
, down
, up
) then
1706 function g_Console_Action (action
: Integer): Boolean;
1707 var i
, len
: Integer;
1709 ASSERT(action
>= FIRST_ACTION
);
1710 ASSERT(action
<= LAST_ACTION
);
1712 len
:= Length(gPlayerAction
);
1713 while (i
< len
) and (not gPlayerAction
[i
, action
]) do inc(i
);
1717 procedure g_Console_ProcessBind (key
: Integer; down
: Boolean);
1720 if (not g_GUIGrabInput
) and (key
>= 0) and (key
< e_MaxInputKeys
) and ((gInputBinds
[key
].down
<> nil) or (gInputBinds
[key
].up
<> nil)) then
1724 if not gChatShow
then
1725 for i
:= 0 to High(gInputBinds
[key
].down
) do
1726 g_Console_Process(gInputBinds
[key
].down
[i
], True);
1729 for i
:= 0 to High(gInputBinds
[key
].up
) do
1730 g_Console_Process(gInputBinds
[key
].up
[i
], True)
1732 if down
and not menu_toggled
then
1734 menu_toggled
:= False
1737 procedure g_Console_ResetBinds
;
1740 for i
:= 0 to e_MaxInputKeys
- 1 do
1741 g_Console_BindKey(i
, '', '');
1743 g_Console_BindKey(IK_GRAVE
, 'toggleconsole');
1744 g_Console_BindKey(IK_ESCAPE
, 'togglemenu');
1745 g_Console_BindKey(IK_A
, '+p1_moveleft', '-p1_moveleft');
1746 g_Console_BindKey(IK_D
, '+p1_moveright', '-p1_moveright');
1747 g_Console_BindKey(IK_W
, '+p1_lookup', '-p1_lookup');
1748 g_Console_BindKey(IK_S
, '+p1_lookdown', '-p1_lookdown');
1749 g_Console_BindKey(IK_SPACE
, '+p1_jump', '-p1_jump');
1750 g_Console_BindKey(IK_H
, '+p1_attack', '-p1_attack');
1751 g_Console_BindKey(IK_J
, '+p1_activate', '-p1_activate');
1752 g_Console_BindKey(IK_E
, '+p1_weapnext', '-p1_weapnext');
1753 g_Console_BindKey(IK_Q
, '+p1_weapprev', '-p1_weapprev');
1754 g_Console_BindKey(IK_ALT
, '+p1_strafe', '-p1_strafe');
1755 g_Console_BindKey(IK_1
, 'p1_weapon 1');
1756 g_Console_BindKey(IK_2
, 'p1_weapon 2');
1757 g_Console_BindKey(IK_3
, 'p1_weapon 3');
1758 g_Console_BindKey(IK_4
, 'p1_weapon 4');
1759 g_Console_BindKey(IK_5
, 'p1_weapon 5');
1760 g_Console_BindKey(IK_6
, 'p1_weapon 6');
1761 g_Console_BindKey(IK_7
, 'p1_weapon 7');
1762 g_Console_BindKey(IK_8
, 'p1_weapon 8');
1763 g_Console_BindKey(IK_9
, 'p1_weapon 9');
1764 g_Console_BindKey(IK_0
, 'p1_weapon 10');
1765 g_Console_BindKey(IK_MINUS
, 'p1_weapon 11');
1766 g_Console_BindKey(IK_T
, 'togglechat');
1767 g_Console_BindKey(IK_Y
, 'toggleteamchat');
1768 g_Console_BindKey(IK_F11
, 'screenshot');
1769 g_Console_BindKey(IK_TAB
, '+p1_scores', '-p1_scores');
1770 g_Console_BindKey(IK_PAUSE
, 'pause');
1771 g_Console_BindKey(IK_F1
, 'vote');
1773 (* for i := 0 to e_MaxJoys - 1 do *)
1776 g_Console_BindKey(e_JoyHatToKey(i
, 0, HAT_LEFT
), '+p' + IntToStr(i
mod 2 + 1) + '_moveleft', '-p' + IntToStr(i
mod 2 + 1) + '_moveleft');
1777 g_Console_BindKey(e_JoyHatToKey(i
, 0, HAT_RIGHT
), '+p' + IntToStr(i
mod 2 + 1) + '_moveright', '-p' + IntToStr(i
mod 2 + 1) + '_moveright');
1778 g_Console_BindKey(e_JoyHatToKey(i
, 0, HAT_UP
), '+p' + IntToStr(i
mod 2 + 1) + '_lookup', '-p' + IntToStr(i
mod 2 + 1) + '_lookup');
1779 g_Console_BindKey(e_JoyHatToKey(i
, 0, HAT_DOWN
), '+p' + IntToStr(i
mod 2 + 1) + '_lookdown', '-p' + IntToStr(i
mod 2 + 1) + '_lookdown');
1780 g_Console_BindKey(e_JoyButtonToKey(i
, 2), '+p' + IntToStr(i
mod 2 + 1) + '_jump', '-p' + IntToStr(i
mod 2 + 1) + '_jump');
1781 g_Console_BindKey(e_JoyButtonToKey(i
, 0), '+p' + IntToStr(i
mod 2 + 1) + '_attack', '-p' + IntToStr(i
mod 2 + 1) + '_attack');
1782 g_Console_BindKey(e_JoyButtonToKey(i
, 3), '+p' + IntToStr(i
mod 2 + 1) + '_activate', '-p' + IntToStr(i
mod 2 + 1) + '_activate');
1783 g_Console_BindKey(e_JoyButtonToKey(i
, 1), '+p' + IntToStr(i
mod 2 + 1) + '_weapnext', '-p' + IntToStr(i
mod 2 + 1) + '_weapnext');
1784 g_Console_BindKey(e_JoyButtonToKey(i
, 4), '+p' + IntToStr(i
mod 2 + 1) + '_weapprev', '-p' + IntToStr(i
mod 2 + 1) + '_weapprev');
1785 g_Console_BindKey(e_JoyButtonToKey(i
, 7), '+p' + IntToStr(i
mod 2 + 1) + '_strafe', '-p' + IntToStr(i
mod 2 + 1) + '_strafe');
1786 g_Console_BindKey(e_JoyButtonToKey(i
, 10), 'togglemenu');
1789 g_Console_BindKey(VK_ESCAPE
, 'togglemenu');
1790 g_Console_BindKey(VK_LSTRAFE
, '+moveleft; +strafe', '-moveleft; -strafe');
1791 g_Console_BindKey(VK_RSTRAFE
, '+moveright; +strafe', '-moveright; -strafe');
1792 g_Console_BindKey(VK_LEFT
, '+moveleft', '-moveleft');
1793 g_Console_BindKey(VK_RIGHT
, '+moveright', '-moveright');
1794 g_Console_BindKey(VK_UP
, '+lookup', '-lookup');
1795 g_Console_BindKey(VK_DOWN
, '+lookdown', '-lookdown');
1796 g_Console_BindKey(VK_JUMP
, '+jump', '-jump');
1797 g_Console_BindKey(VK_FIRE
, '+attack', '-attack');
1798 g_Console_BindKey(VK_OPEN
, '+activate', '-activate');
1799 g_Console_BindKey(VK_NEXT
, '+weapnext', '-weapnext');
1800 g_Console_BindKey(VK_PREV
, '+weapprev', '-weapprev');
1801 g_Console_BindKey(VK_STRAFE
, '+strafe', '-strafe');
1802 g_Console_BindKey(VK_0
, 'weapon 1');
1803 g_Console_BindKey(VK_1
, 'weapon 2');
1804 g_Console_BindKey(VK_2
, 'weapon 3');
1805 g_Console_BindKey(VK_3
, 'weapon 4');
1806 g_Console_BindKey(VK_4
, 'weapon 5');
1807 g_Console_BindKey(VK_5
, 'weapon 6');
1808 g_Console_BindKey(VK_6
, 'weapon 7');
1809 g_Console_BindKey(VK_7
, 'weapon 8');
1810 g_Console_BindKey(VK_8
, 'weapon 9');
1811 g_Console_BindKey(VK_9
, 'weapon 10');
1812 g_Console_BindKey(VK_A
, 'weapon 11');
1813 g_Console_BindKey(VK_CHAT
, 'togglechat');
1814 g_Console_BindKey(VK_TEAM
, 'toggleteamchat');
1815 g_Console_BindKey(VK_CONSOLE
, 'toggleconsole');
1816 g_Console_BindKey(VK_PRINTSCR
, 'screenshot');
1817 g_Console_BindKey(VK_STATUS
, '+scores', '-scores');
1818 g_Console_BindKey(VK_SHOWKBD
, 'showkeyboard');
1819 g_Console_BindKey(VK_HIDEKBD
, 'hidekeyboard');
1822 procedure g_Console_ReadConfig (filename
: String);
1823 var f
: TextFile
; s
: AnsiString; i
, len
: Integer;
1825 if FileExists(filename
) then
1827 AssignFile(f
, filename
);
1837 while (i
<= len
) and (s
[i
] <= ' ') do inc(i
);
1839 if (i
<= len
) and ((s
[i
] <> '#') and ((i
+ 1 > len
) or (s
[i
] <> '/') or (s
[i
+ 1] <> '/'))) then
1840 g_Console_Process(s
, True);
1847 procedure g_Console_WriteConfig (filename
: String);
1848 var f
: TextFile
; i
, j
: Integer;
1850 AssignFile(f
, filename
);
1852 WriteLn(f
, '// generated by doom2d, do not modify');
1853 WriteLn(f
, 'unbindall');
1854 for i
:= 0 to e_MaxInputKeys
- 1 do
1855 if (Length(gInputBinds
[i
].down
) > 0) or (Length(gInputBinds
[i
].up
) > 0) then
1857 Write(f
, 'bind ', e_KeyNames
[i
], ' ', QuoteStr(GetCommandString(gInputBinds
[i
].down
)));
1858 if Length(gInputBinds
[i
].down
) = 0 then
1860 if Length(gInputBinds
[i
].up
) > 0 then
1861 Write(f
, ' ', QuoteStr(GetCommandString(gInputBinds
[i
].up
)));
1864 for i
:= 0 to High(commands
) do
1866 if not commands
[i
].cheat
then
1868 if @commands
[i
].procEx
= @boolVarHandler
then
1870 if PBoolean(commands
[i
].ptr
)^ then j
:= 1 else j
:= 0;
1871 WriteLn(f
, commands
[i
].cmd
, ' ', j
)
1873 else if @commands
[i
].procEx
= @intVarHandler
then
1875 WriteLn(f
, commands
[i
].cmd
, ' ', PInteger(commands
[i
].ptr
)^)
1877 else if @commands
[i
].procEx
= @singleVarHandler
then
1879 WriteLn(f
, commands
[i
].cmd
, ' ', PVarSingle(commands
[i
].ptr
).val
^:0:6)
1886 procedure g_Console_WriteGameConfig
;
1888 if gParsingBinds
then
1890 g_Console_WriteConfig(GameDir
+ '/dfconfig.cfg');