DEADSOFTWARE

c86d7441e795240e6d4ec170060d2f34cc45f406
[d2df-sdl.git] / src / game / Doom2DF.lpr
1 (* Copyright (C) Doom 2D: Forever Developers
2 *
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 3 of the License, or
6 * (at your option) any later version.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 *)
16 {$INCLUDE ../shared/a_modes.inc}
17 {$IFDEF ANDROID}library{$ELSE}program{$ENDIF} Doom2DF;
18 {$IFNDEF HEADLESS}
19 {$IFDEF WINDOWS}
20 {$APPTYPE GUI}
21 {$ENDIF}
22 {$ENDIF}
23 {$HINTS OFF}
25 {$IFDEF USE_SDLMIXER}
26 {$IFDEF USE_FMOD}
27 {$ERROR define only one of USE_SDLMIXER or USE_FMOD}
28 {$ENDIF}
29 {$ELSE}
30 {$UNDEF USE_SDLMIXER}
31 {$DEFINE USE_FMOD}
32 {$ENDIF}
34 uses
35 {$IFDEF ANDROID}
36 ctypes,
37 {$ENDIF}
38 {$IFDEF UNIX}
39 cthreads,
40 {$ENDIF}
41 mempool in '../shared/mempool.pas',
42 conbuf in '../shared/conbuf.pas',
43 geom in '../shared/geom.pas',
44 math,
46 {$INCLUDE ../nogl/noGLuses.inc}
48 {$IFDEF USE_MINIUPNPC}
49 miniupnpc in '../lib/miniupnpc/miniupnpc.pas',
50 {$ENDIF}
51 SDL2 in '../lib/sdl2/sdl2.pas',
52 {$IFDEF USE_SDLMIXER}
53 SDL2_mixer in '../lib/sdl2/SDL2_mixer.pas',
54 {$ENDIF}
55 ENet in '../lib/enet/enet.pp',
56 e_graphics in '../engine/e_graphics.pas',
57 e_input in '../engine/e_input.pas',
58 e_log in '../engine/e_log.pas',
59 e_sound in '../engine/e_sound.pas',
60 e_texture in '../engine/e_texture.pas',
61 e_msg in '../engine/e_msg.pas',
62 utils in '../shared/utils.pas',
63 xstreams in '../shared/xstreams.pas',
64 sfs in '../sfs/sfs.pas',
65 sfsPlainFS in '../sfs/sfsPlainFS.pas',
66 sfsZipFS in '../sfs/sfsZipFS.pas',
67 wadreader in '../shared/wadreader.pas',
68 MAPDEF in '../shared/MAPDEF.pas',
69 CONFIG in '../shared/CONFIG.pas',
70 g_basic in 'g_basic.pas',
71 g_console in 'g_console.pas',
72 g_net in 'g_net.pas',
73 g_netmsg in 'g_netmsg.pas',
74 g_nethandler in 'g_nethandler.pas',
75 g_netmaster in 'g_netmaster.pas',
76 g_res_downloader in 'g_res_downloader.pas',
77 g_grid in 'g_grid.pas',
78 g_game in 'g_game.pas',
79 g_gfx in 'g_gfx.pas',
80 g_gui in 'g_gui.pas',
81 g_items in 'g_items.pas',
82 g_main in 'g_main.pas',
83 g_map in 'g_map.pas',
84 g_menu in 'g_menu.pas',
85 g_monsters in 'g_monsters.pas',
86 g_options in 'g_options.pas',
87 g_phys in 'g_phys.pas',
88 g_player in 'g_player.pas',
89 g_playermodel in 'g_playermodel.pas',
90 g_saveload in 'g_saveload.pas',
91 g_sound in 'g_sound.pas',
92 g_textures in 'g_textures.pas',
93 g_triggers in 'g_triggers.pas',
94 g_weapons in 'g_weapons.pas',
95 g_window in 'g_window.pas',
96 SysUtils,
97 {$IFDEF USE_FMOD}
98 fmod in '../lib/FMOD/fmod.pas',
99 fmoderrors in '../lib/FMOD/fmoderrors.pas',
100 fmodpresets in '../lib/FMOD/fmodpresets.pas',
101 fmodtypes in '../lib/FMOD/fmodtypes.pas',
102 {$ENDIF}
103 xprofiler in '../shared/xprofiler.pas',
104 binheap in '../shared/binheap.pas',
105 hashtable in '../shared/hashtable.pas',
106 idpool in '../shared/idpool.pas',
107 xparser in '../shared/xparser.pas',
108 xdynrec in '../shared/xdynrec.pas',
109 exoma in '../shared/exoma.pas',
110 envvars in '../shared/envvars.pas',
111 g_panel in 'g_panel.pas',
112 g_language in 'g_language.pas',
114 {$IFDEF ENABLE_HOLMES}
115 g_holmes in 'g_holmes.pas',
117 sdlcarcass in '../flexui/sdlcarcass.pas',
118 //sdlstandalone in '../flexui/sdlstandalone.pas',
120 fui_wadread in '../flexui/fui_wadread.pas',
121 fui_common in '../flexui/fui_common.pas',
122 fui_gfx_gl in '../flexui/fui_gfx_gl.pas',
123 fui_events in '../flexui/fui_events.pas',
124 fui_style in '../flexui/fui_style.pas',
125 fui_flexlay in '../flexui/fui_flexlay.pas',
126 fui_ctls in '../flexui/fui_ctls.pas',
127 {$ENDIF}
129 ImagingTypes,
130 Imaging,
131 ImagingUtility;
133 {$IFDEF WINDOWS}
134 {$R *.res}
135 {$ENDIF}
137 {$IFDEF ANDROID}
138 function SDL_main(argc: CInt; argv: PPChar): CInt; cdecl;
139 {$ENDIF ANDROID}
141 var
142 f: Integer;
143 noct: Boolean = false;
144 //tfo: Text;
145 begin
146 SetExceptionMask([exInvalidOp, exDenormalized, exZeroDivide, exOverflow, exUnderflow, exPrecision]); //k8: fuck off, that's why
148 {$IFDEF ANDROID}
149 {$I-}
150 e_SetSafeSlowLog(true);
151 Chdir(SDL_AndroidGetExternalStoragePath());
152 if IOresult <> 0 then
153 begin
154 Chdir(SDL_AndroidGetInternalStoragePath());
155 if IOresult <> 0 then
156 begin
157 e_WriteLog('Fuck! Cant chdir to any game directory :(', TMsgType.Fatal);
158 result := 1;
159 exit;
160 end;
161 end;
162 SetEnvVar('TIMIDITY_CFG', 'timidity.cfg');
163 {$ENDIF ANDROID}
165 for f := 1 to ParamCount do
166 begin
167 if ParamStr(f) = '--gdb' then noct := true
168 else if ParamStr(f) = '--log' then conbufDumpToStdOut := true
169 else if ParamStr(f) = '--safe-log' then e_SetSafeSlowLog(true);
170 end;
171 if noct then
172 begin
173 Main()
174 end
175 else
176 begin
177 try
178 Main();
179 e_WriteLog('Shutdown with no errors.', TMsgType.Notify);
180 except
181 on e: Exception do
182 begin
183 e_WriteStackTrace(e.message);
184 //e_WriteLog(Format(_lc[I_SYSTEM_ERROR_MSG], [E.Message]), MSG_FATALERROR);
185 (*
186 AssignFile(tfo, GameDir+'/trace.log');
187 {$I-}
188 Append(tfo);
189 if (IOResult <> 0) then Rewrite(tfo);
190 if (IOResult = 0) then begin writeln(tfo, '====================='); DumpExceptionBackTrace(tfo); CloseFile(tfo); end;
191 *)
192 end
193 else
194 begin
195 //e_WriteLog(Format(_lc[I_SYSTEM_ERROR_UNKNOWN], [NativeUInt(ExceptAddr())]), MSG_FATALERROR);
196 e_WriteStackTrace('FATAL ERROR');
197 end;
198 end;
199 end;
200 e_DeinitLog();
202 {$IFDEF ANDROID}
203 result := 0;
204 end; // SDL_main
205 exports SDL_main;
206 {$ENDIF ANDROID}
207 end.