DEADSOFTWARE

Remove ternary reading from json
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / GameItems.java
1 package ru.deadsoftware.cavedroid.game;
3 import com.badlogic.gdx.Gdx;
4 import com.badlogic.gdx.graphics.Texture;
5 import com.badlogic.gdx.graphics.g2d.Sprite;
6 import com.badlogic.gdx.utils.ArrayMap;
7 import com.badlogic.gdx.utils.JsonValue;
8 import ru.deadsoftware.cavedroid.game.objects.Block;
9 import ru.deadsoftware.cavedroid.game.objects.Item;
10 import ru.deadsoftware.cavedroid.misc.Assets;
12 import java.util.HashMap;
14 public class GameItems {
16 private static final HashMap<String, Integer> blocksIds = new HashMap<>();
17 private static final HashMap<String, Integer> itemsIds = new HashMap<>();
19 private static final ArrayMap<String, Block> blocks = new ArrayMap<>();
20 private static final ArrayMap<String, Item> items = new ArrayMap<>();
22 static boolean isFluid(int id) {
23 return getBlock(id).isFluid();
24 }
26 static boolean isWater(int id) {
27 return getBlock(id).getMeta().equals("water");
28 }
30 static boolean isLava(int id) {
31 return getBlock(id).getMeta().equals("lava");
32 }
34 static boolean isSlab(int id) {
35 return getBlock(id).getMeta().equals("slab");
36 }
38 static boolean fluidCanFlowThere(int thisId, int thatId) {
39 return thatId == 0 || (!getBlock(thatId).hasCollision() && !isFluid(thatId)) ||
40 (isWater(thisId) && isWater(thatId) && thisId < thatId) ||
41 (isLava(thisId) && isLava(thatId) && thisId < thatId);
42 }
44 static Block getBlock(int id) {
45 return blocks.getValueAt(id);
46 }
48 static Item getItem(int id) {
49 return items.getValueAt(id);
50 }
52 static Block getBlock(String key) {
53 return blocks.getValueAt(blocksIds.get(key));
54 }
56 static Item getItem(String key) {
57 return items.getValueAt(itemsIds.get(key));
58 }
60 static int getBlockId(String key) {
61 return blocksIds.get(key);
62 }
64 static int getItemId(String key) {
65 return itemsIds.get(key);
66 }
68 static String getBlockKey(int id) {
69 return blocks.getKeyAt(id);
70 }
72 static String getItemKey(int id) {
73 return items.getKeyAt(id);
74 }
76 static int getBlockIdByItemId(int id) {
77 return getBlockId(items.getKeyAt(id));
78 }
80 static int getBlocksSize() {
81 return blocks.size;
82 }
84 static int getItemsSize() {
85 return items.size;
86 }
88 static Sprite getBlockTex(int id) {
89 return getBlock(id).getTex();
90 }
92 static Sprite getItemTex(int id) {
93 if (items.getValueAt(id).getType().equals("block")) return getBlockTex(id);
94 else return getItem(id).getTex();
95 }
97 public static void load() {
98 JsonValue json = Assets.jsonReader.parse(Gdx.files.internal("json/game_items.json"));
99 for (JsonValue block = json.get("blocks").child(); block != null; block = block.next()) {
100 String key = block.name();
101 int left = Assets.getIntFromJson(block, "left", 0);
102 int right = Assets.getIntFromJson(block, "right", 0);
103 int top = Assets.getIntFromJson(block, "top", 0);
104 int bottom = Assets.getIntFromJson(block, "bottom", 0);
105 int hp = Assets.getIntFromJson(block, "hp", -1);
106 boolean coll = Assets.getBooleanFromJson(block, "collision", true);
107 boolean bg = Assets.getBooleanFromJson(block, "background", false);
108 boolean tp = Assets.getBooleanFromJson(block, "transparent", false);
109 boolean br = Assets.getBooleanFromJson(block, "block_required", false);
110 boolean fluid = Assets.getBooleanFromJson(block, "fluid", false);
111 String drop = Assets.getStringFromJson(block, "drop", key);
112 String meta = Assets.getStringFromJson(block, "meta", "");
113 String tex = Assets.getStringFromJson(block, "texture", key);
114 Sprite sprite = tex.equals("none") ? null :
115 new Sprite(new Texture(Gdx.files.internal("textures/blocks/" + tex + ".png")));
116 Block newBlock = new Block(left, top, right, bottom, hp, drop, coll, bg, tp, br, fluid, meta, sprite);
117 blocksIds.put(key, blocks.size);
118 blocks.put(key, newBlock);
120 for (JsonValue item = json.get("items").child(); item != null; item = item.next()) {
121 String key = item.name();
122 String name = Assets.getStringFromJson(item, "name", key);
123 String type = Assets.getStringFromJson(item, "type", "item");
124 String texture = Assets.getStringFromJson(item, "texture", key);
125 Sprite sprite = type.equals("block") ? null :
126 new Sprite(new Texture(Gdx.files.internal("textures/items/" + texture + ".png")));
127 itemsIds.put(key, items.size);
128 items.put(key, new Item(name, type, sprite));