DEADSOFTWARE

Standart: Fix D2DTEXTURES/GOR1*0 animated textures
authorDmitry D. Chernov <blackdoomer@yandex.ru>
Wed, 1 Nov 2023 04:41:13 +0000 (14:41 +1000)
committerDmitry D. Chernov <blackdoomer@yandex.ru>
Tue, 7 Nov 2023 16:17:42 +0000 (02:17 +1000)
Now they start with proper GOR1A0 (instead of GOR1C0 as before) and have the correct 'framecount' parameter set.
Important notes (see https://doomwiki.org/wiki/Thing_types_by_number for details):
1. The current frame order is ABAC (was CABa; in Doom II it's ABCB, which is worse; in the original Doom2D it's ABC, which is even worse).
2. The 'backanimation' parameter can't be used here without changing the first frame to GOR1C0 (just how it was done wrong by the previous version) or GOR1B0.

StandartWAD/D2DTEXTURES/GOR1A0/TEXT/ANIM.txt
StandartWAD/D2DTEXTURES/GOR1A0/TEXTURES/GOR1.tga
StandartWAD/D2DTEXTURES/GOR1B0/TEXT/ANIM.txt
StandartWAD/D2DTEXTURES/GOR1B0/TEXTURES/GOR1.tga
StandartWAD/D2DTEXTURES/GOR1C0/TEXT/ANIM.txt
StandartWAD/D2DTEXTURES/GOR1C0/TEXTURES/GOR1.tga

index ef4fc36f9ea052be0199dbe6736d59e4683abb15..11d39b8c8e7a236c004bae30c5c37dd88348e1e1 100644 (file)
@@ -1,5 +1,5 @@
 resource=GOR1
-framecount=3
+framecount=4
 framewidth=32
 frameheight=64
 waitcount=8
index 3d899e8c5cf66206322f229ef57e587a9c02320e..25f4f963af7f218c637203cf867db7aab8e32d51 100644 (file)
Binary files a/StandartWAD/D2DTEXTURES/GOR1A0/TEXTURES/GOR1.tga and b/StandartWAD/D2DTEXTURES/GOR1A0/TEXTURES/GOR1.tga differ
index ef4fc36f9ea052be0199dbe6736d59e4683abb15..11d39b8c8e7a236c004bae30c5c37dd88348e1e1 100644 (file)
@@ -1,5 +1,5 @@
 resource=GOR1
-framecount=3
+framecount=4
 framewidth=32
 frameheight=64
 waitcount=8
index 3d899e8c5cf66206322f229ef57e587a9c02320e..25f4f963af7f218c637203cf867db7aab8e32d51 100644 (file)
Binary files a/StandartWAD/D2DTEXTURES/GOR1B0/TEXTURES/GOR1.tga and b/StandartWAD/D2DTEXTURES/GOR1B0/TEXTURES/GOR1.tga differ
index ef4fc36f9ea052be0199dbe6736d59e4683abb15..11d39b8c8e7a236c004bae30c5c37dd88348e1e1 100644 (file)
@@ -1,5 +1,5 @@
 resource=GOR1
-framecount=3
+framecount=4
 framewidth=32
 frameheight=64
 waitcount=8
index 3d899e8c5cf66206322f229ef57e587a9c02320e..25f4f963af7f218c637203cf867db7aab8e32d51 100644 (file)
Binary files a/StandartWAD/D2DTEXTURES/GOR1C0/TEXTURES/GOR1.tga and b/StandartWAD/D2DTEXTURES/GOR1C0/TEXTURES/GOR1.tga differ