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d2df-sdl.git
2023-06-09
DeaDDooMER
render: move player model texture loading into render
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2023-06-09
DeaDDooMER
render: use TAnimationState for monsters
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2023-06-09
DeaDDooMER
render: move gfx-once objects into render code
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2023-06-09
DeaDDooMER
render: use TAnimationState for items
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2023-06-09
DeaDDooMER
render: use TAnimationState for projectiles
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2023-06-09
DeaDDooMER
render: move textures loaders to render
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2023-06-09
DeaDDooMER
render: separate animation drawing from game code
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2023-06-09
DeaDDooMER
system: remove direct videomode change
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2023-06-09
DeaDDooMER
system: remove sys_Delay
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2023-06-09
DeaDDooMER
system: remove sys_GetTicks
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2023-06-09
DeaDDooMER
system: remove unused imports
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2023-06-09
DeaDDooMER
render: system: move gl related code from system driver
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2023-06-09
DeaDDooMER
render: move screen resize handler from io-driver
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2023-06-09
DeaDDooMER
cleanup: clean boot sequence
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2023-06-09
DeaDDooMER
android: export jni functions
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2023-06-09
DeaDDooMER
cleanup: move init and main loop code from g_window
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2023-06-09
DeaDDooMER
cleanup: remove g_main.pas
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2023-06-09
DeaDDooMER
render: fix unused variable warnings
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2023-06-09
DeaDDooMER
render: move e_texture -> r_texture
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2023-06-09
DeaDDooMER
render: completely remove opengl calls form game code
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2023-06-09
DeaDDooMER
render: remove g_window dependency on r_graphics and GL
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2023-06-09
DeaDDooMER
cleanup: remove g_options dependency on r_graphics
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2023-06-09
DeaDDooMER
cleanup: move monster-specific code from g_basic
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2023-06-09
DeaDDooMER
render: remove from render some common types
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2023-06-09
DeaDDooMER
render: e_graphics -> r_graphics
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2023-06-09
DeaDDooMER
render: fix holmes
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2023-06-09
DeaDDooMER
cleanup: remove unneeded graphics dependencies
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2023-06-09
DeaDDooMER
render: separate player model logic and drawing
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2023-06-09
DeaDDooMER
render: separate player logic and drawing
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2023-06-09
DeaDDooMER
render: separate server list logic and drawing
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2023-06-09
DeaDDooMER
render: separate weapon shots logic and drawing
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2023-06-09
DeaDDooMER
render: separate monster logic and drawing
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2023-06-09
DeaDDooMER
render: separate panel logic and drawing
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2023-06-09
DeaDDooMER
render: add r_game function prefixes
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2023-06-09
DeaDDooMER
render: separate map logic and drawing
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2023-06-09
DeaDDooMER
render: separate item logic and drawing
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2023-06-09
DeaDDooMER
render: remove g_gfx dependency on e_graphics
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2023-06-09
DeaDDooMER
render: separate gfx logic and drawing
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2023-06-09
DeaDDooMER
render: separate game logic and drawing
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2023-06-09
DeaDDooMER
render: separate console logic and drawing
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2023-06-06
fgsfds
console: read commands from stdin in headless mode
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2023-06-06
fgsfds
game: proper kick
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2023-06-06
fgsfds
master: fix possible segfault
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2023-06-06
fgsfds
master: increase enet_host_service() timeout
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2023-06-06
fgsfds
master: disconnect clients immediately when appropriate
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2023-06-06
fgsfds
master: check client timeouts manually; fix channel...
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2023-06-03
fgsfds
master: add preprocessing for enet packets and more...
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2023-06-03
fgsfds
master: another iteration
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2023-06-03
fgsfds
master: validate versions, attempt to fix memory leaks...
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2023-06-03
fgsfds
master: add banlist reload on SIGUSR1
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2023-06-03
fgsfds
master: rewrite
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2023-05-15
Dmitry D. Chernov
Engine: Fix e_UpperDir() leaving a trailing backslash
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2023-05-15
Dmitry D. Chernov
Game: Enlarge the map description textbox in the map...
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2023-05-15
Dmitry D. Chernov
Game: Fix text preprocessing for the multiline text...
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2023-05-10
Vasia-Assembler
Rename preserve DirType
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2023-05-10
Vasia-Assembler
Add missing DirType to mapdef
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2023-05-06
TerminalHash
net: true elegant solution (by fgsfds)
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2023-05-06
TerminalHash
master: anti-overflow patch
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2023-04-26
TerminalHash
man: add information about g_force_model
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2023-04-26
Challenge9
Fix model override option not changing bots' models
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2023-04-26
TerminalHash
game: fix playermodel forcing
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2023-04-26
TerminalHash
net: a more elegant solution for d_*
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2023-04-26
TerminalHash
net: set values of debug commands to false when connect...
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2023-04-25
TerminalHash
fix whitespace
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2023-04-25
Challenge9
Add client-side model override option
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2023-04-13
TerminalHash
mans: update info about friendly options
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2023-04-13
TerminalHash
language: fix friendly messages
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2023-04-12
Dmitry D. Chernov
Game: Save 'scores' instead of 'p1_scores' to the optio...
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2023-04-12
Dmitry D. Chernov
Cosmetic: Replace "goal" with "score" everywhere in...
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2023-04-10
TerminalHash
man: update information about g_spawn_invul
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2023-04-10
Dmitry D. Chernov
Game: Write CSV-files with round statistics in UTF...
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2023-04-10
Dmitry D. Chernov
Game: Fix missing sound from the bubble effect in liquids
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2023-04-04
Dmitry D. Chernov
Game: Clarify more interface strings
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2023-03-28
DeaDDooMER
build: do not force notes (fpc 3.2.x emit too many...
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2023-03-26
DeaDDooMER
system: fix stencil check
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2023-03-23
Dmitry D. Chernov
Game: Fixed missing check for the availability of stenc...
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2023-03-23
Dmitry D. Chernov
Game: Remove '--opengl-dump-exts' command-line switch
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2023-03-22
Dmitry D. Chernov
Game: Change some interface strings
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2023-03-22
Dmitry D. Chernov
Game: Swap the "Custom Game" and "Campaign Select"...
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2023-03-15
DeaDDooMER
osx: fix build with fmodex
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2023-03-15
DeaDDooMER
enet: fix build
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2023-03-13
Dmitry D. Chernov
Net: Don't process network in ProcessLoading() for...
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2023-03-11
TerminalHash
net: anti full state spam (by fgsfds)
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2023-03-11
TerminalHash
man: remove some categories from d2df.2 and small updat...
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2023-03-11
Dmitry D. Chernov
g_player: Simplify weapon visibility flag in TPlayer...
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2023-03-11
Dmitry D. Chernov
lib: Replace the modified ENet header with the original...
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2023-03-08
TerminalHash
man: remove old manual (wtf these notebook?)
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2023-03-08
TerminalHash
man: more manuals for god of manuals!
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2023-02-28
DeaDDooMER
game: fix bullet scattering
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2023-02-27
DeaDDooMER
game: fix bfg ball offset
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2023-02-27
DeaDDooMER
game: fix fireball alignment spawned by triggers
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2023-02-27
DeaDDooMER
game: create baron fireball with size 16x16
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2023-02-12
TerminalHash
rpm: fix wrong parameter for headless
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2023-02-07
TerminalHash
macos: change year in plist
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2023-02-07
DeaDDooMER
gui: do not allow rebind `togglemenu` via menu
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2023-02-07
DeaDDooMER
gui: allow to bind ENTER/PADENTER via menu
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2023-02-06
DeaDDooMER
sdl: fix modifier keys on osx
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2023-02-02
DeaDDooMER
sdl: fix build on OSX 64 bit
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2023-02-02
DeaDDooMER
sdl: fix
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2023-02-02
DeaDDooMER
engine: remove key Meta
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