2017-10-04 |
Ketmar Dark | FlexUI: switched to universal event struct; changed... |
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2017-10-04 |
Ketmar Dark | Merge branch 'master' of ssh://repo.or.cz/d2df-sdl |
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2017-10-04 |
Ketmar Dark | "flexui.wad" is not required now |
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2017-10-04 |
Dmitry D. Chernov | Add USE_MIXER and HEADLESS as build options in the... |
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2017-10-04 |
Dmitry D. Chernov | Remove old hack that work-arounds wrong texture names |
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2017-10-04 |
Ketmar Dark | cosmetix |
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2017-10-04 |
Ketmar Dark | FlexUI: event types renamed from `^TH*` to `TFUI*`... |
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2017-10-04 |
Ketmar Dark | FlexUI: removed some debugging code |
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2017-10-04 |
Ketmar Dark | fixed unneded pause on some Fn |
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2017-10-04 |
Ketmar Dark | FlexUI: fixed window scrollbars; nicer button pushing... |
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2017-10-03 |
Ketmar Dark | moved FlexUI fonts to "flexui.wad" |
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2017-10-03 |
Ketmar Dark | it is now possible to use "--holmes-font <8|14|16>... |
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2017-10-03 |
Ketmar Dark | FlexUI: restored text icons |
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2017-10-03 |
Ketmar Dark | Holmes now require "data/flexui.wad" (it is not fatal... |
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2017-10-03 |
Ketmar Dark | FlexUI: new look for buttons; more styling options... |
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2017-10-03 |
Dmitry D. Chernov | Set VersionInfo/ProductVersion in the project options |
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2017-10-03 |
Dmitry D. Chernov | Update Doom2DF.res |
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2017-10-03 |
Ketmar Dark | FlexUI: added 8/14/16 winN/winN-prop fonts; removed... |
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2017-10-02 |
Ketmar Dark | fuck you, lazarus, that's why |
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2017-10-02 |
Ketmar Dark | USE_FMOD fix (it MUST be optional) |
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2017-10-02 |
Ketmar Dark | Merge branch 'master' of ssh://repo.or.cz/d2df-sdl |
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2017-10-02 |
Ketmar Dark | Holmes is using new FlexUI renderer now |
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2017-10-02 |
Ketmar Dark | FlexUI: completely reworked graphics layer -- it is... |
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2017-10-02 |
Ketmar Dark | FlexUI: "padding" property for boxes, so i don't have... |
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2017-10-02 |
Ketmar Dark | game/FlexUI: textinput events |
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2017-10-02 |
Ketmar Dark | FlexUI: sdlstandalone fix |
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2017-10-02 |
Ketmar Dark | FlexUI: module renamings; moved standalone sdl carcass... |
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2017-10-02 |
Ketmar Dark | FlexUI: don't change window size in "fit to screen... |
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2017-10-02 |
Ketmar Dark | Holmes/UI: compilation fixes |
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2017-10-02 |
Ketmar Dark | Holmes: better UI hotkeys; fitting windows to screen |
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2017-10-02 |
Ketmar Dark | Holmes: UI cosmetix |
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2017-10-02 |
Ketmar Dark | FlexUI: checkbox, radiobox; removed old-style controls... |
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2017-10-02 |
Ketmar Dark | FlexUI: alot of fixes; Holmes help window now using... |
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2017-10-02 |
Dmitry D. Chernov | Add Debug/Release build modes in Lazarus project |
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2017-10-02 |
Dmitry D. Chernov | Configure Lazarus project to build game on Windows... |
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2017-10-02 |
Dmitry D. Chernov | Change extension of the main project file from Delphi... |
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2017-09-28 |
Ketmar Dark | FlexUI: button control; slightly changed event consumin... |
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2017-09-28 |
Ketmar Dark | glgfx: cosmetix |
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2017-09-28 |
Ketmar Dark | FlexUI: simple styling system (yay, no more hardcoded... |
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2017-09-28 |
Ketmar Dark | fixed keyboard polling (no more); ESC should work in... |
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2017-09-28 |
Ketmar Dark | added PE export dumper ('cause why, Wyoming?) |
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2017-09-27 |
binarymaster | Map: Add test map override feature |
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2017-09-26 |
fgsfds | fix libjit_types on shitdows (?) |
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2017-09-26 |
Ketmar Dark | some fixes to LibJIT bindings |
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2017-09-26 |
Ketmar Dark | HolmesUI renamed to FlexUI (or simply UI); small fixes... |
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2017-09-26 |
Ketmar Dark | HolmesUI: "position" property for windows |
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2017-09-26 |
Ketmar Dark | HolmesUI: focus fixes |
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2017-09-26 |
Ketmar Dark | cosmetix |
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2017-09-26 |
Ketmar Dark | libjit bindings typo |
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2017-09-26 |
Ketmar Dark | Holmes: gxlib API change |
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2017-09-25 |
Ketmar Dark | HolmesUI: ortholine control; fixed expanding of control... |
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2017-09-25 |
Ketmar Dark | HolmesUI: rendering cosmetix |
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2017-09-25 |
Ketmar Dark | HolmesUI: width/height wgt properties |
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2017-09-25 |
Ketmar Dark | HolmesUI: span control |
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2017-09-25 |
Ketmar Dark | HolmesUI: more bugfixes in FlexBox |
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2017-09-25 |
Ketmar Dark | HolmesUI: scissoring fixes |
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2017-09-25 |
Ketmar Dark | added LibJIT bindings (need help in building working... |
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2017-09-25 |
Ketmar Dark | NPOT message typo |
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2017-09-24 |
Ketmar Dark | HolmesUI: ui parser fixes; vbox layouter fixes (centeri... |
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2017-09-24 |
Ketmar Dark | Holmes UI: more FlexBox fixes |
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2017-09-24 |
binarymaster | Game: Improve map switch message |
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2017-09-24 |
Ketmar Dark | Holmes UI: lot of flexbox layouting code fixes |
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2017-09-24 |
Ketmar Dark | mempool is optional now |
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2017-09-24 |
Ketmar Dark | Holmes UI: non-working draft of FlexBox layouter |
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2017-09-23 |
binarymaster | Monsters: Check trigger on zomby shot |
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2017-09-23 |
binarymaster | Physics: Fix climb ladders on the fly |
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2017-09-22 |
Ketmar Dark | added "common" module for Holmes UI (preparation for... |
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2017-09-22 |
Ketmar Dark | moved Holmes UI and most of it's low-level gfx subsyste... |
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2017-09-22 |
Ketmar Dark | holmes: better scaled UI rendering |
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2017-09-22 |
Ketmar Dark | fixed tests and tools (new hashtable API) |
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2017-09-22 |
Ketmar Dark | did the same thing for binary heap |
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2017-09-22 |
Ketmar Dark | slightly faster hashtable, and slightly nicer hashtable... |
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2017-09-22 |
Ketmar Dark | removed "unused vars" hints in headless mode |
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2017-09-22 |
Ketmar Dark | experimental (and ugly) loading progress bar |
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2017-09-22 |
Ketmar Dark | renamed `SArray` type to `SSArray`, and moved it to... |
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2017-09-21 |
Ketmar Dark | adjust particle size according to current scale |
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2017-09-21 |
Ketmar Dark | hashtable cosmetix; holmes scissoring fixes |
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2017-09-21 |
Ketmar Dark | holmes: moved non-ui renderer to a better place in... |
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2017-09-21 |
Ketmar Dark | don't load unused textures |
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2017-09-21 |
Ketmar Dark | texture switching on "effect" trigger should work now |
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2017-09-21 |
Ketmar Dark | fixed map loading bug: panel texture internal id was... |
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2017-09-21 |
Ketmar Dark | holmes: new outliner; it should work in all scales now |
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2017-09-21 |
Ketmar Dark | fixed bug 26 (broken sound triggers); actually, not... |
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2017-09-21 |
Ketmar Dark | tools fixes |
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2017-09-19 |
Ketmar Dark | code cleanup for headless mode (nothing interesting... |
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2017-09-19 |
Ketmar Dark | pascal `{}` comment support in parser |
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2017-09-19 |
Ketmar Dark | moved some geometry functions to shared/geom.pas; TODO... |
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2017-09-17 |
Dmitry D. Chernov | Revert previous commit (yes, I'm dumb) |
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2017-09-17 |
Dmitry D. Chernov | Game: Fix tiny typo |
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2017-09-17 |
Ketmar Dark | typos |
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2017-09-17 |
Ketmar Dark | do not forbid selecting invalid saves; report "you... |
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2017-09-17 |
Ketmar Dark | hashtable cosmetic updates |
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2017-09-17 |
Ketmar Dark | parser and parser-dependent modules cosmetix |
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2017-09-17 |
Ketmar Dark | turned on "SCOPEDENUMS" fpc option |
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2017-09-14 |
Ketmar Dark | fixed build bug in headless server (lol, i am dumb) |
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2017-09-13 |
Ketmar Dark | less OpenGL calls for headless server |
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2017-09-13 |
Ketmar Dark | cheats are active in single/coop now ('cause Wyoming... |
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2017-09-13 |
Ketmar Dark | dynamic light convars |
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2017-09-13 |
Ketmar Dark | "holmes pause" mode |
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2017-09-12 |
Ketmar Dark | save/load UI cosmetix |
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next |