Ketmar Dark [Fri, 1 Sep 2017 23:57:34 +0000 (02:57 +0300)]
migrating from PanelIDs to panel GUIDs; part one
Ketmar Dark [Fri, 1 Sep 2017 19:15:52 +0000 (22:15 +0300)]
"dbg_scale" debug variable
Ketmar Dark [Fri, 1 Sep 2017 15:54:36 +0000 (18:54 +0300)]
faster particles awakening
Ketmar Dark [Fri, 1 Sep 2017 09:37:46 +0000 (12:37 +0300)]
saving/loading moving panels
Ketmar Dark [Fri, 1 Sep 2017 09:28:41 +0000 (12:28 +0300)]
moving platforms experiment (DO NOT USE YET!)
Ketmar Dark [Fri, 1 Sep 2017 07:46:21 +0000 (10:46 +0300)]
slightly faster (i hope) particles
particles won't trace vertical movement if they are on a ground, and trying to move down
Ketmar Dark [Fri, 1 Sep 2017 05:46:31 +0000 (08:46 +0300)]
finally fixed (i hope) orthotrace bug; turned on orthotrace acceleration
Ketmar Dark [Fri, 1 Sep 2017 05:27:31 +0000 (08:27 +0300)]
removed unused code from particle system
Ketmar Dark [Fri, 1 Sep 2017 05:20:41 +0000 (08:20 +0300)]
cosmetix
Ketmar Dark [Fri, 1 Sep 2017 05:10:50 +0000 (08:10 +0300)]
do not turn off mosters in DM games (Jah request)
Ketmar Dark [Fri, 1 Sep 2017 04:21:11 +0000 (07:21 +0300)]
made some class' properties published for Holmes
Ketmar Dark [Fri, 1 Sep 2017 03:38:00 +0000 (06:38 +0300)]
xdynrec: some hackcode cleanup
Ketmar Dark [Fri, 1 Sep 2017 03:34:48 +0000 (06:34 +0300)]
xdynrec: Variant API
Ketmar Dark [Fri, 1 Sep 2017 01:41:41 +0000 (04:41 +0300)]
added masterserver sources
Ketmar Dark [Fri, 1 Sep 2017 01:29:33 +0000 (04:29 +0300)]
removed src/sheditor (obsolete and unused code)
Ketmar Dark [Fri, 1 Sep 2017 00:47:04 +0000 (03:47 +0300)]
clearing input buffer after loading a map (fixes occasional button "sticking")
Ketmar Dark [Fri, 1 Sep 2017 00:33:01 +0000 (03:33 +0300)]
restarting the same map will not reload textures (yay, quickload!); don't spam log with invalid "no file" warnings
Ketmar Dark [Thu, 31 Aug 2017 23:00:53 +0000 (02:00 +0300)]
show map loading update once per 300 msec; it nearly halves loading times for huge maps
Ketmar Dark [Thu, 31 Aug 2017 22:47:55 +0000 (01:47 +0300)]
removed some debug output
Ketmar Dark [Thu, 31 Aug 2017 22:45:38 +0000 (01:45 +0300)]
save/load seems to work now
Ketmar Dark [Thu, 31 Aug 2017 21:57:20 +0000 (00:57 +0300)]
trigger loading now works; map loading code cleanup
Ketmar Dark [Thu, 31 Aug 2017 20:43:07 +0000 (23:43 +0300)]
Holmes can draw triggers now
Ketmar Dark [Thu, 31 Aug 2017 20:17:12 +0000 (23:17 +0300)]
some triggers are working now
Ketmar Dark [Thu, 31 Aug 2017 19:28:08 +0000 (22:28 +0300)]
no more old-styled map structured; sadly, most triggers aren't working; also, save/load is completely broken
fgsfds [Thu, 31 Aug 2017 16:44:01 +0000 (19:44 +0300)]
slightly fixed README
Ketmar Dark [Thu, 31 Aug 2017 14:17:57 +0000 (17:17 +0300)]
cosmetix in textmaps: tried to make it even faster, but failed
Ketmar Dark [Thu, 31 Aug 2017 13:31:06 +0000 (16:31 +0300)]
made textmap parsing three times faster
Ketmar Dark [Thu, 31 Aug 2017 12:34:34 +0000 (15:34 +0300)]
Holmes, please, there are no criminals in dedicated server!
Ketmar Dark [Thu, 31 Aug 2017 04:02:30 +0000 (07:02 +0300)]
fixed wadcvt compiling
Ketmar Dark [Thu, 31 Aug 2017 03:59:21 +0000 (06:59 +0300)]
textmap: dramatically increased text map parsing speed (text map now parses in the (nearly) same time as binary map)
Ketmar Dark [Thu, 31 Aug 2017 01:38:09 +0000 (04:38 +0300)]
added "dbg_scale_half" experimental deBUG mode
Ketmar Dark [Thu, 31 Aug 2017 00:37:11 +0000 (03:37 +0300)]
removed one debug message
Ketmar Dark [Thu, 31 Aug 2017 00:30:39 +0000 (03:30 +0300)]
added some alternative texture names ==> simple zipping "game.wad" from resource repository works
Ketmar Dark [Wed, 30 Aug 2017 21:08:30 +0000 (00:08 +0300)]
textmap: mosnterid in triggers is fuckin' special (i HAET special fields!); workarounded
Ketmar Dark [Wed, 30 Aug 2017 20:51:50 +0000 (23:51 +0300)]
typo in mapcvt: microseconds -> milliseconds
Ketmar Dark [Wed, 30 Aug 2017 20:06:09 +0000 (23:06 +0300)]
relaxed map reader, so "bloodlust", for example, is working now
Ketmar Dark [Wed, 30 Aug 2017 16:36:00 +0000 (19:36 +0300)]
moved tools to separate directory; moved "mapdef.txt" to separate directory
Ketmar Dark [Wed, 30 Aug 2017 14:29:36 +0000 (17:29 +0300)]
smoother camera on stairs/slopes
Ketmar Dark [Wed, 30 Aug 2017 11:59:43 +0000 (14:59 +0300)]
more cosmetix
Ketmar Dark [Wed, 30 Aug 2017 11:13:50 +0000 (14:13 +0300)]
cosmetic fixes, optimization flag changes
Ketmar Dark [Wed, 30 Aug 2017 10:43:57 +0000 (13:43 +0300)]
renamed `grid.atPoint` to `grid.atCellInPoint`
Ketmar Dark [Wed, 30 Aug 2017 10:42:57 +0000 (13:42 +0300)]
`atPoint` grid enumerator (for .. in)
Ketmar Dark [Wed, 30 Aug 2017 02:47:39 +0000 (05:47 +0300)]
hashtable: StrInt hash
Ketmar Dark [Wed, 30 Aug 2017 01:27:34 +0000 (04:27 +0300)]
no more old mapreader: use textmap reader both for text and for binary maps
Ketmar Dark [Tue, 29 Aug 2017 21:53:09 +0000 (00:53 +0300)]
the game is able to read text maps now (WARNING! the feature is still experimental!)
Ketmar Dark [Tue, 29 Aug 2017 20:14:55 +0000 (23:14 +0300)]
textmap cosmetix
Ketmar Dark [Tue, 29 Aug 2017 19:01:14 +0000 (22:01 +0300)]
textmap: binary i/o seems to work!
Ketmar Dark [Tue, 29 Aug 2017 15:42:35 +0000 (18:42 +0300)]
some fixes for recursive grid queries (grid doesn't support recursive queries, but triggers can try that)
Ketmar Dark [Tue, 29 Aug 2017 13:54:43 +0000 (16:54 +0300)]
weapon hitscan should be a little faster now
Ketmar Dark [Tue, 29 Aug 2017 13:34:13 +0000 (16:34 +0300)]
grid: slightly faster cell skipping
Ketmar Dark [Tue, 29 Aug 2017 12:50:39 +0000 (15:50 +0300)]
grid: strict horizontal/vertical trace accelerator seems to work now
Ketmar Dark [Tue, 29 Aug 2017 12:13:41 +0000 (15:13 +0300)]
more enumerators in hashtable
Ketmar Dark [Tue, 29 Aug 2017 11:51:16 +0000 (14:51 +0300)]
less log spam in model loader (hack!)
Ketmar Dark [Mon, 28 Aug 2017 13:54:24 +0000 (16:54 +0300)]
completely rebindable keyboard and mouse in Holmes
Ketmar Dark [Mon, 28 Aug 2017 11:21:06 +0000 (14:21 +0300)]
Holmes UI window title fix
Ketmar Dark [Mon, 28 Aug 2017 11:16:49 +0000 (14:16 +0300)]
added lights for some items
Ketmar Dark [Mon, 28 Aug 2017 10:40:40 +0000 (13:40 +0300)]
cosmetix
Ketmar Dark [Mon, 28 Aug 2017 10:38:00 +0000 (13:38 +0300)]
Holmes cursor shadow cosmetix
Ketmar Dark [Mon, 28 Aug 2017 10:25:54 +0000 (13:25 +0300)]
Holmes UI: events now can be compared with strings
Ketmar Dark [Mon, 28 Aug 2017 09:50:49 +0000 (12:50 +0300)]
F1 in Holmes now shows simple help
Ketmar Dark [Mon, 28 Aug 2017 09:31:48 +0000 (12:31 +0300)]
some changes in internal logic of Holmes UI
Ketmar Dark [Mon, 28 Aug 2017 09:02:27 +0000 (12:02 +0300)]
more Holmes UI cosmetix
Ketmar Dark [Mon, 28 Aug 2017 08:47:56 +0000 (11:47 +0300)]
Holmes UI fixes
Ketmar Dark [Mon, 28 Aug 2017 07:45:07 +0000 (10:45 +0300)]
fixed bug with Holmes font rendering
Ketmar Dark [Sun, 27 Aug 2017 17:31:23 +0000 (20:31 +0300)]
slightly faster outline rendering (draw hline as GL_LINE, not as GL_PIXELs)
fgsfds [Sun, 27 Aug 2017 17:12:33 +0000 (20:12 +0300)]
load extended model animations if present
Ketmar Dark [Sun, 27 Aug 2017 16:47:49 +0000 (19:47 +0300)]
cosmetix
Ketmar Dark [Sun, 27 Aug 2017 16:46:31 +0000 (19:46 +0300)]
Holmes' outline fixes; outlines are colored now
Ketmar Dark [Sun, 27 Aug 2017 16:11:04 +0000 (19:11 +0300)]
Holmes cosmetix
Ketmar Dark [Sun, 27 Aug 2017 16:03:27 +0000 (19:03 +0300)]
slightly better outlining in Holmes
Ketmar Dark [Sun, 27 Aug 2017 15:57:34 +0000 (18:57 +0300)]
panel outlines in Holmes
Ketmar Dark [Sun, 27 Aug 2017 15:19:37 +0000 (18:19 +0300)]
cosmetix in Holmes UI
Ketmar Dark [Sun, 27 Aug 2017 15:12:06 +0000 (18:12 +0300)]
Holmes should eat player keys now
Ketmar Dark [Sun, 27 Aug 2017 14:55:00 +0000 (17:55 +0300)]
Holmes UI is more important than console! ;-)
Ketmar Dark [Sun, 27 Aug 2017 14:43:19 +0000 (17:43 +0300)]
simple UI subsystem for Holmes (yay, now we have two!)
Ketmar Dark [Sun, 27 Aug 2017 10:42:12 +0000 (13:42 +0300)]
textmap code cleanup
Ketmar Dark [Sun, 27 Aug 2017 08:54:21 +0000 (11:54 +0300)]
darken title/game instead of lighten
Ketmar Dark [Sun, 27 Aug 2017 08:24:13 +0000 (11:24 +0300)]
moved some utility functions from xparser to utils
Ketmar Dark [Sat, 26 Aug 2017 18:32:28 +0000 (21:32 +0300)]
textmap writer fixes (and other fixes); binary writer is still broken
Ketmar Dark [Sat, 26 Aug 2017 17:39:05 +0000 (20:39 +0300)]
more cosmetix
Ketmar Dark [Sat, 26 Aug 2017 17:35:16 +0000 (20:35 +0300)]
textmaps: some code cleanup
fgsfds [Sat, 26 Aug 2017 14:27:19 +0000 (17:27 +0300)]
don't do particles in headless; draw time in scoreboard
Ketmar Dark [Sat, 26 Aug 2017 05:10:16 +0000 (08:10 +0300)]
binary writer for textmaps (aboslutely not tested with the game yet)
Ketmar Dark [Sat, 26 Aug 2017 00:54:36 +0000 (03:54 +0300)]
xdyn cosmetix (File -> TStream)
Ketmar Dark [Sat, 26 Aug 2017 00:48:06 +0000 (03:48 +0300)]
renamed "mapdesc.txt" to "mapdef.txt"
Ketmar Dark [Sat, 26 Aug 2017 00:47:31 +0000 (03:47 +0300)]
added `binblock` to mapdef
Ketmar Dark [Sat, 26 Aug 2017 00:15:53 +0000 (03:15 +0300)]
more typos
Ketmar Dark [Sat, 26 Aug 2017 00:15:24 +0000 (03:15 +0300)]
typo
Ketmar Dark [Sat, 26 Aug 2017 00:11:51 +0000 (03:11 +0300)]
pushed "mapdesc.txt" for textual maps
Ketmar Dark [Sat, 26 Aug 2017 00:08:48 +0000 (03:08 +0300)]
preliminary textual map framework; DO NOT USE!
Ketmar Dark [Fri, 25 Aug 2017 13:29:40 +0000 (16:29 +0300)]
loadgame: set correct panel enabled state
Ketmar Dark [Fri, 25 Aug 2017 13:15:15 +0000 (16:15 +0300)]
use idpool to manage monster slots
Ketmar Dark [Fri, 25 Aug 2017 13:01:20 +0000 (16:01 +0300)]
use idpool to allocate new item object
Ketmar Dark [Fri, 25 Aug 2017 12:58:49 +0000 (15:58 +0300)]
idpool: it is now possible to request the specified id
Ketmar Dark [Fri, 25 Aug 2017 12:29:36 +0000 (15:29 +0300)]
added TIdPool (idpool.pas)
Ketmar Dark [Fri, 25 Aug 2017 10:57:47 +0000 (13:57 +0300)]
item list fixes
Ketmar Dark [Fri, 25 Aug 2017 10:41:56 +0000 (13:41 +0300)]
fixed(?) loading saved games
Ketmar Dark [Fri, 25 Aug 2017 01:42:59 +0000 (04:42 +0300)]
started `conRegVar()` API (only for booleans for now)
Ketmar Dark [Fri, 25 Aug 2017 00:43:43 +0000 (03:43 +0300)]
turned on typeinfo (preparing for text-mode maps magic)
Ketmar Dark [Thu, 24 Aug 2017 22:00:49 +0000 (01:00 +0300)]
temporarily turned off raytracing ortho-accelerator (it is buggy)