Clipboard: Paste unaccessible textures
http://doom2d.org/forum/viewtopic.php?f=39&t=2001
http://doom2d.org/forum/viewtopic.php?f=39&t=2001
Preview: Make checkerboard optional
Some style fixes in the property editor to make it more Delphi-like
Main: Allow drop files
http://doom2d.org/forum/viewtopic.php?f=12&t=1588
http://doom2d.org/forum/viewtopic.php?f=12&t=1588
Movement: Implement WASD move/resize
http://doom2d.org/forum/viewtopic.php?f=12&t=1483
http://doom2d.org/forum/viewtopic.php?f=12&t=1483
Map: Add fast preview feature
http://doom2d.org/forum/viewtopic.php?f=12&t=1540
http://doom2d.org/forum/viewtopic.php?f=12&t=1540
Forms: Fix tab order
Main: Proper captions for map selector
http://doom2d.org/forum/viewtopic.php?f=12&t=2351
http://doom2d.org/forum/viewtopic.php?f=12&t=2351
Main: Epic encoding and other bugs megafix!
Fix some interface strings
Convert forms resources from Delphi to Lazarus format
Main: Prompt to remove file from recent list
Show vertical scrollbar in the options panel only if needed
Add Debug/Release build modes
Set Delphi-like default exception handler (without 'Cancel' button)
Disable bugged Lazarus auto management for the main project file (*.lpr)
Move info from the pre-compiled resource file to the Lazarus project itself
AddResource: Fix non-ANSI encoding
Main: Fix map name encoding in title bar
turn off manifest generation because it regenerates the res file
Resources: Add version and main icon
enable XP manifest generation
Main: Specify test map to override base map
Main: Fix drawing texture list items
Main: Use TProcessUTF8 to start the test
Cleanup: Eliminate warnings and hints
Resources: Add manifest for XP themes support
Main: Save coords only when not maximized
Main: Load empty sky on full clear
Main: Update render viewport on preview
Main: Load and save window position and size
draw checkers instead of pink shit
sky preview now also uses vampimg; now freeing vamp images after use
hackfix translucent texture preview; editor can now load all image formats
fixed wadeditor; added nosound mode; fixed codepage problems; fixed pointers; cleanup
changed some backslashes to forward slashes
Items: Add flamethrower and fuel canister
trigger turret: add aim modes
added preview background
removed gitignore
hopefully no more windows
Update trigger shot structure to avoid alignment problems
deleted thumbs.db
initial commit