DEADSOFTWARE

 
description[MIRROR] Doom2DF editor ported to FPC/Lazarus
ownerDeaDDooMER
last changeFri, 10 Nov 2023 15:26:06 +0000 (01:26 +1000)
shortlog
2023-11-10 Dmitry D. Chernovget rid of "kastet" and "pulemet" in symbols master
2023-11-09 DeaDDooMERdfwad: fix error code on resource read
2023-11-09 Dmitry D. Chernovproofreading
2023-11-08 Dmitry D. ChernovMap: Use the animation flags in the map texture list...
2023-09-29 DeaDDooMERdfwad: fix use before assignment
2023-09-27 DeaDDooMERutils: sync with game
2023-09-19 Dmitry D. ChernovFix LCLRefCount warning and possible use-after-free
2023-09-19 Dmitry D. Chernovchange Russian translation of "Revert to Saved"
2023-09-19 DeaDDooMERdfwad: fix uninitilized pointer
2023-09-17 Dmitry D. ChernovFix memory leaks when managing the undo buffer
2023-09-13 DeaDDooMERdfzip: fix error codes on read
2023-09-13 DeaDDooMERdfwad: reimplement dfwad reader/writer
2023-09-11 Dmitry D. ChernovFix mixed up message and title when opening a non-exist...
2023-09-11 DeaDDooMERdfzip: discard ZIP-patches
2023-09-11 DeaDDooMERdfzip: preserve comments
2023-09-11 DeaDDooMERdfzip: preserve compression flags
...
heads
5 months ago master