DEADSOFTWARE

render: use TAnimationState for projectiles
[d2df-sdl.git] / src / game / opengl / r_render.pas
2023-06-09 DeaDDooMERrender: use TAnimationState for projectiles
2023-06-09 DeaDDooMERsystem: remove direct videomode change
2023-06-09 DeaDDooMERrender: system: move gl related code from system driver
2023-06-09 DeaDDooMERrender: move screen resize handler from io-driver
2023-06-09 DeaDDooMERcleanup: clean boot sequence