DEADSOFTWARE

render: move player model texture loading into render
[d2df-sdl.git] / src / game / opengl / r_render.pas
2023-06-09 DeaDDooMERrender: move player model texture loading into render
2023-06-09 DeaDDooMERrender: use TAnimationState for monsters
2023-06-09 DeaDDooMERrender: move gfx-once objects into render code
2023-06-09 DeaDDooMERrender: use TAnimationState for items
2023-06-09 DeaDDooMERrender: use TAnimationState for projectiles
2023-06-09 DeaDDooMERsystem: remove direct videomode change
2023-06-09 DeaDDooMERrender: system: move gl related code from system driver
2023-06-09 DeaDDooMERrender: move screen resize handler from io-driver
2023-06-09 DeaDDooMERcleanup: clean boot sequence