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render: draw touch controls via render
[d2df-sdl.git]
/
src
/
game
/
opengl
/
r_player.pas
2023-06-09
DeaDDooMER
menu: optionally disable menu in client
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2023-06-09
DeaDDooMER
render: remove graphics data from TAnimationState
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2023-06-09
DeaDDooMER
render: load shell textures in render
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2023-06-09
DeaDDooMER
render: load sky in render
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2023-06-09
DeaDDooMER
render: move more texture load code into render
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2023-06-09
DeaDDooMER
render: use TPlayerModel for corpse drawing
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2023-06-09
DeaDDooMER
render: player punch TAnimation -> TAnimationState
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2023-06-09
DeaDDooMER
render: hide gib textures within render
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2023-06-09
DeaDDooMER
render: use TAnimationState for items
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2023-06-09
DeaDDooMER
render: move textures loaders to render
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2023-06-09
DeaDDooMER
render: separate animation drawing from game code
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2023-06-09
DeaDDooMER
render: remove from render some common types
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2023-06-09
DeaDDooMER
render: e_graphics -> r_graphics
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2023-06-09
DeaDDooMER
render: fix holmes
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2023-06-09
DeaDDooMER
render: separate player model logic and drawing
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2023-06-09
DeaDDooMER
render: separate player logic and drawing
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