DEADSOFTWARE

cleanup: move init and main loop code from g_window
[d2df-sdl.git] / src / game / opengl / r_monsters.pas
2021-06-29 DeaDDooMERcleanup: remove g_options dependency on r_graphics
2021-06-29 DeaDDooMERrender: remove from render some common types
2021-06-29 DeaDDooMERrender: e_graphics -> r_graphics
2021-06-29 DeaDDooMERrender: separate monster logic and drawing