2023-06-09 | DeaDDooMER | render: r_gfx uses TAnimState | blob | commitdiff | raw |
2023-06-09 | DeaDDooMER | render: remove graphics data from TAnimationState | blob | commitdiff | raw | diff to current |
2023-06-09 | DeaDDooMER | render: use only r_render to access render | blob | commitdiff | raw | diff to current |
2023-06-09 | DeaDDooMER | render: move gfx-once objects into render code | blob | commitdiff | raw | diff to current |
2023-06-09 | DeaDDooMER | render: separate animation drawing from game code | blob | commitdiff | raw | diff to current |
2023-06-09 | DeaDDooMER | cleanup: remove g_options dependency on r_graphics | blob | commitdiff | raw | diff to current |
2023-06-09 | DeaDDooMER | render: remove from render some common types | blob | commitdiff | raw | diff to current |
2023-06-09 | DeaDDooMER | render: e_graphics -> r_graphics | blob | commitdiff | raw | diff to current |
2023-06-09 | DeaDDooMER | render: separate gfx logic and drawing | blob | commitdiff | raw | diff to current |