DEADSOFTWARE
GIT
/
REPO
/
FRED-BOY
Projects
/
d2df-sdl.git
/ history
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅ next
xdyn cosmetix (File -> TStream)
[d2df-sdl.git]
/
src
/
game
/
g_holmes.pas
2017-08-24
Ketmar Dark
optimized horizontal grid traces
blob
|
commitdiff
|
raw
2017-08-24
Ketmar Dark
`conwriteln()` and `conwritefln()` API
blob
|
commitdiff
|
raw
|
diff to current
2017-08-24
Ketmar Dark
added `utils.formatstrf()`; added `e_LogWritefln()...
blob
|
commitdiff
|
raw
|
diff to current
2017-08-24
Ketmar Dark
particle code uglyfying; more gitiks in holmes
blob
|
commitdiff
|
raw
|
diff to current
2017-08-23
Ketmar Dark
fixed grid updates; another station now working (kinda)
blob
|
commitdiff
|
raw
|
diff to current
2017-08-23
Ketmar Dark
fixed passing thru disabled walls
blob
|
commitdiff
|
raw
|
diff to current
2017-08-23
Ketmar Dark
holmes now can work without lasersight
blob
|
commitdiff
|
raw
|
diff to current
2017-08-23
Ketmar Dark
fixed bug in grid update; one more mode for Holmes
blob
|
commitdiff
|
raw
|
diff to current
2017-08-23
Ketmar Dark
fixed bug in grid raytracer: use `const`, Luke!
blob
|
commitdiff
|
raw
|
diff to current
2017-08-23
Ketmar Dark
fixed bug in grid updates for moving objects
blob
|
commitdiff
|
raw
|
diff to current
2017-08-23
Ketmar Dark
more debug code in grid and holmes
blob
|
commitdiff
|
raw
|
diff to current
2017-08-23
Ketmar Dark
"dbg_holmes" console command; draw line to monster...
blob
|
commitdiff
|
raw
|
diff to current
2017-08-23
Ketmar Dark
more holmes code
blob
|
commitdiff
|
raw
|
diff to current
2017-08-23
Ketmar Dark
moved debug inspector to g_holmes.pas
blob
|
commitdiff
|
raw
|
diff to current