DEADSOFTWARE

Game: Weapon autoswitch by travi$
[d2df-sdl.git] / src / engine / e_sound_al.inc
2020-03-12 fgsfdsAL: remove debug print
2020-03-12 fgsfdsAL: update streams in a separate thread
2020-03-10 fgsfdssimplify TSoundLoader interface
2019-10-13 DeaDDooMERimplement SDL1.2 system driver
2019-09-17 Ketmar Darkchanged license to GPLv3 only; sorry, no trust to FSF...
2019-09-02 fgsfdsoops
2019-09-02 fgsfdsSound: OpenAL: Free the sound buffer after load
2019-09-02 fgsfdsSound: OpenAL: Expose some vars;
2019-09-02 fgsfdsSound: OpenAL: Reclaim stream buffers on stream change
2019-09-02 fgsfdsSound: OpenAL: Add MIDI support via FluidSynth
2019-09-01 DeaDDooMERfix random sound volume with OpenAL
2019-09-01 fgsfdsSound: OpenAL: Streams can now be non-looping; XMP...
2019-08-31 fgsfdsSound: OpenAL: libxmp support
2019-08-31 fgsfdsSound: Initial OpenAL driver impl