DEADSOFTWARE

Console: Automatically save console variables
[d2df-sdl.git] / src / engine / e_sound.pas
2017-10-07 Ketmar DarkMerge branch 'master' of ssh://repo.or.cz/d2df-sdl
2017-10-05 Dmitry D. ChernovCosmetic: DooM 2D:Forever -> Doom 2D: Forever
2017-08-17 Ketmar Darkmoved compiler options to shared/a_modes.inc; turned...
2017-08-16 Ketmar Darkadded common file with compiler flags; cosmetic fix...
2016-04-25 Ketmar Darkadded license info
2016-04-18 Ketmar Darkput "{$MODE ...}" directive in each source file; remove...
2016-04-07 Ketmar Darkrestored fmod sound driver
2016-04-07 Ketmar Darkfixed music (all sounds, actually) muting after exiting...
2016-04-07 Ketmar Darkremoved warning
2016-04-07 Ketmar Darkmore sound fixes: it can leak now, but at least it...
2016-04-07 Ketmar Darksdl mixer: initializing all possible engines
2016-04-07 Ketmar Darkincreased SDL sound buffer
2016-04-07 Ketmar Darksdl sound: now it seems to work (much better, lol)
2016-04-06 Ketmar Darkremoved redunant path specifications in e_sound.pas
2016-04-06 Ketmar Darkfmod -> sdl2 mixer, first part: we have music now;...
2016-04-06 Ketmar Darkfmod -> sdl2 mixer, first part: we have sounds now...
2016-04-05 FGSFDSFGSinitial commit: