DEADSOFTWARE

mplat code for monsters, corpses and gibs; see commit message for comments
authorKetmar Dark <ketmar@ketmar.no-ip.org>
Mon, 4 Sep 2017 17:59:39 +0000 (20:59 +0300)
committerKetmar Dark <ketmar@ketmar.no-ip.org>
Mon, 4 Sep 2017 18:01:07 +0000 (21:01 +0300)
  the whole thing should work now, including squashing.
  but gibs (and corpses?) should take velocity change when they hit lift,
  and then bounces away. this is not implemented yet.


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