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raw | patch | inline | side by side (parent: 651f063)
raw | patch | inline | side by side (parent: 651f063)
author | Ketmar Dark <ketmar@ketmar.no-ip.org> | |
Sat, 12 Oct 2019 02:21:14 +0000 (05:21 +0300) | ||
committer | Ketmar Dark <ketmar@ketmar.no-ip.org> | |
Sat, 12 Oct 2019 15:54:12 +0000 (18:54 +0300) |
src/game/g_net.pas | patch | blob | history | |
src/game/g_netmsg.pas | patch | blob | history | |
src/game/g_res_downloader.pas | patch | blob | history |
diff --git a/src/game/g_net.pas b/src/game/g_net.pas
index db8db654355b63265729be6574a70106b1068872..7dcffd78c8c27caf1eb32bc59cd80e2db2057eea 100644 (file)
--- a/src/game/g_net.pas
+++ b/src/game/g_net.pas
NetDumpFile: TStream;
- g_Res_received_map_start: Boolean = false; // set if we received "map change" event
+ g_Res_received_map_start: Integer = 0; // set if we received "map change" event
function g_Net_Init(): Boolean;
//e_LogWritefln('g_Net_Wait_MapInfo: skip message from non-transfer channel', []);
freePacket := false;
g_Net_Client_HandlePacket(ev.packet, g_Net_ClientLightMsgHandler);
- if (g_Res_received_map_start) then begin result := -666; exit; end;
+ if (g_Res_received_map_start < 0) then begin result := -666; exit; end;
end
else
begin
//e_LogWriteln('g_Net_Wait_Event: skip message from non-transfer channel');
freePacket := false;
g_Net_Client_HandlePacket(ev.packet, g_Net_ClientLightMsgHandler);
- if (g_Res_received_map_start) then begin result := -666; exit; end;
+ if (g_Res_received_map_start < 0) then begin result := -666; exit; end;
end
else
begin
//e_LogWritefln('g_Net_Wait_Event: skip message from non-transfer channel', []);
freePacket := false;
g_Net_Client_HandlePacket(ev.packet, g_Net_ClientLightMsgHandler);
- if (g_Res_received_map_start) then begin result := -666; exit; end;
+ if (g_Res_received_map_start < 0) then begin result := -666; exit; end;
end
else
begin
diff --git a/src/game/g_netmsg.pas b/src/game/g_netmsg.pas
index d8f8970c8ba6e950e29ec82975c1c9b2e8df8e33..15079d6b614449376ecb6e3bb94f539c55b425d3 100644 (file)
--- a/src/game/g_netmsg.pas
+++ b/src/game/g_netmsg.pas
i1, i2: TStrings_Locale;
pln: String;
cnt: Byte;
+ goodCmd: Boolean = true;
begin
FillChar(EvHash, Sizeof(EvHash), 0);
EvType := M.ReadByte();
gTime := EvTime;
+ if (g_Res_received_map_start <> 0) then
+ begin
+ if (g_Res_received_map_start < 0) then exit;
+ goodCmd := false;
+ case EvType of
+ NET_EV_MAPSTART: goodCmd := true;
+ NET_EV_MAPEND: goodCmd := true;
+ NET_EV_PLAYER_KICK: goodCmd := true;
+ NET_EV_PLAYER_BAN: goodCmd := true;
+ end;
+ if not goodCmd then exit;
+ end;
+
case EvType of
NET_EV_MAPSTART:
begin
- g_Res_received_map_start := true;
- gGameOn := False;
- g_Game_ClearLoading();
- g_Game_StopAllSounds(True);
+ if (g_Res_received_map_start <> 0) then
+ begin
+ g_Res_received_map_start := -1;
+ end
+ else
+ begin
+ gGameOn := False;
+ g_Game_ClearLoading();
+ g_Game_StopAllSounds(True);
- gSwitchGameMode := Byte(EvNum);
- gGameSettings.GameMode := gSwitchGameMode;
+ gSwitchGameMode := Byte(EvNum);
+ gGameSettings.GameMode := gSwitchGameMode;
- gWADHash := EvHash;
- if not g_Game_StartMap(EvStr, True) then
- begin
- if not isWadPath(EvStr) then
- g_FatalError(Format(_lc[I_GAME_ERROR_MAP_LOAD], [gGameSettings.WAD + ':\' + EvStr]))
- else
- g_FatalError(Format(_lc[I_GAME_ERROR_MAP_LOAD], [EvStr]));
- Exit;
- end;
+ gWADHash := EvHash;
+ if not g_Game_StartMap(EvStr, True) then
+ begin
+ if not isWadPath(EvStr) then
+ g_FatalError(Format(_lc[I_GAME_ERROR_MAP_LOAD], [gGameSettings.WAD + ':\' + EvStr]))
+ else
+ g_FatalError(Format(_lc[I_GAME_ERROR_MAP_LOAD], [EvStr]));
+ Exit;
+ end;
- MC_SEND_FullStateRequest;
+ MC_SEND_FullStateRequest;
+ end;
end;
NET_EV_MAPEND:
begin
- g_Res_received_map_start := true;
- gMissionFailed := EvNum <> 0;
- gExit := EXIT_ENDLEVELCUSTOM;
+ if (g_Res_received_map_start <> 0) then
+ begin
+ g_Res_received_map_start := -1;
+ end
+ else
+ begin
+ gMissionFailed := EvNum <> 0;
+ gExit := EXIT_ENDLEVELCUSTOM;
+ end;
end;
NET_EV_RCON:
end;
NET_EV_PLAYER_KICK:
- g_Console_Add(Format(_lc[I_PLAYER_KICK], [EvStr]), True);
+ begin
+ g_Console_Add(Format(_lc[I_PLAYER_KICK], [EvStr]), True);
+ if (g_Res_received_map_start <> 0) then g_Res_received_map_start := -1;
+ end;
NET_EV_PLAYER_BAN:
- g_Console_Add(Format(_lc[I_PLAYER_BAN], [EvStr]), True);
+ begin
+ g_Console_Add(Format(_lc[I_PLAYER_BAN], [EvStr]), True);
+ if (g_Res_received_map_start <> 0) then g_Res_received_map_start := -1;
+ end;
NET_EV_LMS_WARMUP:
g_Console_Add(Format(_lc[I_MSG_WARMUP_START], [EvNum]), True);
index b2844c651539202b622fdcdea8e46fd063b60652..0b8d352eaab736e29962ea5e09d368ca8f913484 100644 (file)
//SetLength(mapData.ExternalResources, 0);
result := '';
g_Res_ClearReplacementWads();
- g_Res_received_map_start := false;
resList := TStringList.Create();
try
+ g_Res_received_map_start := 1;
g_Console_Add(Format(_lc[I_NET_MAP_DL], [FileName]));
e_WriteLog('Downloading map `' + FileName + '` from server', TMsgType.Notify);
g_Game_SetLoadingText(FileName + '...', 0, False);
end;
finally
resList.Free;
+ g_Res_received_map_start := 0;
end;
end;