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raw | patch | inline | side by side (parent: 2d08438)
raw | patch | inline | side by side (parent: 2d08438)
author | DeaDDooMER <deaddoomer@deadsoftware.ru> | |
Sat, 19 Jun 2021 13:05:01 +0000 (16:05 +0300) | ||
committer | DeaDDooMER <deaddoomer@deadsoftware.ru> | |
Tue, 29 Jun 2021 09:51:12 +0000 (12:51 +0300) |
src/game/sdl/g_system.pas | patch | blob | history | |
src/game/sdl2/g_system.pas | patch | blob | history |
index 11fd1e08917bc047cf7e3bc60f9f16508f1176d2..12ee89648e5285f656a51ac1cb8ae4c65bc8f643 100644 (file)
uses
SysUtils, SDL, Math,
e_log, e_input, e_sound,
- g_options, g_console, g_game, g_menu, g_gui, g_basic;
+ g_options, g_console, g_game, g_basic;
const
GameTitle = 'Doom 2D: Forever (SDL 1.2, %s)';
index c6f2cbf9f1c5e127aa62fe2309eb3be4ade48b02..026d7854d9de8ba348abb34ead345358523bf890 100644 (file)
SysUtils, SDL2, Math, ctypes,
e_log, e_input, e_sound,
{$IFDEF ENABLE_HOLMES}
- g_holmes, sdlcarcass, fui_ctls,
+ sdlcarcass,
{$ENDIF}
- g_touch, g_options, g_console, g_game, g_menu, g_gui, g_basic;
+ g_touch, g_options, g_console, g_game, g_basic
+ ;
const
GameTitle = 'Doom 2D: Forever (SDL 2, %s)';