uses
SysUtils, SDL, Math,
e_log, e_input, e_sound,
- g_options, g_console, g_game, g_menu, g_gui, g_basic;
+ g_options, g_console, g_game, g_basic;
const
GameTitle = 'Doom 2D: Forever (SDL 1.2, %s)';
SysUtils, SDL2, Math, ctypes,
e_log, e_input, e_sound,
{$IFDEF ENABLE_HOLMES}
- g_holmes, sdlcarcass, fui_ctls,
+ sdlcarcass,
{$ENDIF}
- g_touch, g_options, g_console, g_game, g_menu, g_gui, g_basic;
+ g_touch, g_options, g_console, g_game, g_basic
+ ;
const
GameTitle = 'Doom 2D: Forever (SDL 2, %s)';