From 4b15e91b4468b9605893b647a080ccdfc2df4e8c Mon Sep 17 00:00:00 2001 From: DeaDDooMER Date: Sat, 19 Jun 2021 16:05:01 +0300 Subject: [PATCH] system: remove unused imports --- src/game/sdl/g_system.pas | 2 +- src/game/sdl2/g_system.pas | 5 +++-- 2 files changed, 4 insertions(+), 3 deletions(-) diff --git a/src/game/sdl/g_system.pas b/src/game/sdl/g_system.pas index 11fd1e0..12ee896 100644 --- a/src/game/sdl/g_system.pas +++ b/src/game/sdl/g_system.pas @@ -46,7 +46,7 @@ implementation uses SysUtils, SDL, Math, e_log, e_input, e_sound, - g_options, g_console, g_game, g_menu, g_gui, g_basic; + g_options, g_console, g_game, g_basic; const GameTitle = 'Doom 2D: Forever (SDL 1.2, %s)'; diff --git a/src/game/sdl2/g_system.pas b/src/game/sdl2/g_system.pas index c6f2cbf..026d785 100644 --- a/src/game/sdl2/g_system.pas +++ b/src/game/sdl2/g_system.pas @@ -47,9 +47,10 @@ implementation SysUtils, SDL2, Math, ctypes, e_log, e_input, e_sound, {$IFDEF ENABLE_HOLMES} - g_holmes, sdlcarcass, fui_ctls, + sdlcarcass, {$ENDIF} - g_touch, g_options, g_console, g_game, g_menu, g_gui, g_basic; + g_touch, g_options, g_console, g_game, g_basic + ; const GameTitle = 'Doom 2D: Forever (SDL 2, %s)'; -- 2.29.2