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raw | patch | inline | side by side (parent: 75283c5)
raw | patch | inline | side by side (parent: 75283c5)
author | Stas'M <x86corez@gmail.com> | |
Sat, 19 May 2018 21:26:52 +0000 (00:26 +0300) | ||
committer | Stas'M <x86corez@gmail.com> | |
Sat, 19 May 2018 21:28:42 +0000 (00:28 +0300) |
src/game/g_player.pas | patch | blob | history |
diff --git a/src/game/g_player.pas b/src/game/g_player.pas
index 0522063cc24e07670a0c095dc391e2fadc56b3b8..8c64fd0423ce66f9c7717fd1353abef54bd233a9 100644 (file)
--- a/src/game/g_player.pas
+++ b/src/game/g_player.pas
Anim: TAnimation;
ID: DWORD;
begin
+ FIncCam := 0;
+ FBFGFireCounter := -1;
+ FShellTimer := -1;
+ FPain := 0;
+ FLastHit := 0;
+
if not g_Game_IsServer then
Exit;
if FDummy then
else
FAngle := 0;
- FIncCam := 0;
- FBFGFireCounter := -1;
- FShellTimer := -1;
- FPain := 0;
- FLastHit := 0;
-
SetAction(A_STAND, True);
FModel.Direction := FDirection;