DEADSOFTWARE

Game: Replace Prikolist's sounds with non-clipped originals
authorDmitry D. Chernov <blackdoomer@yandex.ru>
Mon, 16 May 2022 19:03:49 +0000 (05:03 +1000)
committerDmitry D. Chernov <blackdoomer@yandex.ru>
Mon, 16 May 2022 19:03:49 +0000 (05:03 +1000)
commit775d6ecf587c2d191bcd656cca68c64f82585c6f
treed2ba1847534feb7706e4149437a20c1ff6131a41
parent96b48e142d05d0cc394518150ed4dc56838443ad
Game: Replace Prikolist's sounds with non-clipped originals
MAN_ALERT.wav: oldprog\watcom\PROG\STOP.SND
TRUP.wav: oldprog\watcom\PROG\TRUP.SND

Both files are RAW 8-bit unsigned PCM mono; recording sample rate is either 11025 or 11000 Hz.
I chose 11025 because that's what is specified in the resource headers in 1.40 (DSSTOP1 and DSUTRUP, respectively).
GameWAD/MSOUNDS/MAN_ALERT.wav
GameWAD/MSOUNDS/TRUP.wav