DEADSOFTWARE

added `.positionChanged()` to (almost) all entities; don't forget to call it after...
authorKetmar Dark <ketmar@ketmar.no-ip.org>
Sat, 19 Aug 2017 13:58:31 +0000 (16:58 +0300)
committerKetmar Dark <ketmar@ketmar.no-ip.org>
Sat, 19 Aug 2017 19:17:13 +0000 (22:17 +0300)
commit0fdf4d69047801a6a8d789df6def4a47015e9ae4
tree85339fbec5eefa42508818daaf092d531fe6526a
parent43b93cdfd0d02c486600ec7c4e79f5903da23418
added `.positionChanged()` to (almost) all entities; don't forget to call it after changing entity coords!
src/game/g_items.pas
src/game/g_monsters.pas
src/game/g_netmsg.pas
src/game/g_player.pas
src/game/g_weapons.pas