DEADSOFTWARE

render: completely remove opengl calls form game code
[d2df-sdl.git] / src / game / sdl2 / g_system.pas
index 6f48d28bef982189e1b68bd9243f897eb723ce5f..3ab85d2ab804130ecfc8e282c9c4898a9b533b6e 100644 (file)
@@ -41,7 +41,7 @@ implementation
 
   uses
     SysUtils, SDL2, Math, ctypes,
-    e_log, e_graphics, e_input, e_sound,
+    e_log, r_graphics, e_input, e_sound,
     {$INCLUDE ../nogl/noGLuses.inc}
     {$IFDEF ENABLE_HOLMES}
       g_holmes, sdlcarcass, fui_ctls,