index d24c2ac6708ce570384f7335d34513ae3ee49eaa..0114880088cc352459cfd7911021c99978f2d85f 100644 (file)
{$ELSE}
GL, GLEXT,
{$ENDIF}
- r_atlas,
- utils // SSArray
+ g_base, g_animations, // TRectHW, TAnimInfo
+ utils,
+ r_atlas, r_fonts
;
type
TGLMultiTexture = class
private
mTexture: array of TGLTexture;
- mBackanim: Boolean;
public
destructor Destroy; override;
property width: Integer read GetWidth;
property height: Integer read GetHeight;
property count: Integer read GetCount;
- property backAnim: Boolean read mBackanim; (* this property must be located at TAnimState? *)
+ end;
+
+ TGLTextureArray = array of TGLTexture;
+
+ TRectArray = array of TRectWH;
+
+ TGLFont = class sealed (TFont)
+ private
+ info: TFontInfo;
+ ch: TGLTextureArray;
+
+ public
+ destructor Destroy; override;
+ function GetChar (c: AnsiChar): TGLTexture;
+ function GetWidth (c: AnsiChar): Integer;
+ function GetMaxWidth (): Integer;
+ function GetMaxHeight (): Integer;
+ function GetSpace (): Integer;
+ end;
+
+ TAnimTextInfo = record
+ name: AnsiString;
+ w, h: Integer;
+ anim: TAnimInfo;
end;
procedure r_Textures_Initialize;
function r_Textures_LoadFromFile (const filename: AnsiString; log: Boolean = True): TGLTexture;
function r_Textures_LoadMultiFromFile (const filename: AnsiString; log: Boolean = True): TGLMultiTexture;
- function r_Textures_LoadMultiFromFileAndInfo (const filename: AnsiString; w, h, count: Integer; backanim: Boolean; log: Boolean = True): TGLMultiTexture;
+ function r_Textures_LoadMultiFromFileAndInfo (const filename: AnsiString; w, h, count: Integer; log: Boolean = True): TGLMultiTexture;
+ function r_Textures_LoadMultiTextFromFile (const filename: AnsiString; var txt: TAnimTextInfo; log: Boolean = True): TGLMultiTexture;
+
+ function r_Textures_LoadStreamFromFile (const filename: AnsiString; w, h, count, cw: Integer; st: TGLTextureArray; rs: TRectArray; log: Boolean = True): Boolean;
+
+ function r_Textures_LoadFontFromFile (const filename: AnsiString; constref f: TFontInfo; skipch: Integer; log: Boolean = true): TGLFont;
implementation
uses
SysUtils, Classes,
e_log, e_res, WADReader, Config,
+ g_console, // cvar declaration
Imaging, ImagingTypes, ImagingUtility
;
var
+ r_GL_MaxTexSize: WORD;
maxTileSize: Integer;
atl: array of TGLAtlas;
-// tex: array of TGLTexture;
(* --------- TGLAtlasNode --------- *)
(* --------- Init / Fin --------- *)
+ function IsPOT (v: LongWord): Boolean;
+ begin
+ result := (v <> 0) and ((v and (v - 1)) = 0)
+ end;
+
+ function NextPOT (v: LongWord): LongWord;
+ begin
+ DEC(v);
+ v := v or (v >> 1);
+ v := v or (v >> 2);
+ v := v or (v >> 4);
+ v := v or (v >> 8);
+ v := v or (v >> 16);
+ INC(v);
+ result := v;
+ end;
+
function r_Textures_GetMaxHardwareSize (): Integer;
var size: GLint = 0;
begin
- glGetIntegerv(GL_MAX_TEXTURE_SIZE, @size);
- if size < 64 then size := 64;
- //if size > 512 then size := 512;
- //size := 64; // !!!
+ if r_GL_MaxTexSize <= 0 then
+ begin
+ // auto, max possible reccomended by driver
+ glGetIntegerv(GL_MAX_TEXTURE_SIZE, @size);
+ if size < 1 then size := 64;
+ end
+ else
+ begin
+ // selected by user
+ if IsPOT(r_GL_MaxTexSize) then
+ size := r_GL_MaxTexSize
+ else
+ size := NextPOT(r_GL_MaxTexSize);
+ end;
result := size;
end;
procedure r_Textures_Initialize;
begin
maxTileSize := r_Textures_GetMaxHardwareSize();
+ e_LogWritefln('TEXTURE SIZE: %s', [maxTileSize]);
end;
procedure r_Textures_Finalize;
end;
end;
+ function r_Textures_FixImageData (var img: TImageData): Boolean;
+ begin
+ result := false;
+ if ConvertImage(img, TImageFormat.ifA8R8G8B8) then
+ if SwapChannels(img, ChannelRed, ChannelBlue) then // wtf
+ result := true;
+ end;
+
function r_Textures_LoadFromImage (var img: TImageData): TGLTexture;
var t: TGLTexture; n: TGLAtlasNode; c: TDynImageDataArray; cw, ch, i, j: LongInt;
begin
- // e_logwritefln('r_Textures_CreateFromImage: w=%s h=%s', [img.width, img.height]);
result := nil;
if SplitImage(img, c, maxTileSize, maxTileSize, cw, ch, False) then
begin
InitImage(img);
try
if LoadImageFromMemory(data, size, img) then
- if ConvertImage(img, TImageFormat.ifA8R8G8B8) then
- if SwapChannels(img, ChannelRed, ChannelBlue) then // wth
- result := r_Textures_LoadFromImage(img)
+ if r_Textures_FixImageData(img) then
+ result := r_Textures_LoadFromImage(img)
except
end;
FreeImage(img);
end
end;
- function r_Textures_LoadMultiFromImageAndInfo (var img: TImageData; w, h, c: Integer; b: Boolean): TGLMultiTexture;
+ function r_Textures_LoadMultiFromImageAndInfo (var img: TImageData; w, h, c: Integer): TGLMultiTexture;
var t: TImageData; a: array of TGLTexture; i: Integer; m: TGLMultiTexture;
begin
ASSERT(w >= 0);
end;
m := TGLMultiTexture.Create();
m.mTexture := a;
- m.mBackanim := b;
ASSERT(m.mTexture <> nil);
result := m;
end;
- function r_Textures_LoadMultiFromDataAndInfo (data: Pointer; size: LongInt; w, h, c: Integer; b: Boolean): TGLMultiTexture;
+ function r_Textures_LoadMultiFromDataAndInfo (data: Pointer; size: LongInt; w, h, c: Integer): TGLMultiTexture;
var img: TImageData;
begin
ASSERT(w > 0);
InitImage(img);
try
if LoadImageFromMemory(data, size, img) then
- if ConvertImage(img, TImageFormat.ifA8R8G8B8) then
- if SwapChannels(img, ChannelRed, ChannelBlue) then // wtf
- result := r_Textures_LoadMultiFromImageAndInfo(img, w, h, c, b)
+ if r_Textures_FixImageData(img) then
+ result := r_Textures_LoadMultiFromImageAndInfo(img, w, h, c)
except
end;
FreeImage(img);
end;
end;
- function r_Textures_LoadMultiFromWad (wad: TWADFile): TGLMultiTexture;
- var data: Pointer; size: LongInt; TexRes: AnsiString; w, h, c: Integer; b: Boolean; cfg: TConfig; img: TImageData;
+ function r_Textures_LoadTextFromMemory (data: Pointer; size: LongInt; var txt: TAnimTextInfo): Boolean;
+ var cfg: TConfig;
+ begin
+ result := false;
+ if data <> nil then
+ begin
+ cfg := TConfig.CreateMem(data, size);
+ if cfg <> nil then
+ begin
+ txt.name := cfg.ReadStr('', 'resource', '');
+ txt.w := MAX(0, cfg.ReadInt('', 'framewidth', 0));
+ txt.h := MAX(0, cfg.ReadInt('', 'frameheight', 0));
+ txt.anim.loop := true;
+ txt.anim.delay := MAX(0, cfg.ReadInt('', 'waitcount', 0));
+ txt.anim.frames := MAX(0, cfg.ReadInt('', 'framecount', 0));
+ txt.anim.back := cfg.ReadBool('', 'backanim', false);
+ cfg.Free;
+ result := (txt.name <> '') and (txt.w > 0) and (txt.h > 0) and (txt.anim.delay > 0) and (txt.anim.frames > 0);
+ end;
+ end;
+ end;
+
+ function r_Textures_LoadMultiFromWad (wad: TWADFile; var txt: TAnimTextInfo): TGLMultiTexture;
+ var data: Pointer; size: LongInt; img: TImageData;
begin
ASSERT(wad <> nil);
result := nil;
if wad.GetResource('TEXT/ANIM', data, size) then
begin
- cfg := TConfig.CreateMem(data, size);
- FreeMem(data);
- if cfg <> nil then
+ if r_Textures_LoadTextFromMemory(data, size, txt) then
begin
- TexRes := cfg.ReadStr('', 'resource', '');
- w := cfg.ReadInt('', 'framewidth', 0);
- h := cfg.ReadInt('', 'frameheight', 0);
- c := cfg.ReadInt('', 'framecount', 0);
- b := cfg.ReadBool('', 'backanim', false);
- if (TexRes <> '') and (w > 0) and (h > 0) and (c > 0) then
+ FreeMem(data);
+ if wad.GetResource('TEXTURES/' + txt.name, data, size) then
begin
- if wad.GetResource('TEXTURES/' + TexRes, data, size) then
- begin
- InitImage(img);
- try
- if LoadImageFromMemory(data, size, img) then
- if ConvertImage(img, TImageFormat.ifA8R8G8B8) then
- if SwapChannels(img, ChannelRed, ChannelBlue) then // wtf
- result := r_Textures_LoadMultiFromImageAndInfo(img, w, h, c, b)
- finally
- FreeMem(data);
- end;
- FreeImage(img);
- end
+ InitImage(img);
+ try
+ if LoadImageFromMemory(data, size, img) then
+ if r_Textures_FixImageData(img) then
+ result := r_Textures_LoadMultiFromImageAndInfo(img, txt.w, txt.h, txt.anim.frames);
+ finally
+ FreeMem(data);
+ end;
+ FreeImage(img);
end;
- cfg.Free;
end
+ else
+ FreeMem(data);
end;
end;
- function r_Textures_LoadMultiFromMemory (data: Pointer; size: LongInt): TGLMultiTexture;
+ function r_Textures_LoadMultiFromMemory (data: Pointer; size: LongInt; var txt: TAnimTextInfo): TGLMultiTexture;
var wad: TWADFile; t: TGLTexture; m: TGLMultiTexture;
begin
result := nil;
m := TGLMultiTexture.Create();
SetLength(m.mTexture, 1);
m.mTexture[0] := t;
- m.mBackanim := false;
+ txt.name := '';
+ txt.w := m.width;
+ txt.h := m.height;
+ txt.anim.loop := true;
+ txt.anim.delay := 1;
+ txt.anim.frames := 1;
+ txt.anim.back := false;
result := m;
end
else if IsWadData(data, size) then
wad := TWADFile.Create();
if wad.ReadMemory(data, size) then
begin
- result := r_Textures_LoadMultiFromWad(wad);
+ result := r_Textures_LoadMultiFromWad(wad, txt);
wad.Free;
end
end
end
end;
- function r_Textures_LoadMultiFromFile (const filename: AnsiString; log: Boolean = True): TGLMultiTexture;
- var wad: TWADFile; wadName, resName: AnsiString; data: Pointer; size: Integer; t: TGLTexture;
+ function r_Textures_LoadMultiTextFromFile (const filename: AnsiString; var txt: TAnimTextInfo; log: Boolean = True): TGLMultiTexture;
+ var wad: TWADFile; wadName, resName: AnsiString; data: Pointer; size: Integer;
begin
result := nil;
wadName := g_ExtractWadName(filename);
resName := g_ExtractFilePathName(filename);
if wad.GetResource(resName, data, size, log) then
begin
- result := r_Textures_LoadMultiFromMemory(data, size);
+ result := r_Textures_LoadMultiFromMemory(data, size, txt);
FreeMem(data);
end;
wad.Free
end
end;
- function r_Textures_LoadMultiFromFileAndInfo (const filename: AnsiString; w, h, count: Integer; backanim: Boolean; log: Boolean = True): TGLMultiTexture;
+ function r_Textures_LoadMultiFromFile (const filename: AnsiString; log: Boolean = True): TGLMultiTexture;
+ var txt: TAnimTextInfo;
+ begin
+ result := r_Textures_LoadMultiTextFromFile(filename, txt, log);
+ end;
+
+ function r_Textures_LoadMultiFromFileAndInfo (const filename: AnsiString; w, h, count: Integer; log: Boolean = True): TGLMultiTexture;
var wad: TWADFile; wadName, resName: AnsiString; data: Pointer; size: Integer;
begin
ASSERT(w > 0);
resName := g_ExtractFilePathName(filename);
if wad.GetResource(resName, data, size, log) then
begin
- result := r_Textures_LoadMultiFromDataAndInfo(data, size, w, h, count, backanim);
+ result := r_Textures_LoadMultiFromDataAndInfo(data, size, w, h, count);
FreeMem(data);
end;
wad.Free
end
end;
+ function r_Textures_GetRect (var img: TImageData): TRectWH;
+ var i, j, w, h: Integer; done: Boolean;
+
+ function IsVoid (i, j: Integer): Boolean; inline;
+ begin
+ result := GetPixel32(img, i, j).Channels[3] = 0
+ end;
+
+ begin
+ w := img.Width;
+ h := img.Height;
+
+ (* trace x from right to left *)
+ done := false; i := 0;
+ while not done and (i < w) do
+ begin
+ j := 0;
+ while (j < h) and IsVoid(i, j) do inc(j);
+ done := (j < h) and (IsVoid(i, j) = false);
+ result.x := i;
+ inc(i);
+ end;
+
+ (* trace y from up to down *)
+ done := false; j := 0;
+ while not done and (j < h) do
+ begin
+ i := 0;
+ while (i < w) and IsVoid(i, j) do inc(i);
+ done := (i < w) and (IsVoid(i, j) = false);
+ result.y := j;
+ inc(j);
+ end;
+
+ (* trace x from right to left *)
+ done := false; i := w - 1;
+ while not done and (i >= 0) do
+ begin
+ j := 0;
+ while (j < h) and IsVoid(i, j) do inc(j);
+ done := (j < h) and (IsVoid(i, j) = false);
+ result.width := i - result.x + 1;
+ dec(i);
+ end;
+
+ (* trace y from down to up *)
+ done := false; j := h - 1;
+ while not done and (j >= 0) do
+ begin
+ i := 0;
+ while (i < w) and IsVoid(i, j) do inc(i);
+ done := (i < w) and (IsVoid(i, j) = false);
+ result.height := j - result.y + 1;
+ dec(j);
+ end;
+ end;
+
+ function r_Textures_LoadStreamFromImage (var img: TImageData; w, h, c, cw: Integer; st: TGLTextureArray; rs: TRectArray): Boolean;
+ var i, x, y: Integer; t: TImageData;
+ begin
+ ASSERT(w >= 0);
+ ASSERT(h >= 0);
+ ASSERT(c >= 1);
+ ASSERT(cw >= 1);
+ ASSERT((st <> nil) and (Length(st) >= c));
+ ASSERT((rs = nil) or (Length(rs) >= c));
+ result := true;
+ for i := 0 to c - 1 do
+ begin
+ x := i mod cw;
+ y := i div cw;
+ InitImage(t);
+ st[i] := nil;
+ if NewImage(w, h, img.Format, t) then
+ begin
+ if CopyRect(img, x * w, y * h, w, h, t, 0, 0) then
+ begin
+ if rs <> nil then
+ rs[i] := r_Textures_GetRect(t);
+ st[i] := r_Textures_LoadFromImage(t);
+ end;
+ end;
+ ASSERT(st[i] <> nil);
+ FreeImage(t);
+ end;
+ end;
+
+ function r_Textures_LoadStreamFromMemory (data: Pointer; size: LongInt; w, h, c, cw: Integer; st: TGLTextureArray; rs: TRectArray): Boolean;
+ var img: TImageData;
+ begin
+ ASSERT(w >= 0);
+ ASSERT(h >= 0);
+ ASSERT(c >= 1);
+ ASSERT(cw >= 1);
+ ASSERT((st <> nil) and (Length(st) >= c));
+ ASSERT((rs = nil) or (Length(rs) >= c));
+ result := false;
+ if (data <> nil) and (size > 0) then
+ begin
+ InitImage(img);
+ try
+ if LoadImageFromMemory(data, size, img) then
+ begin
+ if r_Textures_FixImageData(img) then
+ begin
+ result := r_Textures_LoadStreamFromImage(img, w, h, c, cw, st, rs)
+ end;
+ end;
+ except
+ end;
+ FreeImage(img);
+ end;
+ end;
+
+ function r_Textures_LoadStreamFromFile (const filename: AnsiString; w, h, count, cw: Integer; st: TGLTextureArray; rs: TRectArray; log: Boolean = True): Boolean;
+ var wad: TWADFile; wadName, resName: AnsiString; data: Pointer; size: Integer;
+ begin
+ ASSERT(w > 0);
+ ASSERT(h > 0);
+ ASSERT(count >= 1);
+ ASSERT(cw >= 1);
+ ASSERT((st <> nil) and (Length(st) >= count));
+ ASSERT((rs = nil) or (Length(rs) >= count));
+ result := false;
+ wadName := g_ExtractWadName(filename);
+ wad := TWADFile.Create();
+ if wad.ReadFile(wadName) then
+ begin
+ resName := g_ExtractFilePathName(filename);
+ if wad.GetResource(resName, data, size, log) then
+ begin
+ result := r_Textures_LoadStreamFromMemory(data, size, w, h, count, cw, st, rs);
+ FreeMem(data);
+ end;
+ wad.Free
+ end;
+ end;
+
+ (* --------- TGLFont --------- *)
+
+ function r_Textures_LoadFontFromFile (const filename: AnsiString; constref f: TFontInfo; skipch: Integer; log: Boolean = true): TGLFont;
+ var i: Integer; st: TGLTextureArray; font: TGLFont; t: TGLTexture;
+ begin
+ ASSERT(skipch >= 0);
+ result := nil;
+ SetLength(st, 256);
+ if r_Textures_LoadStreamFromFile(filename, f.w, f.h, 256, 16, st, nil, log) then
+ begin
+ if skipch > 0 then
+ begin
+ for i := 0 to 255 do
+ begin
+ t := st[i];
+ st[i] := st[(i + skipch) mod 256];
+ st[(i + skipch) mod 256] := t;
+ end;
+ end;
+ font := TGLFont.Create();
+ font.info := f;
+ font.ch := st;
+ result := font;
+ end;
+ end;
+
+ destructor TGLFont.Destroy;
+ var i: Integer;
+ begin
+ if self.ch <> nil then
+ for i := 0 to High(self.ch) do
+ self.ch[i].Free;
+ self.ch := nil;
+ end;
+
+ function TGLFont.GetChar (c: AnsiChar): TGLTexture;
+ begin
+ result := self.ch[ORD(c)];
+ end;
+
+ function TGLFont.GetWidth (c: AnsiChar): Integer;
+ begin
+ result := self.info.ch[c].w;
+ if result = 0 then
+ result := self.info.w;
+ if self.info.kern < 0 then
+ result := result + self.info.kern;
+ end;
+
+ function TGLFont.GetMaxWidth (): Integer;
+ begin
+ result := self.info.w;
+ if self.info.kern < 0 then
+ result := result + self.info.kern;
+ end;
+
+ function TGLFont.GetMaxHeight (): Integer;
+ begin
+ result := self.info.h;
+ end;
+
+ function TGLFont.GetSpace (): Integer;
+ begin
+ result := self.info.kern;
+ end;
+
+initialization
+ conRegVar('r_gl_maxtexsize', @r_GL_MaxTexSize, '', '');
+ r_GL_MaxTexSize := 0; // default is automatic value
end.