index d63137edc2aae8f48fd46c2441c9753e4f807a2c..bfd0d826ec3a157f2b92d05a5aec88552e54b992 100644 (file)
procedure r_Render_LoadTextures;
procedure r_Render_FreeTextures;
+ procedure r_Render_Reset;
procedure r_Render_Update;
procedure r_Render_Draw;
{$ENDIF}
end;
+ procedure r_Render_Reset;
+ begin
+ r_Map_Reset;
+ end;
+
procedure r_Render_Update;
begin
r_Console_Update;
// TODO F key handle
case gState of
STATE_NONE: (* do nothing *) ;
- STATE_MENU: r_Common_DrawBackground(GameWad + ':TEXTURES/TITLE');
+ STATE_MENU:
+ begin
+ r_Common_DrawBackground(GameWad + ':TEXTURES/TITLE');
+ {$IFDEF ENABLE_MENU}
+ if g_ActiveWindow <> nil then
+ r_Draw_FillRect(0, 0, gScreenWidth, gScreenHeight, 0, 0, 0, 105);
+ {$ENDIF}
+ end;
STATE_FOLD:
begin
if EndingGameCounter > 0 then