DEADSOFTWARE

gl: handle shot animations by render
[d2df-sdl.git] / src / game / renders / opengl / r_render.pas
index fb65ab5fa3d8ac66951c9ce1795015a8627c648b..135141e69ca752e333f82730d8b9a251877df077 100644 (file)
@@ -488,6 +488,7 @@ implementation
 
   procedure r_Render_DrawLoading (force: Boolean);
   begin
+    // TODO draw loading screen
   end;
 
 end.