index b62e321ca8c66f740b3b5e7755fe21d6fe4b4a3a..5ab33e9ae2b3d14736634e423325f32508c0530f 100644 (file)
if (pm.Direction = TDirection.D_LEFT) and (Models[pm.id].Frames[TDirection.D_LEFT, pm.CurrentAnimation].base <> 0) then
begin
FramesID := Models[pm.id].Frames[TDirection.D_LEFT, pm.CurrentAnimation].base;
- r_AnimationState_Draw(FramesID, pm.AnimState, X, Y, Alpha, TMirrorType.None, False);
+ r_AnimState_Draw(FramesID, pm.AnimState, X, Y, Alpha, TMirrorType.None, False);
end
else
begin
FramesID := Models[pm.id].Frames[TDirection.D_RIGHT, pm.CurrentAnimation].base;
- r_AnimationState_Draw(FramesID, pm.AnimState, X, Y, Alpha, Mirror, False);
+ r_AnimState_Draw(FramesID, pm.AnimState, X, Y, Alpha, Mirror, False);
end;
// Маска модели:
if (pm.Direction = TDirection.D_LEFT) and (Models[pm.id].Frames[TDirection.D_LEFT, pm.CurrentAnimation].mask <> 0) then
begin
FramesID := Models[pm.id].Frames[TDirection.D_LEFT, pm.CurrentAnimation].mask;
- r_AnimationState_Draw(FramesID, pm.AnimState, X, Y, Alpha, TMirrorType.None, False);
+ r_AnimState_Draw(FramesID, pm.AnimState, X, Y, Alpha, TMirrorType.None, False);
end
else
begin
FramesID := Models[pm.id].Frames[TDirection.D_RIGHT, pm.CurrentAnimation].mask;
- r_AnimationState_Draw(FramesID, pm.AnimState, X, Y, Alpha, Mirror, False);
+ r_AnimState_Draw(FramesID, pm.AnimState, X, Y, Alpha, Mirror, False);
end;
e_Colors.R := 255;