index df9e82d7ab15812c1b6104a4fc4c7f90d27bf723..ec87b29133416e670dcfdd3462df0b489e1d242d 100644 (file)
g_base, r_graphics,
g_system, g_touch,
MAPDEF, xprofiler, utils, wadreader,
- g_textures, e_input, e_sound,
+ e_input, e_sound,
g_language, g_console, g_menu, g_triggers, g_player, g_options, g_monsters, g_map, g_panel,
g_items, g_weapons, g_gfx, g_phys, g_net, g_gui, g_netmaster,
- g_game, r_console, r_gfx, r_items, r_map, r_panel, r_monsters, r_weapons, r_netmaster, r_player
+ g_game, r_console, r_gfx, r_items, r_map, r_monsters, r_weapons, r_netmaster, r_player, r_textures,
+ r_playermodel
;
var
drawOther('weapons', @r_Weapon_Draw);
drawOther('shells', @r_Player_DrawShells);
drawOther('drawall', @r_Player_DrawAll);
+ drawOther('gibs', @r_PlayerModel_DrawGibs);
drawOther('corpses', @r_Player_DrawCorpses);
drawPanelType('*wall', PANEL_WALL, g_rlayer_wall);
drawOther('monsters', @r_Monsters_Draw);