DEADSOFTWARE

render: move screen resize handler from io-driver
[d2df-sdl.git] / src / game / g_weapons.pas
index 81b3a03ab434389c7912d8a94afda118489c8a72..a27d5072045b8b41a2f972c049aff4c96ee0b1a5 100644 (file)
@@ -20,7 +20,7 @@ interface
 
 uses
   SysUtils, Classes, mempool,
-  g_textures, g_basic, e_graphics, g_phys, xprofiler;
+  g_textures, g_basic, g_phys, xprofiler;
 
 
 type
@@ -113,7 +113,7 @@ var
 implementation
 
 uses
-  Math, g_map, g_player, g_gfx, g_sound, g_main, g_panel,
+  Math, g_map, g_player, g_gfx, g_sound, g_panel,
   g_console, g_options, g_game,
   g_triggers, MAPDEF, e_log, g_monsters, g_saveload,
   g_language, g_netmsg, g_grid,