index eb067ea38e08cbd41c6a8121d24d3bfdc3ba81ca..c96d4c6e05f637edb3cd8b71885b2bd0754b77e4 100644 (file)
--- a/src/game/g_textures.pas
+++ b/src/game/g_textures.pas
else
begin
e_WriteLog(Format('Error loading texture %s', [Resource]), MSG_WARNING);
- e_WriteLog(Format('WAD Reader error: %s', [WAD.GetLastErrorStr]), MSG_WARNING);
+ //e_WriteLog(Format('WAD Reader error: %s', [WAD.GetLastErrorStr]), MSG_WARNING);
end;
WAD.Free();
end;
else
begin
e_WriteLog(Format('Error loading texture %s', [Resource]), MSG_WARNING);
- e_WriteLog(Format('WAD Reader error: %s', [WAD.GetLastErrorStr]), MSG_WARNING);
+ //e_WriteLog(Format('WAD Reader error: %s', [WAD.GetLastErrorStr]), MSG_WARNING);
Result := False;
end;
WAD.Free();
begin
WAD.Free();
e_WriteLog(Format('Error loading texture %s', [Resource]), MSG_WARNING);
- e_WriteLog(Format('WAD Reader error: %s', [WAD.GetLastErrorStr]), MSG_WARNING);
+ //e_WriteLog(Format('WAD Reader error: %s', [WAD.GetLastErrorStr]), MSG_WARNING);
Exit;
end;