DEADSOFTWARE

pointer taking is typed now (it is safer this way)
[d2df-sdl.git] / src / game / g_textures.pas
index 21b33aecdee7dc7046f82726119b9949a62f58e9..12072bb52944ea015b546f50fc605011be3b9cf1 100644 (file)
@@ -13,7 +13,7 @@
  * You should have received a copy of the GNU General Public License
  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
  *)
-{$INCLUDE g_amodes.inc}
+{$INCLUDE ../shared/a_modes.inc}
 unit g_textures;
 
 interface
@@ -847,7 +847,7 @@ end;
 
 
 var
-  ltexid: Integer = 0;
+  ltexid: GLuint = 0;
 
 function g_Texture_Light(): Integer;
 const