index 09f5076c9b919fc95d9f96a09f672f20193bc24b..80fcbfc50dfd6520c42267454f7dce596895b309 100644 (file)
--- a/src/game/g_saveload.pas
+++ b/src/game/g_saveload.pas
//if (Length(gCurrentMapFileName) <> 0) then e_LogWritefln('SAVE: current map is ''%s''...', [gCurrentMapFileName]);
utils.writeStr(st, gCurrentMapFileName);
// Ïóòü ê êàðòå
- utils.writeStr(st, gGameSettings.WAD);
+ utils.writeStr(st, ExtractFileName(gGameSettings.WAD));
// Èìÿ êàðòû
utils.writeStr(st, g_ExtractFileName(gMapInfo.Map));
// Êîëè÷åñòâî èãðîêîâ