DEADSOFTWARE

render: remove from render some common types
[d2df-sdl.git] / src / game / g_player.pas
index f31bceed0487a08e2d101ef3c8f633b05a0fb60d..756b37bba5de6ec21fbe05955264a2b75846e5f7 100644 (file)
@@ -21,7 +21,7 @@ interface
 uses
   SysUtils, Classes,
   {$IFDEF USE_MEMPOOL}mempool,{$ENDIF}
-  e_graphics, g_playermodel, g_basic, g_textures,
+  g_base, g_playermodel, g_basic, g_textures,
   g_weapons, g_phys, g_sound, g_saveload, MAPDEF,
   g_panel;
 
@@ -656,7 +656,6 @@ function g_Bot_GetCount(): Integer;
 implementation
 
 uses
-{$INCLUDE ../nogl/noGLuses.inc}
 {$IFDEF ENABLE_HOLMES}
   g_holmes,
 {$ENDIF}